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+using UnityEngine.EventSystems; + +namespace Ev3devMapping +{ + +public class MouseRts : MonoBehaviour +{ + public int LevelArea = 100; + + public int ScrollArea = 25; + public int ScrollSpeed = 25; + public int DragSpeed = 25; + + public int ZoomSpeed = 25; + public float ZoomMin = 0.5f; + public int ZoomMax = 100; + + public int PanSpeed = 50; + public int PanAngleMin = 25; + public int PanAngleMax = 80; + + public int RotationSpeed=100; + + public float TouchRotationMinMagSquared = 1f; + public float TouchRotationMinAngle = 0.1f; + + private bool touchRotating = false; + private Vector2 touchRotationStart = Vector2.zero; + + public float UpDownScale = 0.03f; + public float RotateScale = 0.5f; + public float MoveScale = 0.5f; + + public float TouchUpDownScale = 0.15f; + public float TouchRotateScale = 0.015f; + public float TouchMoveScale = 1f; + + + private float yrotation; + + public void Start() + { + Cursor.visible=false; + yrotation = transform.eulerAngles.y; + } + + void Update() + { + Vector3 translation = Vector3.zero; + + // Zoom in or out + float zoomDelta = CameraUpDown (); + + if (zoomDelta!=0.0f) + translation -= Vector3.up * ZoomSpeed * zoomDelta; + + float xrotation = transform.eulerAngles.x - zoomDelta * PanSpeed; + xrotation = Mathf.Clamp(xrotation, PanAngleMin, PanAngleMax); + + yrotation += CameraRotation() * RotationSpeed; + + transform.eulerAngles = new Vector3(0, yrotation, 0); + + translation += CameraMovement() * DragSpeed; + + // Keep camera within level and zoom area + Vector3 desiredPosition = transform.position + transform.TransformDirection(translation); + + desiredPosition.x = Mathf.Clamp(desiredPosition.x, -LevelArea, LevelArea); + desiredPosition.y = Mathf.Clamp(desiredPosition.y, ZoomMin, ZoomMax); + desiredPosition.z = Mathf.Clamp(desiredPosition.z, -LevelArea, LevelArea); + + // Finally move camera parallel to world axis + transform.position = desiredPosition; + transform.eulerAngles = new Vector3(xrotation, yrotation, 0); + } + + private float CameraUpDown() + { + float delta=0f; + + #if UNITY_STANDALONE + delta = -Input.GetAxis("Mouse ScrollWheel")*Time.deltaTime; + #else + if (Input.touchCount == 2) + { + if (EventSystem.current.IsPointerOverGameObject (0) || EventSystem.current.IsPointerOverGameObject (1)) + return delta; + + Touch touchZero = Input.GetTouch(0); + Touch touchOne = Input.GetTouch(1); + + Vector2 touchZeroPrevPos = touchZero.position - touchZero.deltaPosition; + Vector2 touchOnePrevPos = touchOne.position - touchOne.deltaPosition; + + float prevTouchDeltaMag = (touchZeroPrevPos - touchOnePrevPos).magnitude; + float touchDeltaMag = (touchZero.position - touchOne.position).magnitude; + + float deltaMagnitudeDiff = (touchDeltaMag - prevTouchDeltaMag)/Mathf.Sqrt(Screen.width*Screen.width + Screen.height*Screen.height); + + delta += deltaMagnitudeDiff * TouchUpDownScale; + } + + #endif + + //delta += Input.GetAxis("CameraUpDown") * UpDownScale * Time.deltaTime; + + return delta; + } + + private float CameraRotation() + { + float yrotation = 0.0f; + #if UNITY_STANDALONE + if (Input.GetMouseButton(1) && !EventSystem.current.IsPointerOverGameObject()) // RMB + yrotation = Input.GetAxis("Mouse X") * Time.deltaTime; + #else + if (Input.touchCount == 2) + { + if (EventSystem.current.IsPointerOverGameObject (0) || EventSystem.current.IsPointerOverGameObject (1)) + return yrotation; + + if (!touchRotating) + { + touchRotationStart = Input.touches [1].position - Input.touches [0].position; + touchRotating = touchRotationStart.sqrMagnitude > TouchRotationMinMagSquared; + } + else + { + Vector2 currVector = Input.touches [1].position - Input.touches [0].position; + float angleOffset = Vector2.Angle(touchRotationStart, currVector); + + if (angleOffset > TouchRotationMinAngle) + { + Vector3 LR = Vector3.Cross(touchRotationStart, currVector); + // z > 0 left rotation, z < 0 right rotation + yrotation -= Mathf.Sign(LR.z) * angleOffset * TouchRotateScale; + + touchRotationStart = currVector; + } + } + } + else + touchRotating = false; + + #endif + + //yrotation += Input.GetAxis("CameraRotate") * RotateScale * Time.deltaTime; + + return yrotation; + } + + private bool mouseDragging = false; + private Vector3 CameraMovement() + { + Vector3 move = Vector3.zero; + + #if UNITY_STANDALONE + + if(mouseDragging) + { + move += new Vector3(Input.GetAxis("Mouse X") * Time.deltaTime, 0, + Input.GetAxis("Mouse Y") * Time.deltaTime); + } + + mouseDragging = Input.GetMouseButton(0) && !EventSystem.current.IsPointerOverGameObject(); + + #else + if (Input.touchCount == 1 && Input.GetTouch(0).phase == TouchPhase.Moved) + { + if (EventSystem.current.IsPointerOverGameObject (0)) + return move; + + Touch touch = Input.GetTouch (0); + + move += new Vector3(touch.deltaPosition.x / Screen.width, 0, + touch.deltaPosition.y / Screen.height) * TouchMoveScale; + } + + #endif + + // move += new Vector3(Input.GetAxis("CameraX"), 0, + // -Input.GetAxis("CameraY")) * Time.deltaTime * MoveScale; + + return move; + } +} + +} //namespace \ No newline at end of file diff --git a/Assets/MouseRts.cs.meta b/Assets/MouseRts.cs.meta new file mode 100644 index 0000000..8a873b0 --- /dev/null +++ b/Assets/MouseRts.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 28b87dba6f94f72c1ba3a86dfa4481d4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/NHVD.cs b/Assets/NHVD.cs index d2e9586..c60819f 100644 --- a/Assets/NHVD.cs +++ b/Assets/NHVD.cs @@ -60,6 +60,14 @@ public struct nhvd_frame public int[] linesize; } + [System.Runtime.InteropServices.StructLayoutAttribute(System.Runtime.InteropServices.LayoutKind.Sequential)] + public struct nhvd_point_cloud + { + public System.IntPtr data; + public int size; + public int used; + } + /// Return Type: nhvd* ///net_config: nhvd_net_config* ///hw_config: nhvd_hw_config* @@ -97,4 +105,23 @@ public struct nhvd_frame [DllImport ("nhvd")] #endif public static extern int nhvd_get_frame_end(System.IntPtr n) ; + + /// Return Type: int + ///n: void* + ///pc: nhvd_point_cloud* + #if (UNITY_IPHONE || UNITY_WEBGL) && !UNITY_EDITOR + [DllImport ("__Internal")] + #else + [DllImport ("nhvd")] + #endif + public static extern int nhvd_get_point_cloud_begin(System.IntPtr n, ref nhvd_point_cloud pc); + + /// Return Type: int + ///n: nhvd * + #if (UNITY_IPHONE || UNITY_WEBGL) && !UNITY_EDITOR + [DllImport ("__Internal")] + #else + [DllImport ("nhvd")] + #endif + public static extern int nhvd_get_point_cloud_end(System.IntPtr n) ; } diff --git a/Assets/PointCloudRenderer.cs b/Assets/PointCloudRenderer.cs new file mode 100644 index 0000000..7cc051b --- /dev/null +++ b/Assets/PointCloudRenderer.cs @@ -0,0 +1,78 @@ +/* + * Unity Network Hardware Video Decoder + * + * Copyright 2020 (C) Bartosz Meglicki + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + */ + +using System; +using UnityEngine; +using Unity.Collections; +using Unity.Collections.LowLevel.Unsafe; +public class PointCloudRenderer : MonoBehaviour +{ + public string device = "/dev/dri/renderD128"; + public string ip = ""; + public ushort port = 9766; + + private IntPtr nhvd; + private NHVD.nhvd_frame frame = new NHVD.nhvd_frame{ data=new System.IntPtr[3], linesize=new int[3] }; + private NHVD.nhvd_point_cloud point_cloud = new NHVD.nhvd_point_cloud {data = System.IntPtr.Zero, size=0, used=0}; + + const int MAX_VERTICES=848*480; + void Awake() + { + NHVD.nhvd_hw_config hw_config = new NHVD.nhvd_hw_config{hardware="vaapi", codec="hevc", device=this.device, pixel_format="p010le", width=848, height=480, profile=2}; + NHVD.nhvd_net_config net_config = new NHVD.nhvd_net_config{ip=this.ip, port=this.port, timeout_ms=500 }; + + nhvd=NHVD.nhvd_init (ref net_config, ref hw_config); + + if (nhvd == IntPtr.Zero) + { + Debug.Log ("failed to initialize NHVD"); + gameObject.SetActive (false); + } + + Mesh mesh = GetComponent().mesh; + mesh.indexFormat = UnityEngine.Rendering.IndexFormat.UInt32; + + Vector3[] vertices = new Vector3[MAX_VERTICES]; + + for(int i=0;i pc; + void LateUpdate () + { + if (NHVD.nhvd_get_point_cloud_begin(nhvd, ref point_cloud) == 0) + { + unsafe + { + pc = NativeArrayUnsafeUtility.ConvertExistingDataToNativeArray(point_cloud.data.ToPointer(), point_cloud.size, Allocator.None); + NativeArrayUnsafeUtility.SetAtomicSafetyHandle(ref pc, AtomicSafetyHandle.Create()); + int points = Math.Min(MAX_VERTICES, point_cloud.size); + + GetComponent().mesh.SetVertices(pc, 0, points); + } + } + + if (NHVD.nhvd_get_point_cloud_end (nhvd) != 0) + Debug.LogWarning ("Failed to get NHVD point cloud data"); + } +} diff --git a/Assets/PointCloudRenderer.cs.meta b/Assets/PointCloudRenderer.cs.meta new file mode 100644 index 0000000..bd8ee94 --- /dev/null +++ b/Assets/PointCloudRenderer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: eebbb98d8203c62a98e8d5a14b6a6ceb +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index 94e8b6a..bc82cf1 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -50,12 +50,11 @@ LightmapSettings: m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 - 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graphicsJobs: 0 xboxPIXTextureCapture: 0 xboxEnableAvatar: 0 xboxEnableKinect: 0 @@ -90,16 +91,12 @@ PlayerSettings: xboxEnableFitness: 0 visibleInBackground: 1 allowFullscreenSwitch: 1 - graphicsJobMode: 0 fullscreenMode: 1 xboxSpeechDB: 0 xboxEnableHeadOrientation: 0 xboxEnableGuest: 0 xboxEnablePIXSampling: 0 metalFramebufferOnly: 0 - n3dsDisableStereoscopicView: 0 - n3dsEnableSharedListOpt: 1 - n3dsEnableVSync: 0 xboxOneResolution: 0 xboxOneSResolution: 0 