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default_game_config.tres
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default_game_config.tres
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[gd_resource type="Resource" load_steps=26 format=2]
[ext_resource path="res://Scripts/GameConfig.gd" type="Script" id=1]
[ext_resource path="res://Levels/level_00.tres" type="Resource" id=2]
[ext_resource path="res://Levels/level_01.tres" type="Resource" id=3]
[ext_resource path="res://Prefabs/Unit.tscn" type="PackedScene" id=4]
[ext_resource path="res://Art/cursor_default_x4.png" type="Texture" id=5]
[ext_resource path="res://Art/cursor_border_x4.png" type="Texture" id=6]
[ext_resource path="res://Levels/level_02.tres" type="Resource" id=7]
[ext_resource path="res://Audio/Sounds/EXPLODE.WAV" type="AudioStream" id=8]
[ext_resource path="res://Art/cursor_border_x2.png" type="Texture" id=9]
[ext_resource path="res://Art/cursor_default_x1.png" type="Texture" id=10]
[ext_resource path="res://Art/cursor_default_x2.png" type="Texture" id=11]
[ext_resource path="res://Art/cursor_border_x1.png" type="Texture" id=12]
[ext_resource path="res://Audio/Sounds/YIPPEE.WAV" type="AudioStream" id=13]
[ext_resource path="res://Audio/Sounds/SPLAT.WAV" type="AudioStream" id=14]
[ext_resource path="res://Audio/Sounds/MOUSEPRE.WAV" type="AudioStream" id=15]
[ext_resource path="res://Audio/Sounds/LETSGO.WAV" type="AudioStream" id=16]
[ext_resource path="res://Audio/Sounds/OHNO.WAV" type="AudioStream" id=17]
[ext_resource path="res://Audio/Sounds/DOOR.WAV" type="AudioStream" id=18]
[ext_resource path="res://Audio/Musics/01 Title Screen.mp3" type="AudioStream" id=19]
[ext_resource path="res://Levels/level_04.tres" type="Resource" id=20]
[ext_resource path="res://Prefabs/ExplosionDust.tscn" type="PackedScene" id=21]
[ext_resource path="res://Levels/level_03.tres" type="Resource" id=22]
[ext_resource path="res://Levels/level_05.tres" type="Resource" id=23]
[ext_resource path="res://Levels/level_06.tres" type="Resource" id=24]
[ext_resource path="res://Audio/Sounds/TING.WAV" type="AudioStream" id=25]
[resource]
script = ExtResource( 1 )
levels = [ ExtResource( 2 ), ExtResource( 3 ), ExtResource( 7 ), ExtResource( 22 ), ExtResource( 20 ), ExtResource( 23 ), ExtResource( 24 ) ]
clear_color_title = Color( 0, 0, 0, 1 )
cursor_default_x1 = ExtResource( 10 )
cursor_default_x2 = ExtResource( 11 )
cursor_default_x4 = ExtResource( 5 )
cursor_border_x1 = ExtResource( 12 )
cursor_border_x2 = ExtResource( 9 )
cursor_border_x4 = ExtResource( 6 )
unit_prefab = ExtResource( 4 )
exit_color = Color( 0.843137, 0.482353, 0.729412, 1 )
entrance_color = Color( 0.388235, 0.607843, 1, 1 )
background_color = Color( 0, 0, 0, 0 )
sound_start = ExtResource( 16 )
sound_door_open = ExtResource( 18 )
sound_yippee = ExtResource( 13 )
sound_splat = ExtResource( 14 )
sound_assign_job = ExtResource( 15 )
sound_explode = ExtResource( 8 )
sound_deathrattle = ExtResource( 17 )
sound_last_brick = ExtResource( 25 )
music_title = ExtResource( 19 )
dust_particle_prefab = ExtResource( 21 )