forked from dotnet/runtime
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Directory.Build.props
297 lines (264 loc) · 24.8 KB
/
Directory.Build.props
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
<Project>
<PropertyGroup>
<!-- For non-SDK projects that import this file and then import Microsoft.Common.props,
tell Microsoft.Common.props not to import Directory.Build.props again. -->
<ImportDirectoryBuildProps>false</ImportDirectoryBuildProps>
<!-- Used to determine if we should build some packages only once across multiple official build legs.
For offline builds we still set OfficialBuildId but we need to build all the packages for a single
leg only, so we also take DotNetBuildFromSource into account. -->
<BuildingAnOfficialBuildLeg Condition="'$(BuildingAnOfficialBuildLeg)' == '' and '$(OfficialBuildId)' != '' and '$(DotNetBuildFromSource)' != 'true'">true</BuildingAnOfficialBuildLeg>
</PropertyGroup>
<PropertyGroup Label="CalculateTargetOS">
<_hostOS>Linux</_hostOS>
<_hostOS Condition="$([MSBuild]::IsOSPlatform('OSX'))">OSX</_hostOS>
<_hostOS Condition="$([MSBuild]::IsOSPlatform('FREEBSD'))">FreeBSD</_hostOS>
<_hostOS Condition="$([MSBuild]::IsOSPlatform('NETBSD'))">NetBSD</_hostOS>
<_hostOS Condition="$([MSBuild]::IsOSPlatform('ILLUMOS'))">illumos</_hostOS>
<_hostOS Condition="$([MSBuild]::IsOSPlatform('SOLARIS'))">Solaris</_hostOS>
<_hostOS Condition="$([MSBuild]::IsOSPlatform('WINDOWS'))">windows</_hostOS>
<_hostOS Condition="'$(TargetOS)' == 'Browser'">Browser</_hostOS>
<TargetOS Condition="'$(TargetOS)' == ''">$(_hostOS)</TargetOS>
<TargetsMobile Condition="'$(TargetOS)' == 'iOS' or '$(TargetOS)' == 'iOSSimulator' or '$(TargetOS)' == 'MacCatalyst' or '$(TargetOS)' == 'tvOS' or '$(TargetOS)' == 'tvOSSimulator' or '$(TargetOS)' == 'Android' or '$(TargetOS)' == 'Browser'">true</TargetsMobile>
</PropertyGroup>
<!-- Platform property is required by RepoLayout.props in Arcade SDK. -->
<PropertyGroup Label="CalculateArch">
<_hostArch>$([System.Runtime.InteropServices.RuntimeInformation]::ProcessArchitecture.ToString().ToLowerInvariant)</_hostArch>
<BuildArchitecture Condition="'$(BuildArchitecture)' == ''">$(_hostArch)</BuildArchitecture>
<TargetArchitecture Condition="'$(TargetArchitecture)' == '' and '$(_hostArch)' == 'arm'">arm</TargetArchitecture>
<TargetArchitecture Condition="'$(TargetArchitecture)' == '' and '$(_hostArch)' == 'armel'">armel</TargetArchitecture>
<TargetArchitecture Condition="'$(TargetArchitecture)' == '' and '$(_hostArch)' == 'arm64'">arm64</TargetArchitecture>
<TargetArchitecture Condition="'$(TargetArchitecture)' == '' and '$(TargetOS)' == 'Browser'">wasm</TargetArchitecture>
<TargetArchitecture Condition="'$(TargetArchitecture)' == '' and '$(TargetsMobile)' == 'true'">x64</TargetArchitecture>
<TargetArchitecture Condition="'$(TargetArchitecture)' == ''">x64</TargetArchitecture>
<Platform Condition="'$(Platform)' == '' and '$(InferPlatformFromTargetArchitecture)' == 'true'">$(TargetArchitecture)</Platform>
</PropertyGroup>
<!-- Import the Arcade SDK -->