xboxOneXResolution: 3 @@ -108,9 +105,13 @@ PlayerSettings: xboxOneDisableEsram: 0 xboxOnePresentImmediateThreshold: 0 switchQueueCommandMemory: 0 - videoMemoryForVertexBuffers: 0 - psp2PowerMode: 0 - psp2AcquireBGM: 1 + switchQueueControlMemory: 16384 + switchQueueComputeMemory: 262144 + switchNVNShaderPoolsGranularity: 33554432 + switchNVNDefaultPoolsGranularity: 16777216 + switchNVNOtherPoolsGranularity: 16777216 + vulkanNumSwapchainBuffers: 3 + vulkanEnableSetSRGBWrite: 0 m_SupportedAspectRatios: 4:3: 1 5:4: 1 @@ -138,21 +139,33 @@ PlayerSettings: hololens: depthFormat: 1 depthBufferSharingEnabled: 0 - 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tvOSTargetOSVersionString: 9.0 + tvOSTargetOSVersionString: 10.0 uIPrerenderedIcon: 0 uIRequiresPersistentWiFi: 0 uIRequiresFullScreen: 1 @@ -189,6 +202,10 @@ PlayerSettings: iPadHighResPortraitSplashScreen: {fileID: 0} iPadLandscapeSplashScreen: {fileID: 0} iPadHighResLandscapeSplashScreen: {fileID: 0} + iPhone65inPortraitSplashScreen: {fileID: 0} + iPhone65inLandscapeSplashScreen: {fileID: 0} + iPhone61inPortraitSplashScreen: {fileID: 0} + iPhone61inLandscapeSplashScreen: {fileID: 0} appleTVSplashScreen: {fileID: 0} appleTVSplashScreen2x: {fileID: 0} tvOSSmallIconLayers: [] @@ -232,6 +249,7 @@ PlayerSettings: tvOSManualSigningProvisioningProfileType: 0 appleEnableAutomaticSigning: 0 iOSRequireARKit: 0 + iOSAutomaticallyDetectAndAddCapabilities: 1 appleEnableProMotion: 0 clonedFromGUID: 56e7a2d3a00f33d44bdd161b773c35b5 templatePackageId: com.unity.template.3d@1.0.0 @@ -239,21 +257,86 @@ PlayerSettings: AndroidTargetArchitectures: 5 AndroidSplashScreenScale: 0 androidSplashScreen: {fileID: 0} - AndroidKeystoreName: + AndroidKeystoreName: '{inproject}: ' AndroidKeyaliasName: + AndroidBuildApkPerCpuArchitecture: 0 AndroidTVCompatibility: 1 AndroidIsGame: 1 AndroidEnableTango: 0 androidEnableBanner: 1 androidUseLowAccuracyLocation: 0 + androidUseCustomKeystore: 0 m_AndroidBanners: - width: 320 height: 180 banner: {fileID: 0} androidGamepadSupportLevel: 0 - resolutionDialogBanner: {fileID: 0} + AndroidValidateAppBundleSize: 1 + AndroidAppBundleSizeToValidate: 100 m_BuildTargetIcons: [] - m_BuildTargetPlatformIcons: [] + m_BuildTargetPlatformIcons: + - m_BuildTarget: Android + m_Icons: + - m_Textures: [] + m_Width: 432 + m_Height: 432 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 324 + m_Height: 324 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 216 + m_Height: 216 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 162 + m_Height: 162 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 108 + m_Height: 108 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 81 + m_Height: 81 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 192 + m_Height: 192 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 144 + m_Height: 144 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 96 + m_Height: 96 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 72 + m_Height: 72 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 48 + m_Height: 48 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 36 + m_Height: 36 + m_Kind: 1 + m_SubKind: m_BuildTargetBatching: - m_BuildTarget: Standalone