From 778319c72494840cd822f7f95316190d522c0a02 Mon Sep 17 00:00:00 2001 From: Dan Bagnell Date: Mon, 3 Oct 2016 13:36:53 -0400 Subject: [PATCH] Reorder CHANGES.md. --- CHANGES.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/CHANGES.md b/CHANGES.md index 6eba3ce65225..986d4aa5f8dc 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -9,19 +9,19 @@ Change Log * Vertex texture fetch is now required to be supported to render polylines. Maximum vertex texture image units must be greater than zero. * Removed `castShadows` and `receiveShadows` properties from `Model`, `Primitive`, and `Globe`. Instead, use `shadows` with the `ShadowMode` enum, e.g. `model.shadows = ShadowMode.ENABLED`. * `Viewer.terrainShadows` now uses the `ShadowMode` enum instead of a Boolean, e.g. `viewer.terrainShadows = ShadowMode.RECEIVE_ONLY`. +* Added support for clustering `Billboard`, `Label` and `Point` entities. [#4240](https://github.com/AnalyticalGraphicsInc/cesium/pull/4240) +* Added `DistanceDisplayCondition`s to all primitives to determine the range interval from the camera for when it will be visible. * Removed the default gamma correction for Bing Maps aerial imagery, because it is no longer an improvement to current versions of the tiles. To restore the previous look, set the `defaultGamma` property of your `BingMapsImageryProvider` instance to 1.3. +* Fixed a bug that could lead to incorrect terrain heights when using `HeightmapTerrainData` with an encoding in which actual heights were equal to the minimum representable height. +* Fixed a bug in `AttributeCompression.compressTextureCoordinates` and `decompressTextureCoordinates` that could cause a small inaccuracy in the encoded texture coordinates. +* Fixed a bug where viewing a model with transparent geometry would cause a crash. [#4378](https://github.com/AnalyticalGraphicsInc/cesium/issues/4378) * Added `TrustedServer` collection that controls which servers should have `withCredential` set to `true` on XHR Requests. * Fixed billboard rotation when sized in meters. [#3979](https://github.com/AnalyticalGraphicsInc/cesium/issues/3979) * Added `backgroundColor` and `borderWidth` properties to `writeTextToCanvas`. * Fixed timeline touch events. [#4305](https://github.com/AnalyticalGraphicsInc/cesium/pull/4305) -* Fixed a bug that could lead to incorrect terrain heights when using `HeightmapTerrainData` with an encoding in which actual heights were equal to the minimum representable height. * Fixed a bug that was incorrectly clamping Latitudes in KML (s) to the range -PI..PI. Now correctly clamps to -PI/2..PI/2. * Added `CesiumMath.clampToLatitudeRange`. A convenience function to clamp a passed radian angle to valid Latitudes. -* Fixed a bug in `AttributeCompression.compressTextureCoordinates` and `decompressTextureCoordinates` that could cause a small inaccuracy in the encoded texture coordinates. * Added `DebugCameraPrimitive` to visualize the view frustum of a camera. -* Added support for clustering `Billboard`, `Label` and `Point` entities. [#4240](https://github.com/AnalyticalGraphicsInc/cesium/pull/4240) -* Added `DistanceDisplayCondition`s to all primitives to determine the range interval from the camera for when it will be visible. -* Fixed a bug where viewing a model with transparent geometry would cause a crash. [#4378](https://github.com/AnalyticalGraphicsInc/cesium/issues/4378) ### 1.25 - 2016-09-01