<Import Project="Sdk.props" Sdk="Microsoft.DotNet.Arcade.Sdk" />
<!-- The TFMs to build and test against. -->
<PropertyGroup>
<NetCoreAppCurrentVersion>$(MajorVersion).$(MinorVersion)</NetCoreAppCurrentVersion>
<AspNetCoreAppCurrentVersion>6.0</AspNetCoreAppCurrentVersion>
<NetCoreAppToolCurrentVersion>6.0</NetCoreAppToolCurrentVersion>
<NetCoreAppCurrentIdentifier>.NETCoreApp</NetCoreAppCurrentIdentifier>
<NetCoreAppCurrentTargetFrameworkMoniker>$(NetCoreAppCurrentIdentifier),Version=v$(NetCoreAppCurrentVersion)</NetCoreAppCurrentTargetFrameworkMoniker>
<NetCoreAppCurrent>net$(NetCoreAppCurrentVersion)</NetCoreAppCurrent>
<NetCoreAppMinimum>netcoreapp3.1</NetCoreAppMinimum>
<AspNetCoreAppCurrent>net$(AspNetCoreAppCurrentVersion)</AspNetCoreAppCurrent>
<NetCoreAppToolCurrent>net$(NetCoreAppToolCurrentVersion)</NetCoreAppToolCurrent>
<NetCoreAppCurrentToolTargetFrameworkMoniker>$(NetCoreAppCurrentIdentifier),Version=v$(NetCoreAppToolCurrentVersion)</NetCoreAppCurrentToolTargetFrameworkMoniker>
<MicrosoftNetCoreAppFrameworkName>Microsoft.NETCore.App</MicrosoftNetCoreAppFrameworkName>
<NetCoreAppCurrentBrandName>.NET $(NetCoreAppCurrentVersion)</NetCoreAppCurrentBrandName>
</PropertyGroup>
<PropertyGroup>
<LibrariesProjectRoot>$([MSBuild]::NormalizeDirectory('$(MSBuildThisFileDirectory)', 'src', 'libraries'))</LibrariesProjectRoot>
<CoreClrProjectRoot>$([MSBuild]::NormalizeDirectory('$(MSBuildThisFileDirectory)', 'src', 'coreclr'))</CoreClrProjectRoot>
<MonoProjectRoot>$([MSBuild]::NormalizeDirectory('$(MSBuildThisFileDirectory)', 'src', 'mono'))</MonoProjectRoot>
<InstallerProjectRoot>$([MSBuild]::NormalizeDirectory('$(MSBuildThisFileDirectory)', 'src', 'installer'))</InstallerProjectRoot>
<WorkloadsProjectRoot>$([MSBuild]::NormalizeDirectory('$(MSBuildThisFileDirectory)', 'src', 'workloads'))</WorkloadsProjectRoot>
<SharedNativeRoot>$([MSBuild]::NormalizeDirectory('$(RepoRoot)', 'src', 'native'))</SharedNativeRoot>
<RepoToolsLocalDir>$([MSBuild]::NormalizeDirectory('$(MSBuildThisFileDirectory)', 'tools-local'))</RepoToolsLocalDir>
<RepoTasksDir>$([MSBuild]::NormalizeDirectory('$(MSBuildThisFileDirectory)', 'src', 'tasks'))</RepoTasksDir>
<IbcOptimizationDataDir>$([MSBuild]::NormalizeDirectory('$(ArtifactsDir)', 'ibc'))</IbcOptimizationDataDir>
<MibcOptimizationDataDir>$([MSBuild]::NormalizeDirectory('$(ArtifactsDir)', 'mibc'))</MibcOptimizationDataDir>
<XmlDocDir>$([MSBuild]::NormalizeDirectory('$(ArtifactsBinDir)', 'docs'))</XmlDocDir>
<XmlDocFileRoot>$([MSBuild]::NormalizeDirectory('$(NuGetPackageRoot)', 'microsoft.private.intellisense', '$(MicrosoftPrivateIntellisenseVersion)', 'IntellisenseFiles', 'net'))</XmlDocFileRoot>
<DocsDir>$([MSBuild]::NormalizeDirectory('$(MSBuildThisFileDirectory)', 'docs'))</DocsDir>
<ManPagesDir>$([MSBuild]::NormalizeDirectory('$(DocsDir)', 'manpages'))</ManPagesDir>
<AppleAppBuilderDir>$([MSBuild]::NormalizeDirectory('$(ArtifactsBinDir)', 'AppleAppBuilder', 'Debug', '$(NetCoreAppToolCurrent)'))</AppleAppBuilderDir>
<AndroidAppBuilderDir>$([MSBuild]::NormalizeDirectory('$(ArtifactsBinDir)', 'AndroidAppBuilder', 'Debug', '$(NetCoreAppToolCurrent)', 'publish'))</AndroidAppBuilderDir>
<WasmAppBuilderDir>$([MSBuild]::NormalizeDirectory('$(ArtifactsBinDir)', 'WasmAppBuilder', 'Debug', '$(NetCoreAppToolCurrent)', 'publish'))</WasmAppBuilderDir>
<WasmBuildTasksDir>$([MSBuild]::NormalizeDirectory('$(ArtifactsBinDir)', 'WasmBuildTasks', 'Debug', '$(NetCoreAppToolCurrent)', 'publish'))</WasmBuildTasksDir>
<WorkloadBuildTasksDir>$([MSBuild]::NormalizeDirectory('$(ArtifactsBinDir)', 'WorkloadBuildTasks', 'Debug', '$(NetCoreAppToolCurrent)', 'publish'))</WorkloadBuildTasksDir>
<MonoAOTCompilerDir>$([MSBuild]::NormalizeDirectory('$(ArtifactsBinDir)', 'MonoAOTCompiler', 'Debug', '$(NetCoreAppToolCurrent)'))</MonoAOTCompilerDir>
<RuntimeConfigParserDir>$([MSBuild]::NormalizeDirectory('$(ArtifactsBinDir)', 'RuntimeConfigParser', 'Debug', '$(NetCoreAppToolCurrent)'))</RuntimeConfigParserDir>
<JsonToItemsTaskFactoryDir>$([MSBuild]::NormalizeDirectory('$(ArtifactsBinDir)', 'JsonToItemsTaskFactory', 'Debug', '$(NetCoreAppToolCurrent)'))</JsonToItemsTaskFactoryDir>
<InstallerTasksAssemblyPath Condition="'$(MSBuildRuntimeType)' == 'Core'">$([MSBuild]::NormalizePath('$(ArtifactsBinDir)', 'installer.tasks', 'Debug', '$(NetCoreAppToolCurrent)', 'installer.tasks.dll'))</InstallerTasksAssemblyPath>
<InstallerTasksAssemblyPath Condition="'$(MSBuildRuntimeType)' != 'Core'">$([MSBuild]::NormalizePath('$(ArtifactsBinDir)', 'installer.tasks', 'Debug', 'net461', 'installer.tasks.dll'))</InstallerTasksAssemblyPath>
<Crossgen2SdkOverridePropsPath Condition="'$(MSBuildRuntimeType)' == 'Core'">$([MSBuild]::NormalizePath('$(ArtifactsBinDir)', 'Crossgen2Tasks', 'Debug', '$(NetCoreAppToolCurrent)', 'Microsoft.NET.CrossGen.props'))</Crossgen2SdkOverridePropsPath>
<Crossgen2SdkOverrideTargetsPath Condition="'$(MSBuildRuntimeType)' == 'Core'">$([MSBuild]::NormalizePath('$(ArtifactsBinDir)', 'Crossgen2Tasks', 'Debug', '$(NetCoreAppToolCurrent)', 'Microsoft.NET.CrossGen.targets'))</Crossgen2SdkOverrideTargetsPath>
<AppleAppBuilderTasksAssemblyPath>$([MSBuild]::NormalizePath('$(AppleAppBuilderDir)', 'AppleAppBuilder.dll'))</AppleAppBuilderTasksAssemblyPath>
<AndroidAppBuilderTasksAssemblyPath>$([MSBuild]::NormalizePath('$(AndroidAppBuilderDir)', 'AndroidAppBuilder.dll'))</AndroidAppBuilderTasksAssemblyPath>
<WasmAppBuilderTasksAssemblyPath>$([MSBuild]::NormalizePath('$(WasmAppBuilderDir)', 'WasmAppBuilder.dll'))</WasmAppBuilderTasksAssemblyPath>
<WasmBuildTasksAssemblyPath>$([MSBuild]::NormalizePath('$(WasmBuildTasksDir)', 'WasmBuildTasks.dll'))</WasmBuildTasksAssemblyPath>
<WorkloadBuildTasksAssemblyPath>$([MSBuild]::NormalizePath('$(WorkloadBuildTasksDir)', 'WorkloadBuildTasks.dll'))</WorkloadBuildTasksAssemblyPath>
<MonoAOTCompilerTasksAssemblyPath>$([MSBuild]::NormalizePath('$(MonoAOTCompilerDir)', 'MonoAOTCompiler.dll'))</MonoAOTCompilerTasksAssemblyPath>
<RuntimeConfigParserTasksAssemblyPath>$([MSBuild]::NormalizePath('$(RuntimeConfigParserDir)', 'RuntimeConfigParser.dll'))</RuntimeConfigParserTasksAssemblyPath>
