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RCSwitch.cpp
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RCSwitch.cpp
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/*
RCSwitch - Arduino libary for remote control outlet switches
Copyright (c) 2011 Suat Özgür. All right reserved.
Contributors:
- Andre Koehler / info(at)tomate-online(dot)de
- Gordeev Andrey Vladimirovich / gordeev(at)openpyro(dot)com
- Skineffect / http://forum.ardumote.com/viewtopic.php?f=2&t=48
Project home: http://code.google.com/p/rc-switch/
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "RCSwitch.h"
#include <iostream>
#include <bitset>
unsigned long RCSwitch::nReceivedValue = NULL;
unsigned int RCSwitch::nReceivedBitlength = 0;
unsigned int RCSwitch::nReceivedDelay = 0;
unsigned int RCSwitch::nReceivedProtocol = 0;
unsigned int RCSwitch::timings[RCSWITCH_MAX_CHANGES];
int RCSwitch::nReceiveTolerance = 60;
RCSwitch::RCSwitch() {
this->nReceiverInterrupt = -1;
this->nTransmitterPin = -1;
RCSwitch::nReceivedValue = NULL;
this->setPulseLength(350);
this->setRepeatTransmit(10);
this->setReceiveTolerance(60);
this->setProtocol(1);
}
/**
* Sets the protocol to send.
*/
void RCSwitch::setProtocol(int nProtocol) {
this->nProtocol = nProtocol;
if (nProtocol == 1){
this->setPulseLength(350);
}
else if (nProtocol == 2) {
this->setPulseLength(650);
}
}
/**
* Sets the protocol to send with pulse length in microseconds.
*/
void RCSwitch::setProtocol(int nProtocol, int nPulseLength) {
this->nProtocol = nProtocol;
if (nProtocol == 1){
this->setPulseLength(nPulseLength);
}
else if (nProtocol == 2) {
this->setPulseLength(nPulseLength);
}
}
/**
* Sets pulse length in microseconds
*/
void RCSwitch::setPulseLength(int nPulseLength) {
this->nPulseLength = nPulseLength;
}
/**
* Sets Repeat Transmits
*/
void RCSwitch::setRepeatTransmit(int nRepeatTransmit) {
this->nRepeatTransmit = nRepeatTransmit;
}
/**
* Set Receiving Tolerance
*/
void RCSwitch::setReceiveTolerance(int nPercent) {
RCSwitch::nReceiveTolerance = nPercent;
}
/**
* Enable transmissions
*
* @param nTransmitterPin Arduino Pin to which the sender is connected to
*/
void RCSwitch::enableTransmit(int nTransmitterPin) {
this->nTransmitterPin = nTransmitterPin;
pinMode(this->nTransmitterPin, OUTPUT);
}
/**
* Disable transmissions
*/
void RCSwitch::disableTransmit() {
this->nTransmitterPin = -1;
}
/**
* Switch a remote switch on (Type C Intertechno)
*
* @param sFamily Familycode (a..f)
* @param nGroup Number of group (1..4)
* @param nDevice Number of device (1..4)
*/
void RCSwitch::switchOn(char sFamily, int nGroup, int nDevice) {
this->sendTriState( this->getCodeWordC(sFamily, nGroup, nDevice, true) );
}
/**
* Switch a remote switch off (Type C Intertechno)
*
* @param sFamily Familycode (a..f)
* @param nGroup Number of group (1..4)
* @param nDevice Number of device (1..4)
*/
void RCSwitch::switchOff(char sFamily, int nGroup, int nDevice) {
this->sendTriState( this->getCodeWordC(sFamily, nGroup, nDevice, false) );
}
/**
* Switch a remote switch on (Type B with two rotary/sliding switches)
*
* @param nAddressCode Number of the switch group (1..4)
* @param nChannelCode Number of the switch itself (1..4)
*/
void RCSwitch::switchOn(int nAddressCode, int nChannelCode) {
this->sendTriState( this->getCodeWordB(nAddressCode, nChannelCode, true) );
}
/**
* Switch a remote switch off (Type B with two rotary/sliding switches)
*
* @param nAddressCode Number of the switch group (1..4)
* @param nChannelCode Number of the switch itself (1..4)
*/
void RCSwitch::switchOff(int nAddressCode, int nChannelCode) {
this->sendTriState( this->getCodeWordB(nAddressCode, nChannelCode, false) );
}
/**
* Switch a remote switch on (Type A with 10 pole DIP switches)
*
* @param sGroup Code of the switch group (refers to DIP switches 1..5 where "1" = on and "0" = off, if all DIP switches are on it's "11111")
* @param nChannelCode Number of the switch itself (1..4)
*/
void RCSwitch::switchOn(char* sGroup, int nChannel) {
this->sendTriState( this->getCodeWordA(sGroup, nChannel, true) );
}
/**
* Switch a remote switch off (Type A with 10 pole DIP switches)
*
* @param sGroup Code of the switch group (refers to DIP switches 1..5 where "1" = on and "0" = off, if all DIP switches are on it's "11111")
* @param nChannelCode Number of the switch itself (1..4)
*/
void RCSwitch::switchOff(char* sGroup, int nChannel) {
this->sendTriState( this->getCodeWordA(sGroup, nChannel, false) );
}
/**
* Switch a remote switch on (Type A with 10 pole DIP switches), now with real-binary numbering (see comments in getCodeWordA and getCodeWordD)
*
* @param sGroup Code of the switch group (refers to DIP switches 1..5 where "1" = on and "0" = off, if all DIP switches are on it's "11111")
* @param nChannelCode Number of the switch itself (1..31)
*/
void RCSwitch::switchOnBinary(char* sGroup, int nChannel) {
this->sendTriState( this->getCodeWordD(sGroup, nChannel, true) );
}
/**
* Switch a remote switch off (Type A with 10 pole DIP switches), now with real-binary numbering (see comments in getCodeWordA and getCodeWordD)
*
* @param sGroup Code of the switch group (refers to DIP switches 1..5 where "1" = on and "0" = off, if all DIP switches are on it's "11111")
* @param nChannelCode Number of the switch itself (1..31)
*/
void RCSwitch::switchOffBinary(char* sGroup, int nChannel) {
this->sendTriState( this->getCodeWordD(sGroup, nChannel, false) );
}
/**
* Returns a char[13], representing the Code Word to be send.
* A Code Word consists of 9 address bits, 3 data bits and one sync bit but in our case only the first 8 address bits and the last 2 data bits were used.
* A Code Bit can have 4 different states: "F" (floating), "0" (low), "1" (high), "S" (synchronous bit)
*
* +-------------------------------+--------------------------------+-----------------------------------------+-----------------------------------------+----------------------+------------+
* | 4 bits address (switch group) | 4 bits address (switch number) | 1 bit address (not used, so never mind) | 1 bit address (not used, so never mind) | 2 data bits (on|off) | 1 sync bit |
* | 1=0FFF 2=F0FF 3=FF0F 4=FFF0 | 1=0FFF 2=F0FF 3=FF0F 4=FFF0 | F | F | on=FF off=F0 | S |
* +-------------------------------+--------------------------------+-----------------------------------------+-----------------------------------------+----------------------+------------+
*
* @param nAddressCode Number of the switch group (1..4)
* @param nChannelCode Number of the switch itself (1..4)
* @param bStatus Wether to switch on (true) or off (false)
*
* @return char[13]
*/
char* RCSwitch::getCodeWordB(int nAddressCode, int nChannelCode, boolean bStatus) {
int nReturnPos = 0;
static char sReturn[13];
const char* code[5] = { "FFFF", "0FFF", "F0FF", "FF0F", "FFF0" };
if (nAddressCode < 1 || nAddressCode > 4 || nChannelCode < 1 || nChannelCode > 4) {
return '\0';
}
for (int i = 0; i<4; i++) {
sReturn[nReturnPos++] = code[nAddressCode][i];
}
for (int i = 0; i<4; i++) {
sReturn[nReturnPos++] = code[nChannelCode][i];
}
sReturn[nReturnPos++] = 'F';
sReturn[nReturnPos++] = 'F';
sReturn[nReturnPos++] = 'F';
if (bStatus) {
sReturn[nReturnPos++] = 'F';
} else {
sReturn[nReturnPos++] = '0';
}
sReturn[nReturnPos] = '\0';
return sReturn;
}
/**
* Like getCodeWord (Type A)
*/
char* RCSwitch::getCodeWordA(char* sGroup, int nChannelCode, boolean bStatus) {
int nReturnPos = 0;
static char sReturn[13];
/*
* The codeword, that needs to be sent, consists of three main parts:
* char 0 to 4: Group-Number (already binary)
* char 5 to 9: Socket Number (converted to binary, where the socket number 0-5 sets the only active bit in the return string)
* e.g: socket 1 means: bit 1 is on, others off: 10000
* socket 5 means: bit 4 is on, others off: 00010
* char 10 to 11: Power state, where on means '01' and off means '10'
*/
const char* code[6] = { "FFFFF", "0FFFF", "F0FFF", "FF0FF", "FFF0F", "FFFF0" };
if (nChannelCode < 1 || nChannelCode > 5) {
return '\0';
}
for (int i = 0; i<5; i++) {
if (sGroup[i] == '0') {
sReturn[nReturnPos++] = 'F';
} else if (sGroup[i] == '1') {
sReturn[nReturnPos++] = '0';
} else {
return '\0';
}
}
for (int i = 0; i<5; i++) {
sReturn[nReturnPos++] = code[ nChannelCode ][i];
}
if (bStatus) {
sReturn[nReturnPos++] = '0';
sReturn[nReturnPos++] = 'F';
} else {
sReturn[nReturnPos++] = 'F';
sReturn[nReturnPos++] = '0';
}
sReturn[nReturnPos] = '\0';
//std::cout << sReturn;
return sReturn;
}
/**
* Like getCodeWord (Type A)
* Like getCodeWordA, but with real binary socket numbers instead of numbering by position of active bit.
*/
/**
* To use this function, the sockets need to be numbered in real binary after the following scheme:
*
* |no. | old representation | new binary |
* |--------------------------------------|
* | 1| 10000 | 00001 |
* | 2| 01000 | 00010 |
* | 3| 00100 | 00011 |
* | 4| 00010 | 00100 |
* | 5| 00001 | 00101 |
* | 6| ----- | 00110 |
* | 8| ----- | 01000 |
* | 16| ----- | 10000 |
* | 31| ----- | 11111 |
* |--------------------------------------|
*
* This means, that now more than 5 sockets can be used per system.
* It is, indeed, necessary, to set all the sockets used to the new binary numbering system.
* Therefore, most systems won't work with their dedicated remotes anymor, which
* only provide buttons for socket A to E, sending only the old representation as noted
* above.
*/
char* RCSwitch::getCodeWordD(char* sGroup, int nChannelCode, boolean bStatus) {
int nReturnPos = 0;
static char sReturn[13];
/**
* The codeword, that needs to be sent, consists of three main parts:
* char 0 to 4: Group-Number (already binary)
* char 5 to 9: Socket Number (converted to binary, former: the socket number 0-5 sets the only active bit in the return string)
* e.g: socket 1 means: bit 1 is on, others off: 10000
* socket 5 means: bit 4 is on, others off: 00010
* now: real binary representation of decimal socket number
* char 10 to 11: Power state, where on means '01' and off means '10'
*/
//const char* code[6] = { "FFFFF", "0FFFF", "F0FFF", "FF0FF", "FFF0F", "FFFF0" }; //former conversion of socket number to binary
if (nChannelCode < 1 || nChannelCode > 31) {
return '\0';
}
for (int i = 0; i<5; i++) {
if (sGroup[i] == '0') {
sReturn[nReturnPos++] = 'F';
} else if (sGroup[i] == '1') {
sReturn[nReturnPos++] = '0';
} else {
return '\0';
}
}
std::string str = std::bitset<5>(nChannelCode).to_string(); //to binary;
std::string temp = str;
/*if (str.size() == 1) {
str="0000"+temp;
} else if (str.size() == 2) {
str="000"+temp;
} else if (str.size() == 3) {
str="00"+temp;
} else if (str.size() == 4) {
str = "0"+temp;
}*/
for(std::string::size_type i = 0; i < str.size(); ++i) {
if (str[i] == '0') {
sReturn[nReturnPos++] = 'F';
} else if (str[i] == '1') {
sReturn[nReturnPos++] = '0';
}
}
if (bStatus) {
sReturn[nReturnPos++] = '0';
sReturn[nReturnPos++] = 'F';
} else {
sReturn[nReturnPos++] = 'F';
sReturn[nReturnPos++] = '0';
}
sReturn[nReturnPos] = '\0';
//std::cout << sReturn;
return sReturn;
}
/**
* Like getCodeWord (Type C = Intertechno)
*/
char* RCSwitch::getCodeWordC(char sFamily, int nGroup, int nDevice, boolean bStatus) {
static char sReturn[13];
int nReturnPos = 0;
if ( (byte)sFamily < 97 || (byte)sFamily > 112 || nGroup < 1 || nGroup > 4 || nDevice < 1 || nDevice > 4) {
return '\0';
}
char* sDeviceGroupCode = dec2binWzerofill( (nDevice-1) + (nGroup-1)*4, 4 );
char familycode[16][5] = { "0000", "F000", "0F00", "FF00", "00F0", "F0F0", "0FF0", "FFF0", "000F", "F00F", "0F0F", "FF0F", "00FF", "F0FF", "0FFF", "FFFF" };
for (int i = 0; i<4; i++) {
sReturn[nReturnPos++] = familycode[ (int)sFamily - 97 ][i];
}
for (int i = 0; i<4; i++) {
sReturn[nReturnPos++] = (sDeviceGroupCode[3-i] == '1' ? 'F' : '0');
}
sReturn[nReturnPos++] = '0';
sReturn[nReturnPos++] = 'F';
sReturn[nReturnPos++] = 'F';
if (bStatus) {
sReturn[nReturnPos++] = 'F';
} else {
sReturn[nReturnPos++] = '0';
}
sReturn[nReturnPos] = '\0';
return sReturn;
}
/**
* Sends a Code Word
* @param sCodeWord /^[10FS]*$/ -> see getCodeWord
*/
void RCSwitch::sendTriState(char* sCodeWord) {
for (int nRepeat=0; nRepeat<nRepeatTransmit; nRepeat++) {
int i = 0;
while (sCodeWord[i] != '\0') {
switch(sCodeWord[i]) {
case '0':
this->sendT0();
break;
case 'F':
this->sendTF();
break;
case '1':
this->sendT1();
break;
}
i++;
}
this->sendSync();
}
}
void RCSwitch::send(unsigned long Code, unsigned int length) {
this->send( this->dec2binWzerofill(Code, length) );
}
void RCSwitch::send(char* sCodeWord) {
for (int nRepeat=0; nRepeat<nRepeatTransmit; nRepeat++) {
int i = 0;
while (sCodeWord[i] != '\0') {
switch(sCodeWord[i]) {
case '0':
this->send0();
break;
case '1':
this->send1();
break;
}
i++;
}
this->sendSync();
}
}
void RCSwitch::transmit(int nHighPulses, int nLowPulses) {
boolean disabled_Receive = false;
int nReceiverInterrupt_backup = nReceiverInterrupt;
if (this->nTransmitterPin != -1) {
if (this->nReceiverInterrupt != -1) {
this->disableReceive();
disabled_Receive = true;
}
for(int i=0; i<nHighPulses; i++) {
digitalWrite(this->nTransmitterPin, HIGH);
delayMicroseconds( this->nPulseLength);
}
for(int i=0; i<nLowPulses; i++) {
digitalWrite(this->nTransmitterPin, LOW);
delayMicroseconds( this->nPulseLength);
}
if(disabled_Receive){
this->enableReceive(nReceiverInterrupt_backup);
}
}
}
/**
* Sends a "0" Bit
* _
* Waveform Protocol 1: | |___
* _
* Waveform Protocol 2: | |__
*/
void RCSwitch::send0() {
if (this->nProtocol == 1){
this->transmit(1,3);
}
else if (this->nProtocol == 2) {
this->transmit(1,2);
}
}
/**
* Sends a "1" Bit
* ___
* Waveform Protocol 1: | |_
* __
* Waveform Protocol 2: | |_
*/
void RCSwitch::send1() {
if (this->nProtocol == 1){
this->transmit(3,1);
}
else if (this->nProtocol == 2) {
this->transmit(2,1);
}
}
/**
* Sends a Tri-State "0" Bit
* _ _
* Waveform: | |___| |___
*/
void RCSwitch::sendT0() {
this->transmit(1,3);
this->transmit(1,3);
}
/**
* Sends a Tri-State "1" Bit
* ___ ___
* Waveform: | |_| |_
*/
void RCSwitch::sendT1() {
this->transmit(3,1);
this->transmit(3,1);
}
/**
* Sends a Tri-State "F" Bit
* _ ___
* Waveform: | |___| |_
*/
void RCSwitch::sendTF() {
this->transmit(1,3);
this->transmit(3,1);
}
/**
* Sends a "Sync" Bit
* _
* Waveform Protocol 1: | |_______________________________
* _
* Waveform Protocol 2: | |__________
*/
void RCSwitch::sendSync() {
if (this->nProtocol == 1){
this->transmit(1,31);
}
else if (this->nProtocol == 2) {
this->transmit(1,10);
}
}
/**
* Enable receiving data
*/
void RCSwitch::enableReceive(int interrupt) {
this->nReceiverInterrupt = interrupt;
this->enableReceive();
}
void RCSwitch::enableReceive() {
if (this->nReceiverInterrupt != -1) {
RCSwitch::nReceivedValue = NULL;
RCSwitch::nReceivedBitlength = NULL;
}
}
/**
* Disable receiving data
*/
void RCSwitch::disableReceive() {
this->nReceiverInterrupt = -1;
}
bool RCSwitch::available() {
return RCSwitch::nReceivedValue != NULL;
}
void RCSwitch::resetAvailable() {
RCSwitch::nReceivedValue = NULL;
}
unsigned long RCSwitch::getReceivedValue() {
return RCSwitch::nReceivedValue;
}
unsigned int RCSwitch::getReceivedBitlength() {
return RCSwitch::nReceivedBitlength;
}
unsigned int RCSwitch::getReceivedDelay() {
return RCSwitch::nReceivedDelay;
}
unsigned int RCSwitch::getReceivedProtocol() {
return RCSwitch::nReceivedProtocol;
}
unsigned int* RCSwitch::getReceivedRawdata() {
return RCSwitch::timings;
}
/**
*
*/
bool RCSwitch::receiveProtocol1(int changeCount){
unsigned long code = 0;
unsigned long delay = RCSwitch::timings[0] / 31;
unsigned long delayTolerance = delay * RCSwitch::nReceiveTolerance * 0.01;
for (int i = 1; i<changeCount ; i=i+2) {
if (RCSwitch::timings[i] > delay-delayTolerance && RCSwitch::timings[i] < delay+delayTolerance && RCSwitch::timings[i+1] > delay*3-delayTolerance && RCSwitch::timings[i+1] < delay*3+delayTolerance) {
code = code << 1;
} else if (RCSwitch::timings[i] > delay*3-delayTolerance && RCSwitch::timings[i] < delay*3+delayTolerance && RCSwitch::timings[i+1] > delay-delayTolerance && RCSwitch::timings[i+1] < delay+delayTolerance) {
code+=1;
code = code << 1;
} else {
// Failed
i = changeCount;
code = 0;
}
}
code = code >> 1;
if (changeCount > 6) { // ignore < 4bit values as there are no devices sending 4bit values => noise
RCSwitch::nReceivedValue = code;
RCSwitch::nReceivedBitlength = changeCount / 2;
RCSwitch::nReceivedDelay = delay;
RCSwitch::nReceivedProtocol = 1;
}
if (code != 0) {
return true;
}
else {
return false;
}
}
bool RCSwitch::receiveProtocol2(int changeCount){
unsigned long code = 0;
unsigned long delay = RCSwitch::timings[0] / 10;
unsigned long delayTolerance = delay * RCSwitch::nReceiveTolerance * 0.01;
for (int i = 1; i<changeCount ; i=i+2) {
if (RCSwitch::timings[i] > delay-delayTolerance && RCSwitch::timings[i] < delay+delayTolerance && RCSwitch::timings[i+1] > delay*2-delayTolerance && RCSwitch::timings[i+1] < delay*2+delayTolerance) {
code = code << 1;
} else if (RCSwitch::timings[i] > delay*2-delayTolerance && RCSwitch::timings[i] < delay*2+delayTolerance && RCSwitch::timings[i+1] > delay-delayTolerance && RCSwitch::timings[i+1] < delay+delayTolerance) {
code+=1;
code = code << 1;
} else {
// Failed
i = changeCount;
code = 0;
}
}
code = code >> 1;
if (changeCount > 6) { // ignore < 4bit values as there are no devices sending 4bit values => noise
RCSwitch::nReceivedValue = code;
RCSwitch::nReceivedBitlength = changeCount / 2;
RCSwitch::nReceivedDelay = delay;
RCSwitch::nReceivedProtocol = 2;
}
if (code != 0) {
return true;
}
else {
return false;
}
}
/**
* Turns a decimal value to its binary representation
*/
char* RCSwitch::dec2binWzerofill(unsigned long Dec, unsigned int bitLength){
static char bin[64];
unsigned int i=0;
while (Dec > 0) {
bin[32+i++] = ((Dec & 1) > 0) ? '1' : '0';
Dec = Dec >> 1;
}
for (unsigned int j = 0; j< bitLength; j++) {
if (j >= bitLength - i) {
bin[j] = bin[ 31 + i - (j - (bitLength - i)) ];
}else {
bin[j] = '0';
}
}
bin[bitLength] = '\0';
return bin;
}