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I was really puzzled for a while why my LoD2 buildings were floating above the terrain in 3D views. Then I realised that the 3D settings for the loaded CityJSON layers was set to Relative Altitude Clamping. For terrain and buildings to match, I had to change it to Absolute.
This seems like an oversight or bug to me. Surely the buildings should be positioned in space with their absolute 3D coordinates?
QGIS 3.26.1, CityJSON-loader 0.8.1
The text was updated successfully, but these errors were encountered:
To be honest, it was never the plugin's main purpose to deal with the formatting aspect of the output layers, so this is indeed more like an oversight than a bug. But, I can see why this behaviour might cause some confusion. So I'll mark it as a bug and will fix this for the next release.
I was really puzzled for a while why my LoD2 buildings were floating above the terrain in 3D views. Then I realised that the 3D settings for the loaded CityJSON layers was set to Relative Altitude Clamping. For terrain and buildings to match, I had to change it to Absolute.
This seems like an oversight or bug to me. Surely the buildings should be positioned in space with their absolute 3D coordinates?
QGIS 3.26.1, CityJSON-loader 0.8.1
The text was updated successfully, but these errors were encountered: