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knight_tour.cpp
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knight_tour.cpp
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#include <bits/stdc++.h>
using namespace std;
#define N 8
int isSafe(int x, int y, int sol[N][N]){
return (x >= 0 && x < N && y >= 0 && y < N && sol[x][y] == -1);
}
void printSolution(int sol[N][N]){
for(int x = 0; x < N; x++){
for (int y = 0; y < N; y++)
cout<<sol[x][y]<<" ";
cout<< endl;
}
}
int solveKT(int x, int y, int movei,int sol[N][N], int xMove[N],int yMove[N]){
int k, next_x, next_y;
if (movei == N*N)
return 1;
// Try all next moves from the current coordinate x, y
for (k = 0; k < 8; k++)
{
next_x = x + xMove[k];
next_y = y + yMove[k];
if (isSafe(next_x, next_y, sol)){
sol[next_x][next_y] = movei;
if (solveKT(next_x, next_y,movei + 1, sol,xMove, yMove) == 1)
return 1;
else sol[next_x][next_y] = -1; // backtrack
}
}
return 0;
}
int main(){
int sol[N][N];
memset(sol, -1, sizeof(sol));
// xMove[] and yMove[] define next move of Knight
// xMove[] is for next value of x coordinate
// yMove[] is for next value of y coordinate */
int xMove[8] = { 2, 1, -1, -2, -2, -1, 1, 2 };
int yMove[8] = { 1, 2, 2, 1, -1, -2, -2, -1 };
// Since the Knight is initially at the first block
sol[0][0] = 0;
// Start from 0,0 and explore all tours using solveKT
if (solveKT(0, 0, 1, sol, xMove, yMove) == 0){ // <x, y, move number, output, xmoves, ymoves>
cout << "Solution does not exist";
}
else printSolution(sol);
}