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add a class AccessibilityManager #1

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bradgearon opened this issue Nov 16, 2016 · 0 comments
Open

add a class AccessibilityManager #1

bradgearon opened this issue Nov 16, 2016 · 0 comments

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@bradgearon
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needs to have a singleton get accessor
implement a method void Start that sets up its instance to the singleton
implement a method with a string parameter
that speaks the text that is passed in
use https://www.assetstore.unity3d.com/en/#!/content/22315 for text-to-speech capabilities

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