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mky.mod not compiling under windows #4

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xlsior75 opened this issue Sep 10, 2018 · 2 comments
Open

mky.mod not compiling under windows #4

xlsior75 opened this issue Sep 10, 2018 · 2 comments

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@xlsior75
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Windows 10 x64, bmk NG 3.27, bcc NG 0.98, GCC 7.3.0

Compile Error: Identifier 'GL_FRAMEBUFFER_BINDING' not found.
[c:/code/BlitzmaxNG730/mod/mky.mod/mojo2.mod/glutil.bmx;54;0]
Build Error: failed to compile (-1) c:/code/BlitzmaxNG730/mod/mky.mod/mojo2.mod/glutil.bmx

@GWRon
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GWRon commented Sep 10, 2018

Did you update your pub.mod since a while?
pub.mod has some updated "glew.mod" (including "glewXX.bmx"-files). Maybe it missed to recompile that mod on windows?

@xlsior75
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Thanks for the pointer.

I did have the latest pub.mod, but it looks like it may not have realized it needed to recompile that one -- after manually recompiling pub.mod, mky.mod also compiled OK.

(At least, 64-bit did. I think there's something weird with my 32-bit MinGW.)

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