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SOD - Rune abilities aren't showing on enemies #227

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rukk1 opened this issue Feb 26, 2024 · 8 comments
Open

SOD - Rune abilities aren't showing on enemies #227

rukk1 opened this issue Feb 26, 2024 · 8 comments
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addon: classic type: bug Something isn't working

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@rukk1
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rukk1 commented Feb 26, 2024

Heya, having issues having abilities like druid's rune Berserk showing up on the nameplate. I'm having the same issue on just about every other addon, I assume something about how runes fire is different. Thanks

@Theguyxd
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Have you manually added it?

@rukk1
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rukk1 commented Feb 26, 2024

Yes, using a mixture of either specific spell ID or without spell ID and confirming the addon's tooltip has the correct spell ID. Weird thing is I see the aura gain in MikScrollingBattleText but not on this addon.

@Theguyxd
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I added "Between the Eyes" rune for rogues. It seems to work just fine. All I did was type the name. You got the correct letters in the ability name capitalized?

@rukk1
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rukk1 commented Feb 27, 2024

I added "Between the Eyes" rune for rogues. It seems to work just fine. All I did was type the name. You got the correct letters in the ability name capitalized?

Yep, as I said the spell in the list has the correct spell ID, are you able to get things like Berserk or Pain Suppression working? Seems like it has issue with phase 2 runes.

@casualshammy casualshammy self-assigned this Feb 28, 2024
@casualshammy casualshammy added type: bug Something isn't working addon: classic labels Feb 28, 2024
@casualshammy
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Hi,
Unfortunately I don't play classic and don't have high level druid so I cannot investigate this issue.
If rune spell is in the list but don't display on nameplates (and you're sure filters are ok) then there is some unique 'method' of detecting such runes. Quick googling and looking in source code of some addons didn't help much. >_<

@rukk1
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rukk1 commented Mar 1, 2024

What other details or troubleshooting and I provide/do to help?

@casualshammy
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What other details or troubleshooting and I provide/do to help?

Hmm, well, try to target druid with active Berserk buff and then enter this command in chat:

/run for i=1,40 do local n,_,_,_,_,_,_,_,_,s=UnitAura("target", i);if(n)then print(n,s);end;end;for i=1,40 do local n,_,_,_,_,_,_,_,_,s=UnitBuff("target", i);if(n)then print(n,s);end;end

You'll see a list of active auras/buffs with corresponding IDs in your chat like this:
image

Please copy or make screenshot of this list. This will show if Berserk buff is detectable in principle by calling UnitBuff/UnitAura functions.

@rukk1
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rukk1 commented Mar 5, 2024

/run for i=1,40 do local n,_,_,_,_,_,_,_,_,s=UnitAura("target", i);if(n)then print(n,s);end;end;for i=1,40 do local n,_,_,_,_,_,_,_,_,s=UnitBuff("target", i);if(n)then print(n,s);end;end

Heya, been trying to. But having trouble finding a way to test it. Duels I think the buffs are treated differently?
And just to be clear it's all rune abilities not just Berserk, and since phase 2 things have been weird. Whatever changed broke addons like ClassicAuraDurations.

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addon: classic type: bug Something isn't working
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