<JsonToItemsTaskFactoryTasksAssemblyPath>$([MSBuild]::NormalizePath('$(JsonToItemsTaskFactoryDir)', 'JsonToItemsTaskFactory.dll'))</JsonToItemsTaskFactoryTasksAssemblyPath>
<ILAsmToolPath Condition="'$(DotNetBuildFromSource)' == 'true'">$([MSBuild]::NormalizeDirectory('$(ArtifactsBinDir)', 'coreclr', '$(TargetOS).$(TargetArchitecture).$(Configuration)'))</ILAsmToolPath>
</PropertyGroup>
<PropertyGroup Label="CalculateConfiguration">
<!-- The RuntimeConfiguration property allows to pass in/specify a configuration that applies to both CoreCLR and Mono. -->
<RuntimeConfiguration Condition="'$(RuntimeConfiguration)' == ''">$(Configuration)</RuntimeConfiguration>
<RuntimeConfiguration Condition="'$(RuntimeConfiguration)' == '' and ('$(Configuration)' == 'Debug' or '$(Configuration)' == 'Release')">$(Configuration)</RuntimeConfiguration>
<RuntimeConfiguration Condition="'$(RuntimeConfiguration)' == ''">Debug</RuntimeConfiguration>
<CoreCLRConfiguration Condition="'$(CoreCLRConfiguration)' == ''">$(RuntimeConfiguration)</CoreCLRConfiguration>
<MonoConfiguration Condition="'$(MonoConfiguration)' == '' and '$(RuntimeConfiguration.ToLower())' != 'checked'">$(RuntimeConfiguration)</MonoConfiguration>
<!-- There's no checked configuration on Mono. -->
<MonoConfiguration Condition="'$(MonoConfiguration)' == '' and '$(RuntimeConfiguration.ToLower())' == 'checked'">Debug</MonoConfiguration>
<LibrariesConfiguration Condition="'$(LibrariesConfiguration)' == ''">$(Configuration)</LibrariesConfiguration>
</PropertyGroup>
<PropertyGroup Label="CalculateOS">
<!-- Default to portable build if not explicitly set -->
<PortableBuild Condition="'$(PortableBuild)' == ''">true</PortableBuild>
<_parseDistroRid>$(__DistroRid)</_parseDistroRid>
<_parseDistroRid Condition="'$(_parseDistroRid)' == '' and '$(MSBuildRuntimeType)' == 'core'">$([System.Runtime.InteropServices.RuntimeInformation]::RuntimeIdentifier)</_parseDistroRid>
<_parseDistroRid Condition="'$(_parseDistroRid)' == '' and '$(MSBuildRuntimeType)' != 'core'">win-$([System.Runtime.InteropServices.RuntimeInformation]::OSArchitecture.ToString().ToLowerInvariant)</_parseDistroRid>
<_distroRidIndex>$(_parseDistroRid.LastIndexOfAny("-"))</_distroRidIndex>
<_runtimeOS>$(RuntimeOS)</_runtimeOS>
<_runtimeOS Condition="'$(_runtimeOS)' == ''">$(_parseDistroRid.SubString(0, $(_distroRidIndex)))</_runtimeOS>
<!-- _runtimeOS is calculated based on the build system OS, however if building for Browser/iOS/Android we need to let
the build system to use browser/ios/android as the _runtimeOS for produced package RIDs. -->
<_runtimeOS Condition="'$(TargetsMobile)' == 'true'">$(TargetOS.ToLowerInvariant())</_runtimeOS>
<_portableOS>linux</_portableOS>
<_portableOS Condition="'$(_runtimeOS)' == 'linux-musl'">linux-musl</_portableOS>
<_portableOS Condition="'$(_hostOS)' == 'OSX'">osx</_portableOS>
<_portableOS Condition="'$(_runtimeOS)' == 'win' or '$(TargetOS)' == 'windows'">win</_portableOS>
<_portableOS Condition="'$(_runtimeOS)' == 'FreeBSD' or '$(TargetOS)' == 'FreeBSD'">freebsd</_portableOS>
