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afaik using some motion controllers is a "main-in-the-middle" job, for a dongle. Many sensors use the console or PC to perform calculations to get readings (for instance camera-based ones such as Kinect, leap, etc). I'm looking into having a laptop read Leap Motion sensor, and send UDP packets to a GIMX network node, which would in turn send the correct packets to a console (in this case XBOX One), You can possibly use a Raspberry PI or something to reduce the hardware down, but it still needs the power to read the controllers, and translate them, and then deliver them at a low enough latency to the console |
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There's currently no way that I know to modify motion sensor values on the switch. The shared memory that is used for reading controller data is read-only.
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