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replica.go
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replica.go
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// Copyright 2014 The Cockroach Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
// implied. See the License for the specific language governing
// permissions and limitations under the License.
//
// Author: Spencer Kimball ([email protected])
// Author: Jiang-Ming Yang ([email protected])
// Author: Tobias Schottdorf ([email protected])
// Author: Bram Gruneir ([email protected])
package storage
import (
"bytes"
"fmt"
"math"
"math/rand"
"reflect"
"sort"
"sync/atomic"
"time"
"unsafe"
"github.com/coreos/etcd/raft"
"github.com/coreos/etcd/raft/raftpb"
"github.com/google/btree"
"github.com/kr/pretty"
"github.com/opentracing/opentracing-go"
"github.com/pkg/errors"
"golang.org/x/net/context"
"github.com/cockroachdb/cockroach/pkg/base"
"github.com/cockroachdb/cockroach/pkg/config"
"github.com/cockroachdb/cockroach/pkg/gossip"
"github.com/cockroachdb/cockroach/pkg/internal/client"
"github.com/cockroachdb/cockroach/pkg/keys"
"github.com/cockroachdb/cockroach/pkg/roachpb"
"github.com/cockroachdb/cockroach/pkg/settings"
"github.com/cockroachdb/cockroach/pkg/storage/engine"
"github.com/cockroachdb/cockroach/pkg/storage/engine/enginepb"
"github.com/cockroachdb/cockroach/pkg/storage/storagebase"
"github.com/cockroachdb/cockroach/pkg/util/encoding"
"github.com/cockroachdb/cockroach/pkg/util/envutil"
"github.com/cockroachdb/cockroach/pkg/util/hlc"
"github.com/cockroachdb/cockroach/pkg/util/humanizeutil"
"github.com/cockroachdb/cockroach/pkg/util/log"
"github.com/cockroachdb/cockroach/pkg/util/protoutil"
"github.com/cockroachdb/cockroach/pkg/util/syncutil"
"github.com/cockroachdb/cockroach/pkg/util/timeutil"
"github.com/cockroachdb/cockroach/pkg/util/tracing"
"github.com/cockroachdb/cockroach/pkg/util/uuid"
)
const (
// sentinelGossipTTL is time-to-live for the gossip sentinel. The
// sentinel informs a node whether or not it's connected to the
// primary gossip network and not just a partition. As such it must
// expire on a reasonable basis and be continually re-gossiped. The
// replica which is the lease holder of the first range gossips it.
sentinelGossipTTL = 2 * time.Minute
// sentinelGossipInterval is the approximate interval at which the
// sentinel info is gossiped.
sentinelGossipInterval = sentinelGossipTTL / 2
// configGossipTTL is the time-to-live for configuration maps.
configGossipTTL = 0 // does not expire
// optimizePutThreshold is the minimum length of a contiguous run
// of batched puts or conditional puts, after which the constituent
// put operations will possibly be optimized by determining whether
// the key space being written is starting out empty.
optimizePutThreshold = 10
replicaChangeTxnName = "change-replica"
splitTxnName = "split"
mergeTxnName = "merge"
defaultReplicaRaftMuWarnThreshold = 500 * time.Millisecond
)
// TODO(irfansharif, peter): What's a good default? Too low and everything comes
// to a grinding halt, too high and we're not really throttling anything
// (we'll still generate snapshots). Should it be adjusted dynamically?
//
// We set the defaultProposalQuota to be less than raftLogMaxSize, in doing so
// we ensure all replicas have sufficiently up to date logs so that when the
// log gets truncated, the followers do not need non-preemptive snapshots.
var defaultProposalQuota = raftLogMaxSize / 4
// This flag controls whether Transaction entries are automatically gc'ed
// upon EndTransaction if they only have local intents (which can be
// resolved synchronously with EndTransaction). Certain tests become
// simpler with this being turned off.
var txnAutoGC = true
var tickQuiesced = envutil.EnvOrDefaultBool("COCKROACH_TICK_QUIESCED", true)
var syncRaftLog = settings.RegisterBoolSetting(
"kv.raft_log.synchronize",
"set to true to synchronize on Raft log writes to persistent storage",
true)
var maxCommandSize = settings.RegisterByteSizeSetting(
"kv.raft.command.max_size",
"maximum size of a raft command",
64<<20)
// raftInitialLog{Index,Term} are the starting points for the raft log. We
// bootstrap the raft membership by synthesizing a snapshot as if there were
// some discarded prefix to the log, so we must begin the log at an arbitrary
// index greater than 1.
const (
raftInitialLogIndex = 10
raftInitialLogTerm = 5
)
type proposalRetryReason int
const (
proposalNoRetry proposalRetryReason = iota
// proposalIllegalLeaseIndex indicates the proposal failed to apply at
// a Lease index it was not legal for. The command should be retried.
proposalIllegalLeaseIndex
// proposalAmbiguousShouldBeReevaluated indicates that it's ambiguous whether
// the command was committed (and possibly even applied) or not. The command
// should be retried. However, the original proposal may have succeeded, so if
// the retry does not succeed, care must be taken to correctly inform the
// caller via an AmbiguousResultError.
proposalAmbiguousShouldBeReevaluated
// proposalErrorReproposing indicates that re-proposal
// failed. Because the original proposal may have succeeded, an
// AmbiguousResultError must be returned. The command should not be
// retried.
proposalErrorReproposing
// proposalRangeNoLongerExists indicates the proposal was for a
// range that no longer exists. Because the original proposal may
// have succeeded, an AmbiguousResultError must be returned. The
// command should not be retried.
proposalRangeNoLongerExists
)
// proposalResult indicates the result of a proposal. Exactly one of
// Reply, Err and ProposalRetry is set, and it represents the result of
// the proposal.
type proposalResult struct {
Reply *roachpb.BatchResponse
Err *roachpb.Error
ProposalRetry proposalRetryReason
Intents []intentsWithArg
}
type replicaChecksum struct {
// started is true if the checksum computation has started.
started bool
// Computed checksum. This is set to nil on error.
checksum []byte
// If gcTimestamp is nonzero, GC this checksum after gcTimestamp. gcTimestamp
// is zero if and only if the checksum computation is in progress.
gcTimestamp time.Time
// This channel is closed after the checksum is computed, and is used
// as a notification.
notify chan struct{}
// Some debug output that can be added to the CollectChecksumResponse.
snapshot *roachpb.RaftSnapshotData
}
type atomicDescString struct {
strPtr unsafe.Pointer
}
// store atomically updates d.strPtr with the string representation of desc.
func (d *atomicDescString) store(replicaID roachpb.ReplicaID, desc *roachpb.RangeDescriptor) {
var buf bytes.Buffer
fmt.Fprintf(&buf, "%d/", desc.RangeID)
if replicaID == 0 {
fmt.Fprintf(&buf, "?:")
} else {
fmt.Fprintf(&buf, "%d:", replicaID)
}
if !desc.IsInitialized() {
buf.WriteString("{-}")
} else {
const maxRangeChars = 30
rngStr := keys.PrettyPrintRange(roachpb.Key(desc.StartKey), roachpb.Key(desc.EndKey), maxRangeChars)
buf.WriteString(rngStr)
}
str := buf.String()
atomic.StorePointer(&d.strPtr, unsafe.Pointer(&str))
}
// String returns the string representation of the range; since we are not
// using a lock, the copy might be inconsistent.
func (d *atomicDescString) String() string {
return *(*string)(atomic.LoadPointer(&d.strPtr))
}
// A Replica is a contiguous keyspace with writes managed via an
// instance of the Raft consensus algorithm. Many ranges may exist
// in a store and they are unlikely to be contiguous. Ranges are
// independent units and are responsible for maintaining their own
// integrity by replacing failed replicas, splitting and merging
// as appropriate.
type Replica struct {
log.AmbientContext
// TODO(tschottdorf): Duplicates r.mu.state.desc.RangeID; revisit that.
RangeID roachpb.RangeID // Should only be set by the constructor.
store *Store
abortCache *AbortCache // Avoids anomalous reads after abort
pushTxnQueue *pushTxnQueue // Queues push txn attempts by txn ID
// leaseholderStats tracks all incoming BatchRequests to the replica and which
// localities they come from in order to aid in lease rebalancing decisions.
leaseholderStats *replicaStats
// writeStats tracks the number of keys written by applied raft commands
// in order to aid in replica rebalancing decisions.
writeStats *replicaStats
// creatingReplica is set when a replica is created as uninitialized
// via a raft message.
creatingReplica *roachpb.ReplicaDescriptor
// Held in read mode during read-only commands. Held in exclusive mode to
// prevent read-only commands from executing. Acquired before the embedded
// RWMutex.
readOnlyCmdMu syncutil.RWMutex
// rangeStr is a string representation of a RangeDescriptor that can be
// atomically read and updated without needing to acquire the replica.mu lock.
// All updates to state.Desc should be duplicated here.
rangeStr atomicDescString
// raftMu protects Raft processing the replica.
//
// Locking notes: Replica.raftMu < Replica.mu
//
// TODO(peter): evaluate runtime overhead of the timed mutex.
raftMu struct {
timedMutex
// Note that there are two replicaStateLoaders, in raftMu and mu,
// depending on which lock is being held.
stateLoader replicaStateLoader
// sideloaded SSTables.
sideloaded sideloadStorage
}
// Contains the lease history when enabled.
leaseHistory *leaseHistory
cmdQMu struct {
// Protects all fields in the cmdQMu struct.
