Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Option to force GBA or HD textures #33

Closed
chrislo27 opened this issue Sep 23, 2021 Discussed in #32 · 3 comments
Closed

Option to force GBA or HD textures #33

chrislo27 opened this issue Sep 23, 2021 Discussed in #32 · 3 comments
Assignees
Labels
Priority: Medium Status: Fixed The issue has been fixed for a future release, and will be closed manually by a maintainer Type: Enhancement New feature or request

Comments

@chrislo27
Copy link
Owner

Discussed in #32

Originally posted by goldenyoshi22 September 23, 2021
An option (maybe in "VIDEO" tab) to either force the GBA or HD texture, or don't force a texture. (Don't force by default)

Justification

The reason for this is because there are many slow computers like mine, and it lags with the HD texture.

Potential Issues

If there are maps that use custom textures, it may look weird. You could maybe have an option to let custom textures override or not.

I am typing this on mobile, so I can't make an image mockup. If I could, I would make a checkmark with the text "Force texture". When it's on, an arrow switch appears with the options, "GBA" and "HD".

The option will be added to a new Graphics settings menu with a dropdown to either not force any texture, to force GBA textures, or to force HD textures. There will also be a checkbox to enable/disable custom textures.

@chrislo27 chrislo27 added Type: Enhancement New feature or request Status: In Progress The issue/enhancement is actively in progress Priority: Medium labels Sep 23, 2021
@chrislo27 chrislo27 added this to the Next Feature Version milestone Sep 23, 2021
@chrislo27 chrislo27 self-assigned this Sep 23, 2021
@TheEggo55
Copy link

Can I also suggest the ability to choose specific modes to have a certain texture pack (ie. Tutorials, Endless Mode, Daily Challenge) that does not affect the rest of the game?

@chrislo27
Copy link
Owner Author

I think the concern is that the built-in modes don't let you change the pack at all, whereas with a custom level you can edit it. I can look into adding the option though to affect/not affect built-in modes.

@chrislo27
Copy link
Owner Author

The setting has been implemented for the v1.1 feature update release, along with a similar option for forcing use of the default tileset palette. Setting either Use GBA only or Use HD only will also disable custom textures.
image

@chrislo27 chrislo27 added Status: Fixed The issue has been fixed for a future release, and will be closed manually by a maintainer and removed Status: In Progress The issue/enhancement is actively in progress labels Sep 25, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Priority: Medium Status: Fixed The issue has been fixed for a future release, and will be closed manually by a maintainer Type: Enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants