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Common Configurations

name type description
name str Name of the experiment. Default: "default"
description str Description of the experiment. Default: ""
tag str Tag of the experiment. Default: ""
seed str Global seed of the experiment. Used by seed_everything of PyTorch-Lightning. Default: 0
use_timestamp bool Whether to use the current timestamp as the suffix of the tag. Default: True
timestamp Optional[str] The timestamp as the suffix of the tag. DO NOT set this manually. Default: None
exp_root_dir str The root directory for outputs of all the experiments. Default: "outputs"
exp_dir str The directory for outputs of the current experiment. DO NOT set this manually. It will be automatically set to [exp_root_dir]/[name].
trial_name str Name of the trial. DO NOT set this manually. It will be automatically set to [tag]@[timestamp].
trial_dir str The directory for outputs for the current trial. DO NOT set this manually. It will be automatically set to [exp_root_dir]/[name]/[trial_name].
resume Optional[str] The path to the checkpoint file to resume from. Default: None
data_type str Type of the data module used. See here for supported data modules. Default: ""
data dict Configurations of the data module. Default: {}
system_type str Type of the system used. See here for supported systems. Default: ""
system dict Configurations of the system. Defaut: {}
trainer dict Configurations of PyTorch-Lightning Trainer. See https://lightning.ai/docs/pytorch/stable/common/trainer.html#trainer-class-api for supported arguments. Exceptions: logger and callbacks are set in launch.py. Default: {}
checkpoint dict Configurations of PyTorch-Lightning ModelCheckpoint callback, which defines when the checkpoint will be saved. See https://lightning.ai/docs/pytorch/stable/api/lightning.pytorch.callbacks.ModelCheckpoint.html#modelcheckpoint for supported arguments. Default: {}

Data

random-camera-datamodule

name type description
height Union[int, List[int]] Height of the rendered image in training, should be an integer or a list of integers. If a list of integers, the training height will change according to resolution_milestones. Default: 64
width Union[int, List[int]] Width of the rendered image in training, should be an integer or a list of integers. If a list of integers, the training width will change according to resolution_milestones. Default: 64
batch_size Union[int, List[int]] Number of images per batch in training. If a list of integers, the batch_size will change according to resolution_milestones. Default: 1
resolution_milestones List[int] The steps where the training resolution will change, must be in ascending order and in the length of len(height) - 1. Default: []
eval_height int Height of the rendered image in validation/testing. Default: 512
eval_width int Width of the rendered image in validation/testing. Default: 512
eval_batch_size int Number of images per batch in validation/testing. DO NOT change this. Default: 1
elevation_range Tuple[float,float] Camera elevation angle range to sample from in training, in degrees. Default: (-10,90)
azimuth_range Tuple[float,float] Camera azimuth angle range to sample from in training, in degrees. Default: (-180,180)
camera_distance_range Tuple[float,float] Camera distance range to sample from in training. Default: (1,1.5)
fovy_range Tuple[float,float] Camera field of view (FoV) range along the y direction (vertical direction) to sample from in training, in degrees. Default: (40,70)
camera_perturb float Random perturbation ratio for the sampled camera positions in training. The sampled camera positions will be perturbed by N(0,1) * camera_perturb. Default: 0.1
center_perturb float Random perturbation ratio for the look-at point of the cameras in training. The look-at point wil be N(0,1) * center_perturb. Default: 0.2
up_perturb float Random pertubation ratio for the up direction of the cameras in training. The up direction will be [0,0,1] + N(0,1) * up_perturb. Default: 0.02
light_position_perturb float Used to get random light directions from camera positions, only used when light_sample_strategy="dreamfusion". The camera positions will be perturbed by N(0,1) * light_position_perturb, then the perturbed positions are used to determine the light directions. Default: 1.0
light_distance_range Tuple[float,float] Point light distance range to sample from in training. Default: (0.8,1.5)
eval_elevation_deg float Camera elevation angle in validation/testing, in degrees. Default: 150
eval_camera_distance float Camera distance in validation/testing. Default: 15
eval_fovy_deg float Camera field of view (FoV) along the y direction (vertical direction) in validation/testing, in degrees. Default: 70
light_sample_strategy str Strategy to sample point light positions in training, in ["dreamfusion", "magic3d"]. "dreamfusion" uses strategy described in the DreamFusion paper; "magic3d" uses strategy decribed in the Magic3D paper. Default: "dreamfusion"
batch_uniform_azimuth bool Whether to ensure the uniformity of sampled azimuth angles in training as described in the Fantasia3D paper. If True, the azimuth_range is equally divided into batch_size bins and the azimuth angles are sampled from every bins. Default: True
progressive_until int Number of iterations until which to progressively (linearly) increase elevation_range and azimuth_range from [eval_elevation_deg, eval_elevation_deg] and [0.0, 0.0], to those values specified in elevation_range and azimuth_range. 0 means the range does not linearly increase. Default: 0

Systems

Systems contain implementation of training/validation/testing logic for different methods.