//
// Locking notes: Replica.mu < Replica.cmdQMu
syncutil.Mutex
// Enforces at most one command is running per key(s). The global
// component tracks user writes (i.e. all keys for which keys.Addr is
// the identity), the local component the rest (e.g. RangeDescriptor,
// transaction record, Lease, ...).
global, local *CommandQueue
}
mu struct {
// Protects all fields in the mu struct.
syncutil.RWMutex
// Has the replica been destroyed.
destroyed error
// Corrupted persistently (across process restarts) indicates whether the
// replica has been corrupted.
//
// TODO(tschottdorf): remove/refactor this field.
corrupted bool
// Is the range quiescent? Quiescent ranges are not Tick()'d and unquiesce
// whenever a Raft operation is performed.
quiescent bool
// The state of the Raft state machine.
state storagebase.ReplicaState
// Counter used for assigning lease indexes for proposals.
lastAssignedLeaseIndex uint64
// Last index persisted to the raft log (not necessarily committed).
lastIndex uint64
// The most recent commit index seen in a message from the leader. Used by
// the follower to estimate the number of Raft log entries it is
// behind. This field is only valid when the Replica is a follower.
estimatedCommitIndex uint64
// The raft log index of a pending preemptive snapshot. Used to prohibit
// raft log truncation while a preemptive snapshot is in flight. A value of
// 0 indicates that there is no pending snapshot.
pendingSnapshotIndex uint64
// raftLogSize is the approximate size in bytes of the persisted raft log.
// On server restart, this value is assumed to be zero to avoid costly scans
// of the raft log. This will be correct when all log entries predating this
// process have been truncated.
raftLogSize int64
// raftLogLastCheckSize is the value of raftLogSize the last time the Raft
// log was checked for truncation or at the time of the last Raft log
// truncation.
raftLogLastCheckSize int64
// pendingLeaseRequest is used to coalesce RequestLease requests.
pendingLeaseRequest pendingLeaseRequest
// minLeaseProposedTS is the minimum acceptable lease.ProposedTS; only
// leases proposed after this timestamp can be used for proposing commands.
// This is used to protect against several hazards:
// - leases held (or even proposed) before a restart cannot be used after a
// restart. This is because:
// a) the command queue is wiped during the restart; there might be
// writes in flight that are not reflected in the new command queue. So,
// we need to synchronize all new reads with those old in-flight writes.
// Forcing acquisition of a new lease essentially flushes all the
// previous raft commands.
// b) a lease transfer might have been in progress at the time of the
// restart. Using the existing lease after the restart would break the
// transfer proposer's promise to not use the existing lease.
// - a lease cannot be used after a transfer is initiated. Moreover, even
// lease extension that were in flight at the time of the transfer cannot be
// used, if they eventually apply.
minLeaseProposedTS hlc.Timestamp
// Max bytes before split.
maxBytes int64
// proposals stores the Raft in-flight commands which
// originated at this Replica, i.e. all commands for which
// propose has been called, but which have not yet
// applied.
//
// The *ProposalData in the map are "owned" by it. Elements from the
// map must only be referenced while Replica.mu is held, except if the
// element is removed from the map first. The notable exception is the
// contained RaftCommand, which we treat as immutable.
proposals map[storagebase.CmdIDKey]*ProposalData
internalRaftGroup *raft.RawNode
// The ID of the replica within the Raft group. May be 0 if the replica has
// been created from a preemptive snapshot (i.e. before being added to the
// Raft group). The replica ID will be non-zero whenever the replica is
// part of a Raft group.
replicaID roachpb.ReplicaID
// The minimum allowed ID for this replica. Initialized from
// RaftTombstone.NextReplicaID.
minReplicaID roachpb.ReplicaID
// The ID of the leader replica within the Raft group. Used to determine
// when the leadership changes.
leaderID roachpb.ReplicaID
// The last seen replica descriptors from incoming Raft messages. These are
// stored so that the replica still knows the replica descriptors for itself
// and for its message recipients in the circumstances when its RangeDescriptor
// is out of date.
//
// Normally, a replica knows about the other replica descriptors for a
// range via the RangeDescriptor stored in Replica.mu.state.Desc. But that
// descriptor is only updated during a Split or ChangeReplicas operation.
// There are periods during a Replica's lifetime when that information is
// out of date:
//
// 1. When a replica is being newly created as the result of an incoming
// Raft message for it. This is the common case for ChangeReplicas and an
// uncommon case for Splits. The leader will be sending the replica
// messages and the replica needs to be able to respond before it can
// receive an updated range descriptor (via a snapshot,
// changeReplicasTrigger, or splitTrigger).
