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Update releasenotes.md
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bradharding committed Nov 16, 2024
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* All actions can now be bound to a second key using the `bind` CCMD in the console.
* If the key bound to the `+followmode` action is bound to another action, pressing that key now works outside of the automap.
* Maps that use *BOOM’s* `WATERMAP` lump are now supported.
* A bug is fixed whereby the next map wouldn’t load after displaying a text screen during intermission in some rare instances.
* The `episode` CVAR is now reset to its default if the WAD loaded in the launcher is different than last time.
* Minor improvements have been made to the support for [*MBF21*](https://doomwiki.org/wiki/MBF21)-compatible WADs.
* A bug is fixed whereby Wolfenstein SS were replaced by zombiemen at the start of each map in some rare instances.
* The behavior of lost souls spawned by pain elementals is now consistent with the original *DOOM II*.
* The drop shadows of menu items displayed using a `DBIGFONT` lump no longer overlap.

![](https://github.com/bradharding/www.doomretro.com/raw/master/wiki/bigdivider.png)

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