package okhttp3;
import java.lang.ref.Reference;
import java.util.ArrayDeque;
import java.util.ArrayList;
import java.util.Deque;
import java.util.Iterator;
import java.util.List;
import java.util.concurrent.Executor;
import java.util.concurrent.SynchronousQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import okhttp3.internal.Util;
import okhttp3.internal.connection.RealConnection;
import okhttp3.internal.connection.RouteDatabase;
import okhttp3.internal.connection.StreamAllocation;
import okhttp3.internal.platform.Platform;
import static okhttp3.internal.Util.closeQuietly;
import static okhttp3.internal.platform.Platform.WARN;
/**
* Manages reuse of HTTP and SPDY connections for reduced network latency. HTTP requests that share
* the same {@link Address} may share a {@link Connection}. This class implements the policy of
* which connections to keep open for future use.
*/
public final class ConnectionPool {
/**
* Background threads are used to cleanup expired connections. There will be at most a single
* thread running per connection pool. The thread pool executor permits the pool itself to be
* garbage collected.
*/
private static final Executor executor = new ThreadPoolExecutor(0 /* corePoolSize */,
Integer.MAX_VALUE /* maximumPoolSize */, 60L /* keepAliveTime */, TimeUnit.SECONDS,
new SynchronousQueue<Runnable>(), Util.threadFactory("OkHttp ConnectionPool", true));
/** The maximum number of idle connections for each address. */
//每个地址的最大空闲连接数
private final int maxIdleConnections;
//保持长连接的时间
private final long keepAliveDurationNs;
private final Runnable cleanupRunnable = new Runnable() {
@Override public void run() {
//这段死循环实际上是一个阻塞的清理任务,首先执行清理操作,并返回下次需要清理的间隔时间,然后调用wait(timeout)进行等待以释放对象锁与时间片,当等待时间到了以后,再次进行清理,并返回下一次要清理的时间间隔。
while (true) {
//执行清理操作并返回下一次清理的间隔时间(如果返回值为-1则表示不需要进一步清理),单位为纳秒
long waitNanos = cleanup(System.nanoTime());
if (waitNanos == -1) return;
if (waitNanos > 0) {
long waitMillis = waitNanos / 1000000L;
waitNanos -= (waitMillis * 1000000L);
synchronized (ConnectionPool.this) {
try {
//在timeout时间内释放对象锁与时间片
ConnectionPool.this.wait(waitMillis, (int) waitNanos);
} catch (InterruptedException ignored) {
}
}
}
}
}
};
private final Deque<RealConnection> connections = new ArrayDeque<>();
final RouteDatabase routeDatabase = new RouteDatabase();
boolean cleanupRunning;
/**
* Create a new connection pool with tuning parameters appropriate for a single-user application.
* The tuning parameters in this pool are subject to change in future OkHttp releases. Currently
* this pool holds up to 5 idle connections which will be evicted after 5 minutes of inactivity.
*/
//默认会创建一个具有适用于单用户应用程序的调整参数的新连接池(这个连接池最多可容纳5个空闲连接,保持连接时间为5分钟,5分钟后仍然空闲该连接将被回收掉)。
public ConnectionPool() {
this(5, 5, TimeUnit.MINUTES);
}
//自定义创建Socket连接池
public ConnectionPool(int maxIdleConnections, long keepAliveDuration, TimeUnit timeUnit) {
this.maxIdleConnections = maxIdleConnections;
this.keepAliveDurationNs = timeUnit.toNanos(keepAliveDuration);
// Put a floor on the keep alive duration, otherwise cleanup will spin loop.
if (keepAliveDuration <= 0) {
throw new IllegalArgumentException("keepAliveDuration <= 0: " + keepAliveDuration);
}
}
//返回池中的空闲连接数
/** Returns the number of idle connections in the pool. */
public synchronized int idleConnectionCount() {
int total = 0;
for (RealConnection connection : connections) {
if (connection.allocations.isEmpty()) total++;
}
return total;
}
/**
* Returns total number of connections in the pool. Note that prior to OkHttp 2.7 this included
* only idle connections and SPDY connections. Since OkHttp 2.7 this includes all connections,
* both active and inactive. Use {@link #idleConnectionCount()} to count connections not currently
* in use.