//
// 2. If the node containing a replica is partitioned or down while the
// replicas for the range are updated. When the node comes back up, other
// replicas may begin communicating with it and it needs to be able to
// respond. Unlike 1 where there is no range descriptor, in this situation
// the replica has a range descriptor but it is out of date. Note that a
// replica being removed from a node and then quickly re-added before the
// replica has been GC'd will also use the last seen descriptors. In
// effect, this is another path for which the replica's local range
// descriptor is out of date.
//
// The last seen replica descriptors are updated on receipt of every raft
// message via Replica.setLastReplicaDescriptors (see
// Store.HandleRaftRequest). These last seen descriptors are used when
// the replica's RangeDescriptor contains missing or out of date descriptors
// for a replica (see Replica.sendRaftMessage).
//
// Removing a replica from Store.mu.replicas is not a problem because
// when a replica is completely removed, it won't be recreated until
// there is another event that will repopulate the replicas map in the
// range descriptor. When it is temporarily dropped and recreated, the
// newly recreated replica will have a complete range descriptor.
lastToReplica, lastFromReplica roachpb.ReplicaDescriptor
// submitProposalFn can be set to mock out the propose operation.
submitProposalFn func(*ProposalData) error
// Computed checksum at a snapshot UUID.
checksums map[uuid.UUID]replicaChecksum
// proposalQuota is the quota pool maintained by the lease holder where
// incoming writes acquire quota from a fixed quota pool before going
// through. If there is no quota available, the write is throttled
// until quota is made available to the pool.
// Acquired quota for a given command is only released when all the
// replicas have persisted the corresponding entry into their logs.
proposalQuota *quotaPool
proposalQuotaBaseIndex uint64
// For command size based allocations we keep track of the sizes of all
// in-flight commands.
commandSizes map[storagebase.CmdIDKey]int
// Once the leader observes a proposal come 'out of Raft', we consult
// the 'commandSizes' map to determine the size of the associated
// command and add it to a queue of quotas we have yet to release back
// to the quota pool. We only do so when all replicas have persisted
// the corresponding entry into their logs.
quotaReleaseQueue []int
// Counts calls to Replica.tick()
ticks int
// Counts Raft messages refused due to queue congestion.
droppedMessages int
// Note that there are two replicaStateLoaders, in raftMu and mu,
// depending on which lock is being held.
stateLoader replicaStateLoader
}
unreachablesMu struct {
syncutil.Mutex
remotes map[roachpb.ReplicaID]struct{}
}
}
// KeyRange is an interface type for the replicasByKey BTree, to compare
// Replica and ReplicaPlaceholder.
type KeyRange interface {
Desc() *roachpb.RangeDescriptor
rangeKeyItem
btree.Item
fmt.Stringer
}
var _ KeyRange = &Replica{}
// withRaftGroupLocked calls the supplied function with the (lazily
// initialized) Raft group. The supplied function should return true for the
// unquiesceAndWakeLeader argument if the replica should be unquiesced (and the
// leader awoken). See handleRaftReady for an instance of where this value
// varies. The shouldCampaignOnCreation argument indicates whether a new raft group
// should be campaigned upon creation and is used to eagerly campaign idle
// replicas.
//
// Requires that both Replica.mu and Replica.raftMu are held.
func (r *Replica) withRaftGroupLocked(
shouldCampaignOnCreation bool, f func(r *raft.RawNode) (unquiesceAndWakeLeader bool, _ error),
) error {
if r.mu.destroyed != nil {
// Silently ignore all operations on destroyed replicas. We can't return an
// error here as all errors returned from this method are considered fatal.
return nil
}
if r.mu.replicaID == 0 {
// The replica's raft group has not yet been configured (i.e. the replica
// was created from a preemptive snapshot).
return nil
}
if shouldCampaignOnCreation {
// Special handling of idle replicas: we campaign their Raft group upon
// creation if we gossiped our store descriptor more than the election
// timeout in the past.
shouldCampaignOnCreation = (r.mu.internalRaftGroup == nil) && r.store.canCampaignIdleReplica()
}
ctx := r.AnnotateCtx(context.TODO())
if r.mu.internalRaftGroup == nil {
raftGroup, err := raft.NewRawNode(newRaftConfig(
raft.Storage((*replicaRaftStorage)(r)),
uint64(r.mu.replicaID),
r.mu.state.RaftAppliedIndex,
r.store.cfg,
&raftLogger{ctx: ctx},
), nil)
if err != nil {
return err
}
r.mu.internalRaftGroup = raftGroup
if !shouldCampaignOnCreation {
// Automatically campaign and elect a leader for this group if there's
// exactly one known node for this group.
//
// A grey area for this being correct happens in the case when we're
// currently in the process of adding a second node to the group, with
// the change committed but not applied.
//
// Upon restarting, the first node would immediately elect itself and
// only then apply the config change, where really it should be applying
// first and then waiting for the majority (which would now require two
// votes, not only its own).
//
// However, in that special case, the second node has no chance to be
// elected leader while the first node restarts (as it's aware of the
// configuration and knows it needs two votes), so the worst that could
// happen is both nodes ending up in candidate state, timing out and then
// voting again. This is expected to be an extremely rare event.
//
// TODO(peter): It would be more natural for this campaigning to only be
// done when proposing a command (see defaultProposeRaftCommandLocked).
// Unfortunately, we enqueue the right hand side of a split for Raft
// ready processing if the range only has a single replica (see
// splitPostApply). Doing so implies we need to be campaigning
// that right hand side range when raft ready processing is
// performed. Perhaps we should move the logic for campaigning single
// replica ranges there so that normally we only eagerly campaign when
// proposing.
shouldCampaignOnCreation = r.isSoloReplicaRLocked()
}
if shouldCampaignOnCreation {
log.VEventf(ctx, 3, "campaigning")
if err := raftGroup.Campaign(); err != nil {
return err
}
if fn := r.store.cfg.TestingKnobs.OnCampaign; fn != nil {
fn(r)
}
}
}
unquiesce, err := f(r.mu.internalRaftGroup)
if unquiesce {
r.unquiesceAndWakeLeaderLocked()
}
return err
}
// withRaftGroup calls the supplied function with the (lazily initialized)
// Raft group. It acquires and releases the Replica lock, so r.mu must not be
// held (or acquired by the supplied function).
//
// Requires that Replica.raftMu is held.
func (r *Replica) withRaftGroup(
f func(r *raft.RawNode) (unquiesceAndWakeLeader bool, _ error),
) error {
r.mu.Lock()
defer r.mu.Unlock()
return r.withRaftGroupLocked(false, f)
}
var _ client.Sender = &Replica{}
func newReplica(rangeID roachpb.RangeID, store *Store) *Replica {
r := &Replica{
AmbientContext: store.cfg.AmbientCtx,
RangeID: rangeID,
store: store,
abortCache: NewAbortCache(rangeID),
pushTxnQueue: newPushTxnQueue(store),
}
r.mu.stateLoader = makeReplicaStateLoader(rangeID)
if leaseHistoryMaxEntries > 0 {
r.leaseHistory = newLeaseHistory()
}
if store.cfg.StorePool != nil {
r.leaseholderStats = newReplicaStats(store.Clock(), store.cfg.StorePool.getNodeLocalityString)
}
r.writeStats = newReplicaStats(store.Clock(), nil)
// Init rangeStr with the range ID.
r.rangeStr.store(0, &roachpb.RangeDescriptor{RangeID: rangeID})
// Add replica log tag - the value is rangeStr.String().
r.AmbientContext.AddLogTag("r", &r.rangeStr)
// Add replica pointer value. NB: this was historically useful for debugging
// replica GC issues, but is a distraction at the moment.
// r.AmbientContext.AddLogTagStr("@", fmt.Sprintf("%x", unsafe.Pointer(r)))
raftMuLogger := thresholdLogger(
r.AnnotateCtx(context.Background()),
defaultReplicaRaftMuWarnThreshold,
func(ctx context.Context, msg string, args ...interface{}) {
log.Warningf(ctx, "raftMu: "+msg, args...)
},
)
r.raftMu.timedMutex = makeTimedMutex(raftMuLogger)
r.raftMu.stateLoader = makeReplicaStateLoader(rangeID)
return r
}
// NewReplica initializes the replica using the given metadata. If the
// replica is initialized (i.e. desc contains more than a RangeID),
// replicaID should be 0 and the replicaID will be discovered from the
// descriptor.
func NewReplica(
desc *roachpb.RangeDescriptor, store *Store, replicaID roachpb.ReplicaID,
) (*Replica, error) {
r := newReplica(desc.RangeID, store)
return r, r.init(desc, store.Clock(), replicaID)
}
func (r *Replica) init(
desc *roachpb.RangeDescriptor, clock *hlc.Clock, replicaID roachpb.ReplicaID,
) error {
r.raftMu.Lock()
defer r.raftMu.Unlock()
r.mu.Lock()
defer r.mu.Unlock()
return r.initRaftMuLockedReplicaMuLocked(desc, clock, replicaID)
}
func (r *Replica) initRaftMuLockedReplicaMuLocked(
desc *roachpb.RangeDescriptor, clock *hlc.Clock, replicaID roachpb.ReplicaID,
) error {
ctx := r.AnnotateCtx(context.TODO())
if r.mu.state.Desc != nil && r.isInitializedRLocked() {
log.Fatalf(ctx, "r%d: cannot reinitialize an initialized replica", desc.RangeID)
}
if desc.IsInitialized() && replicaID != 0 {
return errors.Errorf("replicaID must be 0 when creating an initialized replica")
}
r.raftMu.sideloaded = newInMemSideloadStorage(desc.RangeID, replicaID, r.store.Engine().GetAuxiliaryDir())
r.cmdQMu.Lock()
r.cmdQMu.global = NewCommandQueue(true /* optimizeOverlap */)
r.cmdQMu.local = NewCommandQueue(false /* !optimizeOverlap */)
r.cmdQMu.Unlock()
r.mu.proposals = map[storagebase.CmdIDKey]*ProposalData{}
r.mu.checksums = map[uuid.UUID]replicaChecksum{}
// Clear the internal raft group in case we're being reset. Since we're
// reloading the raft state below, it isn't safe to use the existing raft
// group.
r.mu.internalRaftGroup = nil
// Init the minLeaseProposedTS such that we won't use an existing lease (if
// any). This is so that, after a restart, we don't propose under old leases.
// If the replica is being created through a split, this value will be
// overridden.
if !r.store.cfg.TestingKnobs.DontPreventUseOfOldLeaseOnStart {
r.mu.minLeaseProposedTS = clock.Now()
}
var err error
if r.mu.state, err = r.mu.stateLoader.load(ctx, r.store.Engine(), desc); err != nil {
return err
}
r.rangeStr.store(0, r.mu.state.Desc)
r.mu.lastIndex, err = r.mu.stateLoader.loadLastIndex(ctx, r.store.Engine(), r.store.RaftEngine())
if err != nil {
return err
}
pErr, err := r.mu.stateLoader.loadReplicaDestroyedError(ctx, r.store.Engine())
if err != nil {
return err
}
r.mu.destroyed = pErr.GetDetail()
r.mu.corrupted = r.mu.destroyed != nil
if replicaID == 0 {
repDesc, ok := desc.GetReplicaDescriptor(r.store.StoreID())
if !ok {
// This is intentionally not an error and is the code path exercised
// during preemptive snapshots. The replica ID will be sent when the
// actual raft replica change occurs.
return nil
}
replicaID = repDesc.ReplicaID
}
r.rangeStr.store(replicaID, r.mu.state.Desc)
if err := r.setReplicaIDLocked(replicaID); err != nil {
return err
}
r.assertStateLocked(ctx, r.store.Engine())
return nil
}
// String returns the string representation of the replica using an
// inconsistent copy of the range descriptor. Therefore, String does not
// require a lock and its output may not be atomic with other ongoing work in
// the replica. This is done to prevent deadlocks in logging sites.
func (r *Replica) String() string {
return fmt.Sprintf("[n%d,s%d,r%s]", r.store.Ident.NodeID, r.store.Ident.StoreID, &r.rangeStr)
}
// destroyData deletes all data associated with a replica, leaving a
// tombstone. Requires that Replica.raftMu is held.
func (r *Replica) destroyDataRaftMuLocked(
ctx context.Context, consistentDesc roachpb.RangeDescriptor,
) error {
startTime := timeutil.Now()
// Use a more efficient write-only batch because we don't need to do any
// reads from the batch.
batch := r.store.Engine().NewWriteOnlyBatch()
defer batch.Close()
raftBatch := r.store.RaftEngine().NewWriteOnlyBatch()
defer raftBatch.Close()
// NB: this uses the local descriptor instead of the consistent one to match
// the data on disk.
if err := clearRangeData(ctx, r.Desc(), r.store.Engine(), r.store.RaftEngine(), batch, raftBatch); err != nil {
return err
}
clearTime := timeutil.Now()
// Save a tombstone to ensure that replica IDs never get reused.
if err := r.setTombstoneKey(ctx, batch, &consistentDesc); err != nil {
return err
}
// We need to sync here because we are potentially deleting sideloaded
// proposals from the file system next. We could write the tombstone only in
// a synchronous batch first and then delete the data alternatively, but
// then need to handle the case in which there is both the tombstone and
// leftover replica data.
if err := batch.Commit(true); err != nil {
return err
}
if err := raftBatch.Commit(true); err != nil {
return err
}
commitTime := timeutil.Now()
if err := r.raftMu.sideloaded.Clear(ctx); err != nil {
return err
}
ms := r.GetMVCCStats()
log.Infof(ctx, "removed %d (%d+%d) keys in %0.0fms [clear=%0.0fms commit=%0.0fms]",
ms.KeyCount+ms.SysCount, ms.KeyCount, ms.SysCount,
commitTime.Sub(startTime).Seconds()*1000,
clearTime.Sub(startTime).Seconds()*1000,
commitTime.Sub(clearTime).Seconds()*1000)
return nil
}
func (r *Replica) cancelPendingCommandsLocked() {
r.mu.AssertHeld()
for _, p := range r.mu.proposals {
resp := proposalResult{
Reply: &roachpb.BatchResponse{},
Err: roachpb.NewError(roachpb.NewAmbiguousResultError("removing replica")),
ProposalRetry: proposalRangeNoLongerExists,
}
p.finishRaftApplication(resp)
}
r.mu.proposals = map[storagebase.CmdIDKey]*ProposalData{}
}
// setTombstoneKey writes a tombstone to disk to ensure that replica IDs never
// get reused. It determines what the minimum next replica ID can be using
// the provided RangeDescriptor and the Replica's own ID.
