This is an unofficial CDK library based on the Amazon Lambda Node.js and aws-lambda-rust Libraries.
It's intended for use with the new AWS CDK v2.
This library provides a construct for a Rust Lambda function.
It uses cargo-lambda
under the hood, and follows best practices as outlined
in the official AWS documentation.
The RustFunction
construct creates a Lambda function with automatic bundling and compilation of Rust code.
-
Install this npm package, and zig:
$ npm i rust.aws-cdk-lambda --save-optional
-
Install the aarch64-unknown-linux-gnu toolchain with Rustup by running:
$ rustup target add aarch64-unknown-linux-gnu
-
Use
cargo
to install cargo-lambda:$ cargo install cargo-lambda
You can find sample CDK apps built using Typescript or Node.js in the cdk-examples/ folder of the GitHub project repo.
First, import the construct:
import { RustFunction } from 'rust.aws-cdk-lambda';
Now define a RustFunction
:
new RustFunction(this, 'my-handler', {});
By default, the construct will use directory where cdk
was invoked as directory where Cargo files are located.
If no bin
or package
argument is passed in, it will default to the package name as defined in the main Cargo.toml
.
That is, the above usage should work for a project structure that looks like this:
.
├── Cargo.toml
└── src
└── main.rs
Alternatively, directory
and bin
can be specified:
new RustFunction(this, 'MyLambdaFunction', {
directory: '/path/to/directory/with/Cargo.toml',
// Optional
bin: 'my_lambda',
});
All other properties of lambda.Function
are supported, see also the AWS Lambda construct library.
When bundling the code, the RustFunction
runs the following steps in order:
-
First it runs
cargo lambda
, and passes in the--release
and--target
flags, so it compiles for a Lambda environment - which defaults to the aarch64-unknown-linux-gnu target, as mentioned above. Note that cargo lambda does initially confirm that the Rust code can compile. -
The directory path to the executable is then passed in to
lambda.Code.fromAsset
, which creates a zip file from the release binary asset.
If you instead prefer to use Docker and cross
for deployment, as outlined
in the official AWS docs, you can install and use the latest v0.x
release instead:
$ npm i [email protected] --save-optional
Assuming you have a CDK project with more than one Rust
lambda, there are a couple approaches - as outlined below -
that you can use to deploy with cdk
.
Suppose your project layout looks like this:
.
├── Cargo.toml
└── src
└── bin
├── lambda1.rs
└── lambda2.rs
Here's one way to deploy that via cdk
:
new RustFunction(this, 'my-function-1', {
bin: 'lambda1',
});
new RustFunction(this, 'my-function-2', {
bin: 'lambda2',
});
You can find a more complete project structure in the rust-bins/ CDK sample project.
Suppose you use Workspaces in your Cargo project instead.
The full contents of the main Cargo.toml
would need to be updated
to look like this:
[workspace]
members = [
"lambda1",
"lambda2"
]
And your new project layout would now look similar to this:
.
├── Cargo.lock
├── Cargo.toml
├── lambda1
│ ├── Cargo.toml
│ └── src
│ ├── main.rs
│ └── utils.rs
└── lambda2
├── Cargo.toml
└── src
├── main.rs
└── utils.rs
Where the utils.rs
files are optional, but the point is that they can be imported by the lambda handler code in main.rs
if desired.
Now you will only need to update your CDK code to pass package
instead,
for each workspace member:
new RustFunction(this, 'MyFirstRustFunction', {
package: 'lambda1',
});
new RustFunction(this, 'MySecondRustFunction', {
package: 'lambda2',
});
You can find a more complete project structure in the rust-workspaces/ CDK sample project.
A common use case is building Rust code with enabled features, and compile-
time environment variables that can be used with the env!
macro.
For example, we might want to run different logic in our code for development and production environments, or call a different API endpoint depending on which environment we are deploying code to.
For a sample CDK app that demonstrate such usage, check out the rust-bins/ example.
You can achieve conditional compilation by introducing features which can later be enabled in Rust code.
In the Cargo.toml
, create a new features
section:
[features]
my-feature = [] # feature has no explicit dependencies
In your code, add the line #[cfg(feature = "my-feature")]
before a function declaration, or before a statement to execute.
In your CDK code in the lib/
folder, add the following line:
// Enable features at compile or build time.
Settings.FEATURES = ['my-feature'];
You can also introduce environment variables which are resolved at build or compile time. These values can be used in code via the env!
macro in Rust.
In your code, add a call to the env!()
macro:
// Retrieve an environment variable set at build (compile) time.
const BUILD_VALUE: &str = env!("MY_BUILD_VAR");
In your CDK code in the lib/
folder, add the following line:
// Enable environment variables at compile or build time.
Settings.BUILD_ENVIRONMENT = {
MY_BUILD_VAR: 'Hello World! Testing 123.',
};
Below lists some commonly used properties you can pass in to the RustFunction
construct.
Name | Description |
---|---|
target |
Build target to cross-compile to. Defaults to the target for the arm64 architecture, aarch64-unknown-linux-gnu . |
directory |
Entry point where the project's main Cargo.toml is located. By default, the construct will use directory where cdk was invoked as the directory where Cargo files are located. |
buildDir |
Default Build directory, which defaults to a .build folder under the project's root directory. |
bin |
Executable name to pass to --bin |
package |
Workspace package name to pass to --package |
setupLogging |
Determines whether we want to set up library logging - i.e. set the RUST_LOG environment variable - for the lambda function.The format defaults to warn,module_name=debug , which means that the default log level is warn , and the executable or library's log level is debug . |
features |
A list of features to activate when compiling Rust code. These must also be added to the Cargo.toml file. |
buildEnvironment |
Key-value pairs that are passed in at compile time, i.e. to cargo build or cargo lambda . This differs from environment , which determines the environment variables which are set on the AWS Lambda function itself. |
extraBuildArgs |
Additional arguments that are passed in at build time to cargo lambda . For example, [--all-features ]. |
Settings can be imported as follows:
import { Settings } from 'rust.aws-cdk-lambda';
Below are some useful global defaults which can be set for all Rust Lambda Functions in a CDK app.
Name | Description |
---|---|
BUILD_INDIVIDUALLY |
Whether to build each executable individually, either via --bin or --package . |
DEFAULT_LOG_LEVEL |
Log Level for non-module libraries. Note that this value is only used when RustFunctionProps.setupLogging is enabled. Defaults to warn . |
MODULE_LOG_LEVEL |
Log Level for a module (i.e. the executable). Note that this value is only used when RustFunctionProps.setupLogging is enabled. Defaults to debug . |
WORKSPACE_DIR |
Sets the root workspace directory. By default, the workspace directory is assumed to be the directory where cdk was invoked.This directory should contain at the minimum a Cargo.toml file which defines the workspace members. |
FEATURES |
A list of features to activate when compiling Rust code. These must also be added to the Cargo.toml file. |
BUILD_ENVIRONMENT |
Key-value pairs that are passed in at compile time, i.e. to cargo build or cargo lambda . This differs from environment , which determines the environment variables which are set on the AWS Lambda function itself. |
EXTRA_BUILD_ARGS |
Additional arguments that are passed in at build time to both cargo lambda . For example, [--all-features ]. |
SKIP_BUILD |
Whether to skip building Rust Lambdas -- e.g. skip the compile step with cargo lambda .Alternatively, this can be set in the build context, when invoking cdk -- for example:$ cdk synth -c build=[T | true | 1 | Y | yes | ok | on] Any values other than the listed evaluate to false . So, this would skip the build step on synth :$ cdk synth -c build=0 |