*/
//返回池中的连接数
public synchronized int connectionCount() {
return connections.size();
}
/** Returns a recycled connection to {@code address}, or null if no such connection exists. */
//返回符合要求的可复用连接,遍历当前连接池,如果有符合条件的连接则修改标记计数(通过acquire),然后返回,否则直接返回Null
RealConnection get(Address address, StreamAllocation streamAllocation) {
assert (Thread.holdsLock(this));
for (RealConnection connection : connections) {
if (connection.allocations.size() < connection.allocationLimit
&& address.equals(connection.route().address)
&& !connection.noNewStreams) {
streamAllocation.acquire(connection);
return connection;
}
}
return null;
}
//放入新连接,在放入之前先进行清理操作
void put(RealConnection connection) {
assert (Thread.holdsLock(this));
if (!cleanupRunning) {
cleanupRunning = true;
executor.execute(cleanupRunnable);
}
connections.add(connection);
}
/**
* Notify this pool that {@code connection} has become idle. Returns true if the connection has
* been removed from the pool and should be closed.
*/
//当有连接空闲时唤醒cleanup清理连接池
boolean connectionBecameIdle(RealConnection connection) {
assert (Thread.holdsLock(this));
if (connection.noNewStreams || maxIdleConnections == 0) {
connections.remove(connection);
return true;
} else {
notifyAll(); // Awake the cleanup thread: we may have exceeded the idle connection limit.
return false;
}
}
/** Close and remove all idle connections in the pool. */
public void evictAll() {
List<RealConnection> evictedConnections = new ArrayList<>();
synchronized (this) {
for (Iterator<RealConnection> i = connections.iterator(); i.hasNext(); ) {
RealConnection connection = i.next();
if (connection.allocations.isEmpty()) {
connection.noNewStreams = true;
evictedConnections.add(connection);
i.remove();
}
}
}
for (RealConnection connection : evictedConnections) {
closeQuietly(connection.socket());
}
}
/**
* Performs maintenance on this pool, evicting the connection that has been idle the longest if
* either it has exceeded the keep alive limit or the idle connections limit.
*
* <p>Returns the duration in nanos to sleep until the next scheduled call to this method. Returns
* -1 if no further cleanups are required.
*/
long cleanup(long now) {
int inUseConnectionCount = 0;
int idleConnectionCount = 0;
RealConnection longestIdleConnection = null;
long longestIdleDurationNs = Long.MIN_VALUE;
// Find either a connection to evict, or the time that the next eviction is due.
synchronized (this) {
for (Iterator<RealConnection> i = connections.iterator(); i.hasNext(); ) {
RealConnection connection = i.next();
// If the connection is in use, keep searching.
if (pruneAndGetAllocationCount(connection, now) > 0) {
inUseConnectionCount++;
continue;
}
idleConnectionCount++;
// If the connection is ready to be evicted, we're done.
long idleDurationNs = now - connection.idleAtNanos;
if (idleDurationNs > longestIdleDurationNs) {
longestIdleDurationNs = idleDurationNs;
longestIdleConnection = connection;
}
}
if (longestIdleDurationNs >= this.keepAliveDurationNs
|| idleConnectionCount > this.maxIdleConnections) {
// We've found a connection to evict. Remove it from the list, then close it below (outside
// of the synchronized block).
connections.remove(longestIdleConnection);
} else if (idleConnectionCount > 0) {
// A connection will be ready to evict soon.
return keepAliveDurationNs - longestIdleDurationNs;
} else if (inUseConnectionCount > 0) {
// All connections are in use. It'll be at least the keep alive duration 'til we run again.
return keepAliveDurationNs;
} else {
// No connections, idle or in use.
cleanupRunning = false;
return -1;
}
}
closeQuietly(longestIdleConnection.socket());
// Cleanup again immediately.
return 0;
}
/**
* Prunes any leaked allocations and then returns the number of remaining live allocations on
* {@code connection}. Allocations are leaked if the connection is tracking them but the
* application code has abandoned them. Leak detection is imprecise and relies on garbage
* collection.
*/
private int pruneAndGetAllocationCount(RealConnection connection, long now) {
List<Reference<StreamAllocation>> references = connection.allocations;
for (int i = 0; i < references.size(); ) {
Reference<StreamAllocation> reference = references.get(i);
if (reference.get() != null) {
i++;
continue;
}
// We've discovered a leaked allocation. This is an application bug.
Platform.get().log(WARN, "A connection to " + connection.route().address().url()
+ " was leaked. Did you forget to close a response body?", null);
references.remove(i);
connection.noNewStreams = true;
// If this was the last allocation, the connection is eligible for immediate eviction.
if (references.isEmpty()) {
connection.idleAtNanos = now - keepAliveDurationNs;
return 0;
}
}
return references.size();
}
}