<_portableOS Condition="'$(_runtimeOS)' == 'illumos' or '$(TargetOS)' == 'illumos'">illumos</_portableOS>
<_portableOS Condition="'$(_runtimeOS)' == 'Solaris' or '$(TargetOS)' == 'Solaris'">solaris</_portableOS>
<_portableOS Condition="'$(_runtimeOS)' == 'Browser'">browser</_portableOS>
<_portableOS Condition="'$(_runtimeOS)' == 'maccatalyst'">maccatalyst</_portableOS>
<_portableOS Condition="'$(_runtimeOS)' == 'ios'">ios</_portableOS>
<_portableOS Condition="'$(_runtimeOS)' == 'iOSSimulator'">iossimulator</_portableOS>
<_portableOS Condition="'$(_runtimeOS)' == 'tvos'">tvos</_portableOS>
<_portableOS Condition="'$(_runtimeOS)' == 'tvOSSimulator'">tvossimulator</_portableOS>
<_portableOS Condition="'$(_runtimeOS)' == 'android'">android</_portableOS>
<_runtimeOS Condition="$(_runtimeOS.StartsWith('tizen'))">linux</_runtimeOS>
<_runtimeOS Condition="'$(PortableBuild)' == 'true'">$(_portableOS)</_runtimeOS>
<_packageOS Condition="'$(CrossBuild)' == 'true'">$(_hostOS.ToLowerInvariant)</_packageOS>
<_packageOS Condition="'$(_packageOS)' == '' and '$(PortableBuild)' == 'true'">$(_portableOS)</_packageOS>
<_packageOS Condition="'$(_packageOS)' == ''">$(_runtimeOS)</_packageOS>
</PropertyGroup>
<PropertyGroup Label="CalculateRID">
<_toolRuntimeRID Condition="'$(CrossBuild)' == 'true'">$(_hostOS.ToLowerInvariant)-$(_hostArch)</_toolRuntimeRID>
<_toolRuntimeRID Condition="'$(BuildingInsideVisualStudio)' == 'true'">$(_runtimeOS)-x64</_toolRuntimeRID>
<_toolRuntimeRID Condition="'$(_toolRuntimeRID)' == ''">$(_runtimeOS)-$(_hostArch)</_toolRuntimeRID>
<!-- There are no WebAssembly tools, so use the default ones -->
<_toolRuntimeRID Condition="'$(_runtimeOS)' == 'browser'">linux-x64</_toolRuntimeRID>
<_toolRuntimeRID Condition="'$(_runtimeOS)' == 'browser' and $([MSBuild]::IsOSPlatform('WINDOWS'))">win-x64</_toolRuntimeRID>
<_toolRuntimeRID Condition="'$(_runtimeOS)' == 'browser' and $([MSBuild]::IsOSPlatform('OSX'))">osx-x64</_toolRuntimeRID>
<!-- There are no Android tools, so use the default ones -->
<_toolRuntimeRID Condition="'$(_runtimeOS)' == 'android'">linux-x64</_toolRuntimeRID>
<_toolRuntimeRID Condition="'$(_runtimeOS)' == 'android' and $([MSBuild]::IsOSPlatform('WINDOWS'))">win-x64</_toolRuntimeRID>
<_toolRuntimeRID Condition="'$(_runtimeOS)' == 'android' and $([MSBuild]::IsOSPlatform('OSX'))">osx-x64</_toolRuntimeRID>
<!-- There are no Mac Catalyst, iOS or tvOS tools and it can be built on OSX only, so use that -->
<_toolRuntimeRID Condition="'$(_runtimeOS)' == 'maccatalyst' or '$(_runtimeOS)' == 'ios' or '$(_runtimeOS)' == 'iOSSimulator' or '$(_runtimeOS)' == 'tvos' or '$(_runtimeOS)' == 'tvOSSimulator'">osx-x64</_toolRuntimeRID>
<!-- There are no non-portable builds for Ilasm/Ildasm -->
<MicrosoftNetCoreIlasmPackageRuntimeId Condition="'$(PortableBuild)' != 'true' and '$(_portableOS)' == 'linux'">linux-$(_hostArch)</MicrosoftNetCoreIlasmPackageRuntimeId>
<MicrosoftNetCoreIlasmPackageRuntimeId Condition="'$(MicrosoftNetCoreIlasmPackageRuntimeId)' == ''">$(_toolRuntimeRID)</MicrosoftNetCoreIlasmPackageRuntimeId>