Common configurations for systems

name type description
loss dict Dict that contains loss-related configurations. Default: {}
optimizer dict Optimizer configurations. Default: {}
scheduler Optional[dict] Learning rate scheduler configurations. If None, does not use a scheduler. Default: None
weights Optional[str] Path to the weights to be loaded. This is different from resume in that this does not resume training state. Default: None
weights_ignore_modules Optional[List[str]] List of modules that should be ignored when loading weights. Default: None
cleanup_after_validation_step bool Whether to empty cache after each validation step. This will slow down validation. Default: False
cleanup_after_test_step bool Whether to empty cache after each test step. This will slow down testing. Default: False

Currently all implemented systems inherit to BaseLift3DSystem, which has the following common configurations:

name type description
geometry_type str Type of the geometry used in the system. See here for supported geometry.
geometry dict Configurations of the geometry.
geometry_convert_from Optional[str] The path to a checkpoint from which the geometry is converted. If not None, initialize the geometry from the specified source model. Default: None
geometry_convert_override dict Configurations to override when initializing from a source geometry, only used when geometry_convert_from is specified. A typical use case is to specify an isosurface threshold value. Default: {}
geometry_convert_inherit_texture bool Whether to load the encoding and feature network from the source geometry during conversion, only used when geometry_convert_from is specified. Default: False
material_type str Type of the material used in the system. See here for supported materials.
matrial dict Configurations of the material.
background_type str Type of the background used in the system. See here for supported background.
background dict Configurations of the background.
renderer_type str Type of the renderer used in the system. See here for supported renderers.
renderer dict Configurations of the renderer.
guidance_type str Type of the guidance used in the system. See here for supported guidance.
guidance dict Configurations of the guidance.
prompt_processor_type str Type of the prompt processor used in the system. See here for supported prompt processors.
prompt_processor dict Configurations of the prompt processor.
exporter_type str Type of the exporter used in the system. Only used in export stage. See here for supported exporters. Default: "mesh-exporter"
exporter dict Configurations of the exporter.

dreamfusion-system

This system has all the common configurations.

magic3d-system

This system has all the common configurations, along with the following unique configurations:

name type description
refinement bool Whether to perform refinement (second stage in the Magic3D paper). Default: False

sjc-system

This system has all the common configurations, along with the following unique configurations:

name type description
subpixel_rendering bool Whether to perform subpixel rendering in validation/testing, which decodes a 128x128 latent feature map instead of 64x64. Default: True

latentnerf-system

This system has all the common configurations, along with the following unique configurations:

name type description
refinement bool Whether to perform RGB space refinement. Default: False
guide_shape Optional[str] Path to the .obj file as the shape guidance, used in Sketch-Shape. Default: None

fantasia3d-system

This system has all the common configurations, along with the following unique configurations:

name type description
latent_steps int Number of steps for geometry optimization in latent space. In the first latent_steps steps, low resolution normal and mask are concatenated and fed to the latent diffusion model. After this high resolution normal is used to perform RGB space optimziation. Details are described in the Fantasia3D paper. Default: 2500
texture bool Whether to perform texture training. Default: False

prolificdreamer-system

This system has all the common configurations, along with the following unique configurations:

name type description
stage str The training stage, in ["coarse", "geometry", "texture"]. Default: "coarse"
visualize_samples bool Whether to visualize samples of the pretrained and LoRA diffusion models in validation. Default: False

Geometry

Geometry models properties for locations in space, including density, SDF, feature and normal.

Common configurations for implicit geometry

name type description
radius float Half side length of the scene bounding box. Default: 1.0
isosurface bool Whether to enable surface extraction. Default: True
isosusrface_method str Method for surface extraction, in ["mc", "mt"]. "mc" uses the marching cubes algorithm, not differentiable; "mt" uses the marching tetrahedra algorithm, differentiable. Default: "mt"
isosurface_resolution int Grid resolution for surface extraction. Default: 128
isosurface_threshold Union[float,str] The threshold value to determine the surface location of the implicit field, in [float, "auto"]. If "auto", use the mean value of the field as the threshold. Default: 0
isosurface_chunk int Chunk size when computing the field value on grid vertices, used to prevent OOM. If 0, does not use chunking. Default: 0
isosurface_coarse_to_fine bool Whether to extract the surface in a coarse-to-fine manner. If True, will first extract a coarse surface to get a tight bounding box, which is then used to extract a fine surface. Default: True
isosurface_deformable_grid bool Whether to optimize positions of grid vertices for surface extraction. Only support isosurface_method=mt. Default: False
isosurface_remove_outliers bool Whether to remove outlier components according to the number of faces. Only remove if the isosurface process does not require gradient. Default: True
isosurface_outlier_n_faces_threshold Union[int, float] Extracted mesh components with number of faces less than this threshold will be removed if isosurface_remove_outliers=True. If int, direcly used as the threshold number of faces; if float, used as the ratio of all face numbers to compute the threshold. Default: 0.01

implicit-volume

name type description
n_input_dims int Number of input dimensions. Default: 3 (xyz)
n_feature_dims int Number of dimensions for the output features. Note that this should be aligned with the material used. Default: 3 (albedo)
density_activation str Density activation function. See get_activation in utils/ops.py for all supported activation functions. Default: "softplus"
density_bias Union[float,str] Offset value to be added to the pre-activated density, in [float, "blob_dreamfusion", "blob_magic3d"]. If "blob_dreamfusion", uses the blob density bias proposed in DreamFusion; if "blob_magic3d", uses the blob density bias proposed in Magic3D. Default: "blob_magic3d"
density_blob_scale float Controls the magnitude of the blob density if density_bias in ["blob_dreamfusion", "blob_magic3d"]. Default: 10
density_blob_std float Controls the divergence of the blob density if density_bias in ["blob_dreamfusion", "blob_magic3d"]. Default: 0.5
pos_encoding_config dict Configurations for the positional encoding. See https://github.com/NVlabs/tiny-cuda-nn/blob/master/DOCUMENTATION.md#encodings for supported arguments. Default: {}
mlp_network_config dict Configurations for the MLP head for geometry attribute prediction (density, feature ...). See https://github.com/NVlabs/tiny-cuda-nn/blob/master/DOCUMENTATION.md#networks for supported arguments. Default: {}
normal_type str How the normal is computed, in ["analytic", "finite_difference", "pred"]. If "analytic", uses PyTorch auto-differentiation to compute the analytic normal; if "finite_difference", uses finite difference to compute the approximate normal; if "pred", uses an MLP network to predict the normal. Default: "finite_difference"
finite_difference_normal_eps float The small epsilon value in finite difference to estimate the normal, used when normal_type="finite_difference". Default: 0.01
isosurface_threshold Union[float,str] Inherit from common configurations, but default to "auto". Default: "auto"

implicit-sdf

name type description
n_input_dims int Number of input dimensions. Default: 3 (xyz)
n_feature_dims int Number of dimensions for the output features. Note that this should be aligned with the material used. Default: 3 (albedo)
pos_encoding_config dict Configurations for the positional encoding. See https://github.com/NVlabs/tiny-cuda-nn/blob/master/DOCUMENTATION.md#encodings for supported arguments. Default: {}
mlp_network_config dict Configurations for the MLP head for geometry attribute prediction (sdf, feature ...). See https://github.com/NVlabs/tiny-cuda-nn/blob/master/DOCUMENTATION.md#networks for supported arguments. Default: {}
normal_type str How the normal is computed, in ["finite_difference", "pred"]. If "finite_difference", uses finite difference to compute the approximate normal; if "pred", uses an MLP network to predict the normal. Default: "finite_difference"
finite_difference_normal_eps float The small epsilon value in finite difference to estimate the normal, used when normal_type="finite_difference". Default: 0.01
shape_init Optional[str] The shape to initializa the SDF as, in [None, "sphere", "ellipsoid"]. If None, does not initialize; if "sphere", initialized as a sphere; if "ellipsoid", initialized as an ellipsoid. Default: None
shape_init_params Optional[Any] Parameters to specify the SDF initialization. If shape_init="sphere", a float is used for the sphere radius; if shape_init="ellipsoid", a tuple of three floats is used for the radius along x/y/z axis. Default: None
force_shape_init bool Whether to force initialization of the SDf even if weights are provided. Default:False
sdf_bias Optional[float,str] Bias value to be added to the network output SDF, in [float, "sphere", "ellipsoid"]. If "sphere", the SDF of a sphere is added; if "ellipsoid", the pseudo SDF of an ellipsoid is added. This can be used for SDF initialization as an alternative to shape_init. Default: 0.0
sdf_bias_params Optional[Any] Parameters to specify the SDF initialization based on sdf_bias. If sdf_bias="sphere", a float is used for the sphere radius; if sdf_bias="ellipsoid", a tuple of three floats is used for the radius along x/y/z axis. Default: None