//
// We have to be careful to set the right key, since a replica can be using an
// ID that it hasn't yet received a RangeDescriptor for if it receives raft
// requests for that replica ID (as seen in #14231).
func (r *Replica) setTombstoneKey(
ctx context.Context, eng engine.ReadWriter, desc *roachpb.RangeDescriptor,
) error {
r.mu.Lock()
nextReplicaID := r.nextReplicaIDLocked(desc)
r.mu.minReplicaID = nextReplicaID
r.mu.Unlock()
tombstoneKey := keys.RaftTombstoneKey(desc.RangeID)
tombstone := &roachpb.RaftTombstone{
NextReplicaID: nextReplicaID,
}
return engine.MVCCPutProto(ctx, eng, nil, tombstoneKey,
hlc.Timestamp{}, nil, tombstone)
}
// nextReplicaIDLocked returns the minimum ID that a new replica can be created
// with for this replica's range. We have to be very careful to ensure that
// replica IDs never get re-used because that can cause panics.
//
// The externalDesc parameter is an optional way to provide an additional
// descriptor for the range that was looked up outside the replica code.
func (r *Replica) nextReplicaIDLocked(externalDesc *roachpb.RangeDescriptor) roachpb.ReplicaID {
result := r.mu.state.Desc.NextReplicaID
if externalDesc != nil && result < externalDesc.NextReplicaID {
result = externalDesc.NextReplicaID
}
if result < r.mu.minReplicaID {
result = r.mu.minReplicaID
}
return result
}
func (r *Replica) setReplicaID(replicaID roachpb.ReplicaID) error {
r.mu.Lock()
defer r.mu.Unlock()
return r.setReplicaIDLocked(replicaID)
}
// setReplicaIDLocked requires that the replica lock is held.
func (r *Replica) setReplicaIDLocked(replicaID roachpb.ReplicaID) error {
if r.mu.replicaID == replicaID {
// The common case: the replica ID is unchanged.
return nil
}
if replicaID == 0 {
// If the incoming message does not have a new replica ID it is a
// preemptive snapshot. We'll update minReplicaID if the snapshot is
// accepted.
return nil
}
if replicaID < r.mu.minReplicaID {
return &roachpb.RaftGroupDeletedError{}
}
if r.mu.replicaID > replicaID {
return errors.Errorf("replicaID cannot move backwards from %d to %d", r.mu.replicaID, replicaID)
}
// if r.mu.replicaID != 0 {
// // TODO(bdarnell): clean up previous raftGroup (update peers)
// }
previousReplicaID := r.mu.replicaID
r.mu.replicaID = replicaID
if replicaID >= r.mu.minReplicaID {
r.mu.minReplicaID = replicaID + 1
}
// Reset the raft group to force its recreation on next usage.
r.mu.internalRaftGroup = nil
// If there was a previous replica, repropose its pending commands under
// this new incarnation.
if previousReplicaID != 0 {
if log.V(1) {
log.Infof(r.AnnotateCtx(context.TODO()), "changed replica ID from %d to %d",
previousReplicaID, replicaID)
}
// repropose all pending commands under new replicaID.
r.refreshProposalsLocked(0, reasonReplicaIDChanged)
}
return nil
}
func (r *Replica) setEstimatedCommitIndexLocked(commit uint64) {
// The estimated commit index only ratchets up to account for Raft messages
// arriving out of order.
if r.mu.estimatedCommitIndex < commit {
r.mu.estimatedCommitIndex = commit
}
}
func (r *Replica) maybeAcquireProposalQuota(ctx context.Context, quota int64) error {
r.mu.RLock()
quotaPool := r.mu.proposalQuota
r.mu.RUnlock()
// Quota acquisition only takes place on the leader replica,
// r.mu.proposalQuota is set to nil if a node is a follower (see
// updateProposalQuotaRaftMuLocked). For the cases where the range lease
// holder is not the same as the range leader, i.e. the lease holder is a
// follower, r.mu.proposalQuota == nil. This means all quota acquisitions
// go through without any throttling whatsoever but given how short lived
// these scenarios are we don't try to remedy any further.
