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Networking Support #49

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bonesoul opened this issue Jan 15, 2013 · 0 comments
Open

Networking Support #49

bonesoul opened this issue Jan 15, 2013 · 0 comments

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@bonesoul
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We need networking support as suggested by Delwin9999#10 and a server project which I've some ideas;

  • We could use a service based implementation just as in Diablo III with google protocol buffers and bit-buffer based packets for ingame-data.
  • Run-lenght encoding and diffing chunk blocks is another good idea.
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