volume-grid

An explicit geometry parameterized with a feature volume. The feature volume has a shape of (n_feature_dims + 1) x grid_size, one channel for density and the rest for material. The density is first scaled, then biased and finally activated.

name type description
grid_size tuple[int, int, int] The resolution of the feature volume. Default: (100, 100, 100)
n_feature_dims int The feature dimensions for its material. Default: 3
density_activation Optional[str] The activation to get the density value. Default: "softplus"
density_bias Union[float, str] The initialization of the density. A float value indicates uniform initialization and blob indicates a ball centered at the center. Default: "blob"
density_blob_scale float The parameter for blob initialization. Default: 5.0
density_blob_std float The parameter for blob initialization. Default: 0.5
normal_type Optional[str] The way to compute the normal from density. If set to "pred", the normal is produced with another volume in the shape of 3 x grid_size. Default: "finite_difference"
isosurface_threshold Union[float,str] Inherit from common configurations, but default to "auto". Default: "auto"

Common configurations for explicit geometry

name type description

tetrahedra-sdf-grid

name type description
isosurface_resolution int Tetrahedra grid resolution for surface extraction. Default: 128
isosurface_deformable_grid bool Whether to optimize positions of tetrahedra grid vertices for surface extraction. Default: True
isosurface_remove_outliers bool Whether to remove outlier components according to the number of faces. Only remove if the isosurface process does not require gradient. Default: False
isosurface_outlier_n_faces_threshold Union[int, float] Extracted mesh components with number of faces less than this threshold will be removed if isosurface_remove_outliers=True. If int, direcly used as the threshold number of faces; if float, used as the ratio of all face numbers to compute the threshold. Default: 0.01
pos_encoding_config dict Configurations for the positional encoding. See https://github.com/NVlabs/tiny-cuda-nn/blob/master/DOCUMENTATION.md#encodings for supported arguments. Default: {}
mlp_network_config dict Configurations for the MLP head for feature prediction. See https://github.com/NVlabs/tiny-cuda-nn/blob/master/DOCUMENTATION.md#networks for supported arguments. Default: {}
shape_init Optional[str] The shape to initializa the SDF as, in [None, "sphere", "ellipsoid"]. If None, does not initialize; if "sphere", initialized as a sphere; if "ellipsoid", initialized as an ellipsoid. Default: None
shape_init_params Optional[Any] Parameters to specify the SDF initialization. If shape_init="sphere", a float is used for the sphere radius; if shape_init="ellipsoid", a tuple of three floats is used for the radius along x/y/z axis. Default: None
force_shape_init bool Whether to force initialization of the SDf even if weights are provided. Default:False
geometry_only bool Whether to only model the SDF. If True, the feature prediction is ommited. Default:False
fix_geometry bool Whether to optimize the geometry. If True, the SDF (and grid vertices if isosurface_deformable_grid=True) is fixed. Default: False

Material

The material module outputs colors or color latents conditioned on the sampled positions, view directions, and sometimes light directions and normals.

neural-radiance-material

A material with view dependent effects, parameterized with a network(MLP), similar with that in NeRF.

name type description
input_feature_dims int The dimensions of the input feature. Default: 8
color_activation str The activation mapping the network output to the color. Default: "sigmoid"
dir_encoding_config dict The config of the positional encoding applied on the ray direction. Default: {"otype": "SphericalHarmonics", "degree": 3}
mlp_network_config dict The config of the MLP network. Default: { "otype": "VanillaMLP", "activation": "ReLU", "n_neurons": 16, "n_hidden_layers": 2}

pbr-material

A physically-based rendering (PBR) material. Currently we support learning albedo, metallic, and roughness. (normal is not supported currently.)