//
// NB: It is necessary to allow proposals with a nil quota pool to go
// through, for otherwise a follower could never request the lease.
if quotaPool == nil {
return nil
}
// Trace if we're running low on available proposal quota; it might explain
// why we're taking so long.
if q := quotaPool.approximateQuota(); q < quotaPool.maxQuota()/10 && log.HasSpanOrEvent(ctx) {
log.Eventf(ctx, "quota running low, currently available ~%d", q)
}
return quotaPool.acquire(ctx, quota)
}
func (r *Replica) updateProposalQuotaRaftMuLocked(
ctx context.Context, lastLeaderID roachpb.ReplicaID,
) {
r.mu.Lock()
defer r.mu.Unlock()
if r.mu.replicaID == 0 {
// The replica was created from preemptive snapshot and has not been
// added to the Raft group.
return
}
if r.mu.leaderID != lastLeaderID {
if r.mu.replicaID == r.mu.leaderID {
// We're becoming the leader.
r.mu.proposalQuotaBaseIndex = r.mu.lastIndex
if r.mu.proposalQuota != nil {
log.Fatal(ctx, "proposalQuota was not nil before becoming the leader")
}
if releaseQueueLen := len(r.mu.quotaReleaseQueue); releaseQueueLen != 0 {
log.Fatalf(ctx, "len(r.mu.quotaReleaseQueue) = %d, expected 0", releaseQueueLen)
}
if commandSizesLen := len(r.mu.commandSizes); commandSizesLen != 0 {
log.Fatalf(ctx, "len(r.mu.commandSizes) = %d, expected 0", commandSizesLen)
}
// Raft may propose commands itself (specifically the empty
// commands when leadership changes), and these commands don't go
// through the code paths where we acquire quota from the pool. To
// offset this we reset the quota pool whenever leadership changes
// hands.
r.mu.proposalQuota = newQuotaPool(defaultProposalQuota)
r.mu.commandSizes = make(map[storagebase.CmdIDKey]int)
} else if r.mu.proposalQuota != nil {
// We're becoming a follower.
// We unblock all ongoing and subsequent quota acquisition
// goroutines (if any).
r.mu.proposalQuota.close()
r.mu.proposalQuota = nil
r.mu.quotaReleaseQueue = nil
r.mu.commandSizes = nil
}
return
} else if r.mu.proposalQuota == nil {
if r.mu.replicaID == r.mu.leaderID {
log.Fatal(ctx, "leader has uninitialized proposalQuota pool")
}
// We're a follower.
return
}
// We're still the leader.
// We need to check if the replica is being destroyed and if so, unblock
// all ongoing and subsequent quota acquisition goroutines (if any).
//
// TODO(irfansharif): There is still a potential problem here that leaves
// clients hanging if the replica gets destroyed but this code path is
// never taken. Moving quota pool draining to every point where a
// replica can get destroyed is an option, alternatively we can clear
// our leader status and close the proposalQuota whenever the replica is
// destroyed.
if r.mu.destroyed != nil {
r.mu.proposalQuota.close()
r.mu.proposalQuota = nil
r.mu.quotaReleaseQueue = nil
r.mu.commandSizes = nil
return
}
// TODO(peter): Can we avoid retrieving the Raft status on every invocation
// in order to avoid the associated allocation? Tracking the progress
// ourselves via looking at MsgAppResp messages would be overkill. Perhaps
// another accessor on RawNode.
status := r.raftStatusRLocked()
if status == nil {
log.Fatal(ctx, "leader with nil RaftStatus")
}
// Find the minimum index that active followers have acknowledged.
minIndex := status.Commit
for _, rep := range r.mu.state.Desc.Replicas {
// Only consider followers that have "healthy" RPC connections. We
// don't use node liveness here as doing so could lead to deadlock
// unless we avoided enforcing proposal quota for node liveness ranges.
if r.store.cfg.Transport.resolver != nil {
addr, err := r.store.cfg.Transport.resolver(rep.NodeID)
if err != nil {
continue
}
if err := r.store.cfg.Transport.rpcContext.ConnHealth(addr.String()); err != nil {
continue
}
}
if progress, ok := status.Progress[uint64(rep.ReplicaID)]; ok {
// Only consider followers who are in advance of the quota base
// index. This prevents a follower from coming back online and
// preventing throughput to the range until it has caught up.
if progress.Match < r.mu.proposalQuotaBaseIndex {
continue
}
if progress.Match > 0 && progress.Match < minIndex {
minIndex = progress.Match
}
}
}
if r.mu.proposalQuotaBaseIndex < minIndex {
// We've persisted minIndex - r.mu.proposalQuotaBaseIndex entries to
// the raft log on all replicas with "healthy" RPC connections since
// last we checked, we 'should' be able to release the difference back to
// the quota pool. But consider the scenario where we have a single