<PackageRID>$(_packageOS)-$(TargetArchitecture)</PackageRID>
<!-- Crossgen2 does not support armel, so we will use arm instead. -->
<Crossgen2PackageRID Condition="'$(TargetArchitecture)' == 'armel'">$(_packageOS)-arm</Crossgen2PackageRID>
<Crossgen2PackageRID Condition="'$(TargetArchitecture)' != 'armel'">$(PackageRID)</Crossgen2PackageRID>
<OutputRid Condition="'$(OutputRid)' == ''">$(PackageRID)</OutputRid>
<OutputRid Condition="'$(PortableBuild)' == 'true'">$(_portableOS)-$(TargetArchitecture)</OutputRid>
</PropertyGroup>
<PropertyGroup Label="CalculateTargetOSName" Condition="'$(SkipInferTargetOSName)' != 'true'">
<TargetsFreeBSD Condition="'$(TargetOS)' == 'FreeBSD'">true</TargetsFreeBSD>
<Targetsillumos Condition="'$(TargetOS)' == 'illumos'">true</Targetsillumos>
<TargetsSolaris Condition="'$(TargetOS)' == 'Solaris'">true</TargetsSolaris>
<TargetsLinux Condition="'$(TargetOS)' == 'Linux' or '$(TargetOS)' == 'Android'">true</TargetsLinux>
<TargetsNetBSD Condition="'$(TargetOS)' == 'NetBSD'">true</TargetsNetBSD>
<TargetsOSX Condition="'$(TargetOS)' == 'OSX'">true</TargetsOSX>
<TargetsMacCatalyst Condition="'$(TargetOS)' == 'MacCatalyst'">true</TargetsMacCatalyst>
<TargetsiOS Condition="'$(TargetOS)' == 'iOS' or '$(TargetOS)' == 'iOSSimulator'">true</TargetsiOS>
<TargetstvOS Condition="'$(TargetOS)' == 'tvOS' or '$(TargetOS)' == 'tvOSSimulator'">true</TargetstvOS>
<TargetsiOSSimulator Condition="'$(TargetOS)' == 'iOSSimulator'">true</TargetsiOSSimulator>
<TargetstvOSSimulator Condition="'$(TargetOS)' == 'tvOSSimulator'">true</TargetstvOSSimulator>
<TargetsAndroid Condition="'$(TargetOS)' == 'Android'">true</TargetsAndroid>
<TargetsBrowser Condition="'$(TargetOS)' == 'Browser'">true</TargetsBrowser>
<TargetsWindows Condition="'$(TargetOS)' == 'windows'">true</TargetsWindows>
<TargetsUnix Condition="'$(TargetsFreeBSD)' == 'true' or '$(Targetsillumos)' == 'true' or '$(TargetsSolaris)' == 'true' or '$(TargetsLinux)' == 'true' or '$(TargetsNetBSD)' == 'true' or '$(TargetsOSX)' == 'true' or '$(TargetsMacCatalyst)' == 'true' or '$(TargetstvOS)' == 'true' or '$(TargetsiOS)' == 'true' or '$(TargetsAndroid)' == 'true'">true</TargetsUnix>
</PropertyGroup>
<PropertyGroup>
<MicrosoftNetCoreAppRefPackDir>$([MSBuild]::NormalizeDirectory('$(ArtifactsBinDir)', 'microsoft.netcore.app.ref'))</MicrosoftNetCoreAppRefPackDir>
<MicrosoftNetCoreAppRefPackRefDir>$([MSBuild]::NormalizeDirectory('$(MicrosoftNetCoreAppRefPackDir)', 'ref', '$(NetCoreAppCurrent)'))</MicrosoftNetCoreAppRefPackRefDir>
<MicrosoftNetCoreAppRefPackDataDir>$([MSBuild]::NormalizeDirectory('$(MicrosoftNetCoreAppRefPackDir)', 'data'))</MicrosoftNetCoreAppRefPackDataDir>
<MicrosoftNetCoreAppRuntimePackDir>$([MSBuild]::NormalizeDirectory('$(ArtifactsBinDir)', 'microsoft.netcore.app.runtime.$(PackageRID)', '$(LibrariesConfiguration)'))</MicrosoftNetCoreAppRuntimePackDir>
<MicrosoftNetCoreAppRuntimePackRidDir>$([MSBuild]::NormalizeDirectory('$(MicrosoftNetCoreAppRuntimePackDir)', 'runtimes', '$(PackageRID)'))</MicrosoftNetCoreAppRuntimePackRidDir>
<MicrosoftNetCoreAppRuntimePackRidLibTfmDir>$([MSBuild]::NormalizeDirectory('$(MicrosoftNetCoreAppRuntimePackRidDir)', 'lib', '$(NetCoreAppCurrent)'))</MicrosoftNetCoreAppRuntimePackRidLibTfmDir>
<MicrosoftNetCoreAppRuntimePackNativeDir>$([MSBuild]::NormalizeDirectory('$(MicrosoftNetCoreAppRuntimePackRidDir)', 'native'))</MicrosoftNetCoreAppRuntimePackNativeDir>
</PropertyGroup>
<!--Feature switches -->
<PropertyGroup>
<EnableNgenOptimization Condition="'$(EnableNgenOptimization)' == '' and ('$(Configuration)' == 'Release' or '$(Configuration)' == 'Checked')">true</EnableNgenOptimization>
<!-- Enable NuGet static graph evaluation to optimize incremental restore -->
<RestoreUseStaticGraphEvaluation>true</RestoreUseStaticGraphEvaluation>
<!-- Turn off end of life target framework checks as we intentionally build older .NETCoreApp configurations. -->
<CheckEolTargetFramework>false</CheckEolTargetFramework>
<!-- Turn off workload support until we support them. -->
<MSBuildEnableWorkloadResolver>false</MSBuildEnableWorkloadResolver>
<!-- Disable source link when building locally. -->
<DisableSourceLink Condition="'$(DisableSourceLink)' == '' and
'$(ContinuousIntegrationBuild)' != 'true' and
'$(OfficialBuildId)' == ''">true</DisableSourceLink>
</PropertyGroup>
<!-- RepositoryEngineeringDir isn't set when Installer tests import this file. -->
<Import Project="$(RepositoryEngineeringDir)native\naming.props" />
<Import Project="$(RepositoryEngineeringDir)Subsets.props" />
<Import Project="$(RepositoryEngineeringDir)Analyzers.props" />
<PropertyGroup>
<CoreLibSharedDir>$([MSBuild]::NormalizeDirectory('$(LibrariesProjectRoot)', 'System.Private.CoreLib', 'src'))</CoreLibSharedDir>
<CoreLibProject Condition="'$(RuntimeFlavor)' == 'CoreCLR'">$([MSBuild]::NormalizePath('$(CoreClrProjectRoot)', 'System.Private.CoreLib', 'System.Private.CoreLib.csproj'))</CoreLibProject>
<CoreLibProject Condition="'$(RuntimeFlavor)' == 'Mono'">$([MSBuild]::NormalizePath('$(MonoProjectRoot)', 'System.Private.CoreLib', 'System.Private.CoreLib.csproj'))</CoreLibProject>
<!-- this property is used by the SDK to pull in mono-based runtime packs -->
<UseMonoRuntime Condition="'$(UseMonoRuntime)' == '' and '$(RuntimeFlavor)' == 'Mono'">true</UseMonoRuntime>
</PropertyGroup>
<!-- Packaging -->
<PropertyGroup>
<GitHubRepositoryName>runtime</GitHubRepositoryName>
<RepositoryUrl>https://github.com/dotnet/$(GitHubRepositoryName)</RepositoryUrl>
<PackageProjectUrl>https://dot.net</PackageProjectUrl>
<Owners>microsoft,dotnetframework</Owners>
<IncludeSymbols>true</IncludeSymbols>
<RuntimeIdGraphDefinitionFile>$([MSBuild]::NormalizePath('$(LibrariesProjectRoot)', 'Microsoft.NETCore.Platforms', 'src', 'runtime.json'))</RuntimeIdGraphDefinitionFile>
<LicenseFile>$(MSBuildThisFileDirectory)LICENSE.TXT</LicenseFile>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageRequireLicenseAcceptance>false</PackageRequireLicenseAcceptance>
<Copyright>$(CopyrightNetFoundation)</Copyright>
<PackageThirdPartyNoticesFile>$(MSBuildThisFileDirectory)THIRD-PARTY-NOTICES.TXT</PackageThirdPartyNoticesFile>