name type description
material_activation str The activation mapping the network output to the materials (albedo, metallic, and roughness). Default: "sigmoid"
environment_texture str Path to the environment light map file (*.hdr). Default: "load/lights/aerodynamics_workshop_2k.hdr"
environment_scale float Scale of the environment light pixel values. Default: 2.0
min_metallic float Minimum value for metallic. Default: 0.0
max_metallic float Maximum value for metallic. Default: 0.9
min_roughness float Minimum value for roughness. Default: 0.08
max_roughness float Maximum value for roughness. Default: 0.9
use_bump bool Whether to train with tangent-space normal perturbation. Default: True

no-material

A material without view dependet effects, just map features to colors.

name type description
n_output_dims int The dimensions of the material color, e.g. 3 for RGB and 4 for latent. Default: 3
color_activation str The activation mapping the network output or the feature to the color. Default: "sigmoid"
mlp_network_config Optional[dict] The config of the MLP network. Set to None to directly map the input feature to the color with color_activation, otherwise the feature first goes through an MLP. Default: None
input_feature_dims Optional[int] The dimensions of the input feature. Required when use an MLP. Default: None

diffuse-with-point-light-material

name type description
ambient_light_color Tuple[float,float,float] The ambient light color for lambertian shading, used when soft_shading=False. Default: (0.1,0.1,0.1)
diffuse_light_color Tuple[float,float,float] The diffuse light color for lambertian shading, used when soft_shading=False. Default: (0.9,0.9,0.9)
ambient_only_steps int Number of steps that use albedo color as input to the guidance. Default: 1000
diffuse_prob float Use shaded color with a probability of diffuse_prob and albedo color with a probability of 1-diffuse_prob after ambient_only_steps. Default: 0.75
textureless_prob float Use textureless shaded color with a probability of textureless_prob and lambertian shaded color with a probability of 1-textureless_probwhen using shaded color. Default: 0.5
albedo_activation str Activation function for the albedo color. Default: "sigmoid"
soft_shading bool If True, uses a soft version of lambertian shading in training, which randomly samples the ambient light color and diffuse light color. Proposed in the Magic3D paper. Default: False

sd-latent-adapter-material

No specific configuration.

Background

The background should output colors or color latents conditioned on the ray directions.

Common configurations for background

name type description
n_output_dims int The dimension of the background color, e.g. 3 for RGB and 4 for latent. Default: 3

solid-color-background

A background with a solid color.

name type description
color tuple The initialized color of the background with each value in [0,1], should match n_output_dims. Default: (1.0, 1.0, 1.0)
learned bool Whether to optimize the background. Default: True

textured-background

A background with colors parameterized with a texture map.

name type description
height int The height of the texture map. Default: 64
width int The width of the texture map. Default: 64
color_activation str The activation mapping the texture feature to the color. Default: "sigmoid"

neural-environment-map-background

A background parameterized with a neural network (MLP).

name type description
color_activation str The activation mapping the network output to the color. Default: "sigmoid"
dir_encoding_config dict The config of the positional encoding applied on the ray direction. Default: {"otype": "SphericalHarmonics", "degree": 3}
mlp_network_config dict The config of the MLP network. Default: { "otype": "VanillaMLP", "activation": "ReLU", "n_neurons": 16, "n_hidden_layers": 2}
random_aug bool Whether to use random color augmentation. May be able to improve the correctness of the model. Default: False
random_aug_prob float The probability to use random color augmentation. Default: 0.5.
eval_color Optional[Tuple[float,float,float]] The color used in validation/testing. Default: None

Renderers

Renderers takes geometry, material, and background to produce images given camera and light specifications.

Common configurations for renderers

name type description
radius float Half side length of the scene bounding box. This should be the same as radius of the geometry in most cases. Default: 1.0

nerf-volume-renderer

name type description
num_samples_per_ray float Number of sample points along each ray. Default: 1.0
randomized bool Whether to randomly perturb the sample points in training. Default: True
eval_chunk_size int Number of sample points per chunk in validation/testing, to prevent OOM. Default: 160000
grid_prune bool Whether to maintain an occupancy grid and prune sample points in empty space using NeRFAcc. Default: True
prune_alpha_threshold bool Whether to prune sample points with lower density, only effective when grid_prune=true. Default: True

neus-volume-renderer

name type description
num_samples_per_ray float Number of sample points along each ray. Default: 1.0
randomized bool Whether to randomly perturb the sample points in training. Default: True
eval_chunk_size int Number of sample points per chunk in validation/testing, to prevent OOM. Default: 160000
grid_prune bool Whether to maintain an occupancy grid and prune sample points in empty space using NeRFAcc. Default: True
prune_alpha_threshold bool Whether to prune sample points with lower density, only effective when grid_prune=true. Default: True
learned_variance_init float Initialized value for the learned surface variance. Default: 0.3
cos_anneal_end_steps int End steps for the linear cosine annealing technique proposed in the NeuS paper. Default: 0
use_volsdf bool Whether to use the VolSDF formulation for SDF-to-alpha conversion. Default: False

nvdiff-rasterizer

name type description
context_type str Rasterization context type used by nvdiffrast, in ["gl", "cuda"]. See the nvdiffrast documentation for more details.

patch-renderer

The patch-renderer first renders a full low-resolution downsampled image and then randomly renders a local patch at the original resolution level, which can significantly reduce memory usage during high-resolution training.

name type description
patch_size int The size of the local patch. Default: 128
global_downsample int Downsample scale of the original rendering size. Default: 4
global_detach bool Whether to detach the gradient of the downsampled image. Default: False
base_renderer_type str The type of base renderer.
base_renderer VolumeRenderer.Config The configuration of the base renderer.

Guidance

Given an image or its latent input, the guide should provide its gradient conditioned on a text input so that the image can be optimized with gradient descent to better match the text.

Common configurations for guidance

name type description
enable_memory_efficient_attention bool Whether to enable memory efficient attention in xformers. This will lead to lower GPU memory usage and a potential speed up at inference. Speed up at training time is not guaranteed. Default: false
enable_sequential_cpu_offload bool Whether to offload all models to CPU. This will use accelerate, significantly reducing memory usage but slower. Default: False
enable_attention_slicing bool Whether to use sliced attention computation. This will save some memory in exchange for a small speed decrease. Default: False
enable_channels_last_format bool Whether to use Channels Last format for the unet. Default: False (Stable Diffusion) / True (DeepFloyd)
pretrained_model_name_or_path str The pretrained model path in huggingface. Default: "runwayml/stable-diffusion-v1-5" (for stable-diffusion-guidance) / "DeepFloyd/IF-I-XL-v1.0" (for deep-floyd-guidance) / "stabilityai/stable-diffusion-2-1-base" (for stable-diffusion-vsd-guidance)
guidance_scale float The classifier free guidance scale. Default: 100.0 (for stable-diffusion-guidance) / 20.0 (for deep-floyd-guidance)
grad_clip Optional[Any] The gradient clip value. None or float or a list in the form of [start_step, start_value, end_value, end_step]. Default: None
half_precision_weights bool Whether to use float16 for the diffusion model. Default: True
min_step_percent float The precent range (min value) of the random timesteps to add noise and denoise. Default: 0.02
max_step_percent float The precent range (max value) of the random timesteps to add noise and denoise. Default: 0.98
weighting_strategy str The choice of w(t) of the sds loss, in ["sds", "uniform", "fantasia3d"]. Default: "sds"
view_dependent_prompting bool Whether to use view dependent prompt, i.e. add front/side/back/overhead view to the original prompt. Default: True

For the first three options, you can check more details in pipe_stable_diffusion.py and pipeline_if.py in diffusers.

stable-diffusion-guidance

name type description
use_sjc bool Whether to use score jacobian chaining (SJC) instead of SDS. Default: False
var_red bool Whether to use Eq. 16 in SJC paper. Default: True
token_merging bool Whether to use token merging. This will speed up the unet forward and slightly affect the performance. Default: False
token_merging_params Optional[dict] The config for token merging. See here for supported arguments. Default: {}
max_step_percent_annealed float The precent range (max value) of the random timesteps to add noise and denoise after t annealing. Default: 0.5
anneal_start_step Optional[int] If specified, denotes at which step to perform t annealing. Default: None

deep-floyd-guidance

No specific configuration.

stable-diffusion-vsd-guidance

name type description
pretrained_model_name_or_path_lora str The pretrained base model path for the LoRA model. Default: "stabilityai/stable-diffusion-2-1"
guidance_scale_lora float The classifier free guidance scale for the LoRA model. Default: 1.
lora_cfg_training bool Whether to adopt classifier free guidance training strategy in LoRA training. If True, will zero out the camera condition with a probability 0.1. Default: True
max_step_percent_annealed float The precent range (max value) of the random timesteps to add noise and denoise after t annealing. Default: 0.5
anneal_start_step Optional[int] If specified, denotes at which step to perform t annealing. Default: 5000
camera_condition_type str Which to use as the camera condition for the LoRA model, in ["extrinsics", "mvp"]. Default: "extrinsics"

Prompt Processors

Prompt processors take a user prompt and compute text embeddings for training. The type of the prompt processor should match that of the guidance.

