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Faust source code of valvecaster.cc #1
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Hi @jpcima Well, usually I ain't upload the faust files any more, but as you ask for it, I 'll attach it here. Note that I need to change the file extension in order to upload it here, it's a .dsp faust source file. regards |
Thanks for explaining. This gave me better understanding of the underlying process. In fact I am going to try get some results out of this software, as we have attempted to make an approximation model of Tech21 Bass Driver, and I'm sure this can be of a lot of help. A question: Ok about obtaining the IIR filter, how then to deduce the non-linearity function? |
Basically I run the circuit in the dksimulator, feed it with a signal , np.linspace(0, 1, 200), and capture the response in the table. You'll find there some examples and build script's to get started. PS. I've a short look at the schematic of a tech21bassdriver, and it looks like the dksimulator could simulate it. Just, I guess it needs to be slitted into smaller part's, to reduce calculation errors in the simulator. (Yes, it isn't error free) |
Thanks for the information, and also for the effort to go looking into actual schematics. |
Hi I've split out the input buffer and it build fine with the changed OPAMP model, I do the same for the tonestack, and it build then. Haven't tried to build the complete circuit, but as I said in the post above, it would be better to split it into smaller pieces, and stick them together afterwards, to reduce calculation errors in the simulator. I reopen the issue, we could talk about it here, as otherwise it is quite here anyway. |
I tried and I had success in generating several circuit parts. Thanks! update One thing: do you have an idea about generating accurately the "blend" part when the subcircuits are analyzed in isolation? |
You can stick all together in faust code, then, for example you could use a dry/wet unit to blend the output from the inputbuffer U1A /and/or the output from U2D to R26. pseudo code in faust will look like that:
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Hi @brummer10. I have some interest in studying GxValveCaster and I don't find faust source code which generates the source
valvecaster.cc
. Is this available at a place I'm unaware, or will you make this file public later ?Thanks.
notify @jujudusud
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