<PackageReleaseNotes>https://go.microsoft.com/fwlink/?LinkID=799421</PackageReleaseNotes>
<!-- Indicates this is not an officially supported release. Release branches should set this to false. -->
<!-- Keep it in sync with PRERELEASE in eng/native/configureplatform.cmake -->
<IsPrerelease>true</IsPrerelease>
<IsExperimentalAssembly>$(MSBuildProjectName.Contains('Experimental'))</IsExperimentalAssembly>
<IsPrivateAssembly>$(MSBuildProjectName.Contains('Private'))</IsPrivateAssembly>
<!-- Experimental packages should not be stable -->
<SuppressFinalPackageVersion Condition="'$(SuppressFinalPackageVersion)' == '' and ($(IsExperimentalAssembly) or $(IsPrivateAssembly))">true</SuppressFinalPackageVersion>
<IsShippingAssembly Condition="$(IsExperimentalAssembly)">false</IsShippingAssembly>
<!-- We don't want Private packages to be shipped to NuGet.org -->
<IsShippingPackage Condition="$(MSBuildProjectName.Contains('Private')) or $(IsExperimentalAssembly)">false</IsShippingPackage>
<!-- A package isn't generated if in servicing or in runtimelab. Intended to be overridden at project level.
Excluding .sfxprojs as they have their own incremental servicing infra. -->
<GeneratePackage Condition="'$(GeneratePackage)' == ''">true</GeneratePackage>
<GeneratePackage Condition="(('$(PreReleaseVersionLabel)' == 'servicing' or
'$(GitHubRepositoryName)' == 'runtimelab') and
'$(MSBuildProjectExtension)' != '.sfxproj')">false</GeneratePackage>
<PlaceholderFile>$(RepositoryEngineeringDir)_._</PlaceholderFile>
</PropertyGroup>
<!-- Language configuration -->
<PropertyGroup>
<!-- default to allowing all language features -->
<LangVersion>preview</LangVersion>
<LangVersion Condition="'$(MSBuildProjectExtension)' == '.vbproj'">latest</LangVersion>
<!-- Enables Strict mode for Roslyn compiler -->
<Features>strict;nullablePublicOnly</Features>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<!-- Always pass portable to override arcade sdk which uses embedded for local builds -->
<DebugType>portable</DebugType>
<DebugSymbols>true</DebugSymbols>
<!-- Default to discarding symbols if not explicitly set -->
<KeepNativeSymbols Condition="'$(KeepNativeSymbols)' == ''">false</KeepNativeSymbols>
<!-- Used for launchSettings.json and runtime config files. -->
<AppDesignerFolder>Properties</AppDesignerFolder>
<!-- By default the SDK produces ref assembly for 5.0 or later -->
<ProduceReferenceAssembly>false</ProduceReferenceAssembly>
<!-- We have very special projects that don't always contain default references. We also build MSBuild Tasks
and there are some implicit namespaces that clash, i.e System.Threading.Tasks. -->
<DisableImplicitNamespaceImports_DotNet>true</DisableImplicitNamespaceImports_DotNet>
</PropertyGroup>
<PropertyGroup>
<CustomBeforeNoTargets>$(RepositoryEngineeringDir)NoTargetsSdk.BeforeTargets.targets</CustomBeforeNoTargets>
<CustomAfterTraversalProps>$(RepositoryEngineeringDir)TraversalSdk.AfterProps.props</CustomAfterTraversalProps>
</PropertyGroup>
</Project>