Common configurations for prompt processors

name type description
prompt str The text prompt. Default: "a hamburger"
prompt_side str Manually assigned prompt for the side view. If None, use the same as prompt. Default: None
prompt_back str Manually assigned prompt for the back view. If None, use the same as prompt. Default: None
prompt_overhead str Manually assigned prompt for the overhead view. If None, use the same as prompt. Default: None
negative_prompt str The uncondition text input in Classifier Free Guidance. Default: ""
pretrained_model_name_or_path str The pretrained model path in huggingface. Default: "runwayml/stable-diffusion-v1-5" (for stable-diffusion-prompt-processor) / "DeepFloyd/IF-I-XL-v1.0" (fpr deep-floyd-prompt-processor)
overhead_threshold float Consider the view as overhead when the elevation degree > overhead_threshold. Default: 60.0
front_threshold float Consider the view as front when the azimuth degree in [-front_threshold, front_threshold]. Default: 45.0
back_threshold float Consider the view as back when the azimuth degree > 180 - back_threshold or < -180 + back_threshold. Default: 45.0
view_dependent_prompt_front bool Whether to put the vide dependent prompt in front of the original prompt. If set to True, the final prompt will be a front/back/side/overhead view of [prompt], otherwise it will be [prompt], front/back/side/overhead view. Default: False
use_cache bool Whether to cache computed text embeddings. If True, will use cached text embeddings if available. Default: True
spawn bool Whether to spawn a new process to compute text embeddings. Must set to True if using multiple GPUs and DeepFloyd-IF guidance. Default: True
use_perp_neg bool Whether to use the Perp-Neg algorithm to alleviate the multi-face problem. Default: False
perp_neg_f_sb Tuple[float,float,float]
perp_neg_f_fsb Tuple[float,float,float]
perp_neg_f_fs Tuple[float,float,float]
perp_neg_f_sf Tuple[float,float,float]
use_prompt_debiasing bool Whether to use the prompt debiasing algorithm to compute debiased view-dependent prompts. Default: False
pretrained_model_name_or_path_prompt_debiasing str The pretrained model path for prompt debiasing. Default: "bert-base-uncased"
prompt_debiasing_mask_ids Optional[List[int]] Index of words that can potentially be removed in prompt debiasing. If None, all words can be removed. Default: None

stable-diffusion-prompt-processor

No specific configuration.

deep-floyd-prompt-processor

No specific configuration.

Exporters

Exporters output assets like textured meshes, which can be used for further processing.

Common configurations for exporters

name type description
save_video bool Whether to save a 360 video. default: False

mesh-exporter

name type description
fmt str The format to save, in ["obj-mtl", "obj"]. If "obj-mtl", save to an obj file with mtl material specification; if "obj", save to an obj file with vertex colors. Default: "obj-mtl"
save_name str Filename of the saved mesh model, without extension. Default: "model"
save_normal bool Whether to save vertex normal. Default: False
save_uv bool Whether to save texture coordinates. If True, will use xatlas to perform UV unwrapping. Default: True
save_texture bool Whether to save texture information. If True, will save texture maps if fmt="obj-mtl", and will save vertex colors if fmt="obj". Note that save_uv must be True for save_texture=True and fmt="obj-mtl". Default: True
texture_size int Texture map size, used when save_texture=True and fmt="obj-mtl". Default: 1024
texture_format str Texture map file format, used when save_texture=True and fmt="obj-mtl". Default: "jpg"
xatlas_chart_options dict Chart options for xatlas UV unwrapping, used when save_uv=True. See here for supported options. Default: {}
xatlas_pack_options dict Pack options for xatlas UV unwrapping, used when save_uv=True. See here for supported options. Default: {}
context_type str Rasterization context type used by nvdiffrast, in ["gl", "cuda"], used when save_texture=True and fmt="obj-mtl". See the nvdiffrast documentation for more details. Default: "gl"