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Thanks for opening the discussion ! Good that I finally address this and add a long awaited text source ! The text will be rendered with gstreamer textrender : all properties for font description and layout will be exposed in properties of the source. The text source will take a string as input:
I will also expose the change of the string on the OSC API, e.g.
This way, you can send from OSC a new string at anytime to do the animation you want 😄 More advanced or custom text features would be beyond what vimix could do. However, then thinking the problem differently and preparing all rendered frames with the animated text and creating an image sequence source (that can be played, stopped, seeked, play next frame, etc.) would be an alternative with complete freedom! |
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Okay, let me know if you can test the new Text source in Beta 58371c3 Here is how it should look like; It uses the gst textoverlay plugin with Pango markup for rich test and for font description. |
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Example animation with subtitle : save this hello.txt file as |
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Hi Bruno! |
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yep, seems to be working nicely, thanks! |
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With OSC message i can't send an empty message, i try some solutions but no way. It's usefull if i want to clean text. |
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Accepting empty string in Beta e42afcb |
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A discussion about text source features.
Resolume has a very good text instrument that present those features:
Other interesting features:
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