m_StaticBatching: 1 @@ -270,6 +353,38 @@ PlayerSettings: - m_BuildTarget: WebGL m_StaticBatching: 0 m_DynamicBatching: 0 + m_BuildTargetGraphicsJobs: + - m_BuildTarget: MacStandaloneSupport + m_GraphicsJobs: 0 + - m_BuildTarget: Switch + m_GraphicsJobs: 0 + - m_BuildTarget: MetroSupport + m_GraphicsJobs: 0 + - m_BuildTarget: AppleTVSupport + m_GraphicsJobs: 0 + - m_BuildTarget: BJMSupport + m_GraphicsJobs: 0 + - m_BuildTarget: LinuxStandaloneSupport + m_GraphicsJobs: 0 + - m_BuildTarget: PS4Player + m_GraphicsJobs: 0 + - m_BuildTarget: iOSSupport + m_GraphicsJobs: 0 + - m_BuildTarget: WindowsStandaloneSupport + m_GraphicsJobs: 0 + - m_BuildTarget: XboxOnePlayer + m_GraphicsJobs: 0 + - m_BuildTarget: LuminSupport + m_GraphicsJobs: 0 + - m_BuildTarget: AndroidPlayer + m_GraphicsJobs: 0 + - m_BuildTarget: WebGLSupport + m_GraphicsJobs: 0 + m_BuildTargetGraphicsJobMode: + - m_BuildTarget: PS4Player + m_GraphicsJobMode: 0 + - m_BuildTarget: XboxOnePlayer + m_GraphicsJobMode: 0 m_BuildTargetGraphicsAPIs: - m_BuildTarget: AndroidPlayer m_APIs: 0b00000015000000 @@ -289,15 +404,16 @@ PlayerSettings: m_Devices: - Oculus - OpenVR - m_BuildTargetEnableVuforiaSettings: [] openGLRequireES31: 0 openGLRequireES31AEP: 0 + openGLRequireES32: 0 m_TemplateCustomTags: {} mobileMTRendering: Android: 1 iPhone: 1 tvOS: 1 m_BuildTargetGroupLightmapEncodingQuality: [] + m_BuildTargetGroupLightmapSettings: [] playModeTestRunnerEnabled: 0 runPlayModeTestAsEditModeTest: 0 actionOnDotNetUnhandledException: 1 @@ -406,6 +522,7 @@ PlayerSettings: switchRatingsInt_9: 0 switchRatingsInt_10: 0 switchRatingsInt_11: 0 + switchRatingsInt_12: 0 switchLocalCommunicationIds_0: switchLocalCommunicationIds_1: switchLocalCommunicationIds_2: @@ -419,8 +536,12 @@ PlayerSettings: switchAllowsVideoCapturing: 1 switchAllowsRuntimeAddOnContentInstall: 0 switchDataLossConfirmation: 0 + switchUserAccountLockEnabled: 0 + switchSystemResourceMemory: 16777216 switchSupportedNpadStyles: 3 switchNativeFsCacheSize: 32 + switchIsHoldTypeHorizontal: 0 + switchSupportedNpadCount: 8 switchSocketConfigEnabled: 0 switchTcpInitialSendBufferSize: 32 switchTcpInitialReceiveBufferSize: 64 @@ -470,6 +591,7 @@ PlayerSettings: ps4DownloadDataSize: 0 ps4GarlicHeapSize: 2048 ps4ProGarlicHeapSize: 2560 + playerPrefsMaxSize: 32768 ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ ps4pnSessions: 1 ps4pnPresence: 1 @@ -477,6 +599,7 @@ PlayerSettings: ps4pnGameCustomData: 1 playerPrefsSupport: 0 enableApplicationExit: 0 + resetTempFolder: 1 restrictedAudioUsageRights: 0 ps4UseResolutionFallback: 0 ps4ReprojectionSupport: 0 @@ -499,56 +622,11 @@ PlayerSettings: ps4contentSearchFeaturesUsed: 0 ps4attribEyeToEyeDistanceSettingVR: 0 ps4IncludedModules: [] + ps4attribVROutputEnabled: 0 monoEnv: - psp2Splashimage: {fileID: 0} - psp2NPTrophyPackPath: - psp2NPSupportGBMorGJP: 0 - psp2NPAgeRating: 12 - psp2NPTitleDatPath: - psp2NPCommsID: - psp2NPCommunicationsID: - psp2NPCommsPassphrase: - psp2NPCommsSig: - psp2ParamSfxPath: - psp2ManualPath: - psp2LiveAreaGatePath: - psp2LiveAreaBackroundPath: - psp2LiveAreaPath: - psp2LiveAreaTrialPath: - psp2PatchChangeInfoPath: - psp2PatchOriginalPackage: - psp2PackagePassword: F69AzBlax3CF3EDNhm3soLBPh71Yexui - psp2KeystoneFile: - psp2MemoryExpansionMode: 0 - psp2DRMType: 0 - psp2StorageType: 0 - psp2MediaCapacity: 0 - psp2DLCConfigPath: - psp2ThumbnailPath: - psp2BackgroundPath: - psp2SoundPath: - psp2TrophyCommId: - psp2TrophyPackagePath: - psp2PackagedResourcesPath: - psp2SaveDataQuota: 10240 - psp2ParentalLevel: 1 - psp2ShortTitle: Not Set - psp2ContentID: IV0000-ABCD12345_00-0123456789ABCDEF - psp2Category: 0 - psp2MasterVersion: 01.00 - psp2AppVersion: 01.00 - psp2TVBootMode: 0 - psp2EnterButtonAssignment: 2 - psp2TVDisableEmu: 0 - psp2AllowTwitterDialog: 1 - psp2Upgradable: 0 - psp2HealthWarning: 0 - psp2UseLibLocation: 0 - psp2InfoBarOnStartup: 0 - psp2InfoBarColor: 0 - psp2ScriptOptimizationLevel: 0 splashScreenBackgroundSourceLandscape: {fileID: 0} splashScreenBackgroundSourcePortrait: {fileID: 0} + blurSplashScreenBackground: 1 spritePackerPolicy: webGLMemorySize: 256 webGLExceptionSupport: 1 @@ -562,6 +640,8 @@ PlayerSettings: webGLUseEmbeddedResources: 0 webGLCompressionFormat: 1 webGLLinkerTarget: 0 + webGLThreadsSupport: 0 + webGLWasmStreaming: 0 scriptingDefineSymbols: 1: UNITY_POST_PROCESSING_STACK_V2 4: UNITY_POST_PROCESSING_STACK_V2 @@ -579,10 +659,13 @@ PlayerSettings: platformArchitecture: {} scriptingBackend: {} il2cppCompilerConfiguration: {} + managedStrippingLevel: {} incrementalIl2cppBuild: {} - allowUnsafeCode: 0 + allowUnsafeCode: 1 additionalIl2CppArgs: - scriptingRuntimeVersion: 0 + scriptingRuntimeVersion: 1 + gcIncremental: 0 + gcWBarrierValidation: 0 apiCompatibilityLevelPerPlatform: {} m_RenderingPath: 1 m_MobileRenderingPath: 1 @@ -596,11 +679,12 @@ PlayerSettings: metroApplicationDescription: Template_3D wsaImages: {} metroTileShortName: - metroCommandLineArgsFile: metroTileShowName: 0 metroMediumTileShowName: 0 metroLargeTileShowName: 0 metroWideTileShowName: 0 + metroSupportStreamingInstall: 0 + metroLastRequiredScene: 0 metroDefaultTileSize: 1 metroTileForegroundText: 2 metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0} @@ -608,29 +692,10 @@ PlayerSettings: a: 1} metroSplashScreenUseBackgroundColor: 0 platformCapabilities: {} + metroTargetDeviceFamilies: {} metroFTAName: metroFTAFileTypes: [] metroProtocolName: - metroCompilationOverrides: 1 - tizenProductDescription: - tizenProductURL: - tizenSigningProfileName: - tizenGPSPermissions: 0 - tizenMicrophonePermissions: 0 - tizenDeploymentTarget: - tizenDeploymentTargetType: -1 - tizenMinOSVersion: 1 - n3dsUseExtSaveData: 0 - n3dsCompressStaticMem: 1 - n3dsExtSaveDataNumber: 0x12345 - n3dsStackSize: 131072 - n3dsTargetPlatform: 2 - n3dsRegion: 7 - n3dsMediaSize: 0 - n3dsLogoStyle: 3 - n3dsTitle: GameName - n3dsProductCode: - n3dsApplicationId: 0xFF3FF XboxOneProductId: XboxOneUpdateKey: XboxOneSandboxId: @@ -640,6 +705,7 @@ PlayerSettings: XboxOneGameOsOverridePath: XboxOnePackagingOverridePath: XboxOneAppManifestOverridePath: + XboxOneVersion: 1.0.0.0 XboxOnePackageEncryption: 0 XboxOnePackageUpdateGranularity: 2 XboxOneDescription: @@ -654,18 +720,30 @@ PlayerSettings: XboxOneAllowedProductIds: [] XboxOnePersistentLocalStorageSize: 0 XboxOneXTitleMemory: 8 - xboxOneScriptCompiler: 0 + XboxOneOverrideIdentityName: vrEditorSettings: daydream: daydreamIconForeground: {fileID: 0} daydreamIconBackground: {fileID: 0} cloudServicesEnabled: UNet: 1 - facebookSdkVersion: 7.9.4 - apiCompatibilityLevel: 2 + luminIcon: + m_Name: + m_ModelFolderPath: + m_PortalFolderPath: + luminCert: + m_CertPath: + m_SignPackage: 1 + luminIsChannelApp: 0 + luminVersion: + m_VersionCode: 1 + m_VersionName: + apiCompatibilityLevel: 6 cloudProjectId: + framebufferDepthMemorylessMode: 0 projectName: Template_3D organizationId: cloudEnabled: 0 enableNativePlatformBackendsForNewInputSystem: 0 disableOldInputManagerSupport: 0 + legacyClampBlendShapeWeights: 1 diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt index 92ba35a..f66c2e7 100644 --- a/ProjectSettings/ProjectVersion.txt +++ b/ProjectSettings/ProjectVersion.txt @@ -1 +1,2 @@ -m_EditorVersion: 2018.1.2f1 +m_EditorVersion: 2019.3.0f3 +m_EditorVersionWithRevision: 2019.3.0f3 (6c9e2bfd6f81) diff --git a/ProjectSettings/UnityConnectSettings.asset b/ProjectSettings/UnityConnectSettings.asset index 9b1020b..06db74a 100644 --- a/ProjectSettings/UnityConnectSettings.asset +++ b/ProjectSettings/UnityConnectSettings.asset @@ -1,34 +1,34 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!310 &1 -UnityConnectSettings: - m_ObjectHideFlags: 0 - m_Enabled: 0 - m_TestMode: 0 - m_TestEventUrl: - m_TestConfigUrl: - m_TestInitMode: 0 - CrashReportingSettings: - m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes - m_NativeEventUrl: https://perf-events.cloud.unity3d.com/symbolicate - m_Enabled: 0 - m_CaptureEditorExceptions: 1 - UnityPurchasingSettings: - m_Enabled: 0 - m_TestMode: 0 - UnityAnalyticsSettings: - m_Enabled: 1 - m_InitializeOnStartup: 1 - m_TestMode: 0 - m_TestEventUrl: - m_TestConfigUrl: - UnityAdsSettings: - m_Enabled: 0 - m_InitializeOnStartup: 1 - m_TestMode: 0 - m_IosGameId: - m_AndroidGameId: - m_GameIds: {} - m_GameId: - PerformanceReportingSettings: - m_Enabled: 0 +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!310 &1 +UnityConnectSettings: + m_ObjectHideFlags: 0 + serializedVersion: 1 + m_Enabled: 1 + m_TestMode: 0 + m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events + m_EventUrl: https://cdp.cloud.unity3d.com/v1/events + m_ConfigUrl: https://config.uca.cloud.unity3d.com + m_TestInitMode: 0 + CrashReportingSettings: + m_EventUrl: https://perf-events.cloud.unity3d.com + m_Enabled: 0 + m_LogBufferSize: 10 + m_CaptureEditorExceptions: 1 + UnityPurchasingSettings: + m_Enabled: 0 + m_TestMode: 0 + UnityAnalyticsSettings: + m_Enabled: 1 + m_TestMode: 0 + m_InitializeOnStartup: 1 + UnityAdsSettings: + m_Enabled: 0 + m_InitializeOnStartup: 1 + m_TestMode: 0 + m_IosGameId: + m_AndroidGameId: + m_GameIds: {} + m_GameId: + PerformanceReportingSettings: + m_Enabled: 0 diff --git a/ProjectSettings/VFXManager.asset b/ProjectSettings/VFXManager.asset new file mode 100644 index 0000000..3a95c98 --- /dev/null +++ b/ProjectSettings/VFXManager.asset @@ -0,0 +1,12 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!937362698 &1 +VFXManager: + m_ObjectHideFlags: 0 + m_IndirectShader: {fileID: 0} + m_CopyBufferShader: {fileID: 0} + m_SortShader: {fileID: 0} + m_StripUpdateShader: {fileID: 0} + m_RenderPipeSettingsPath: + m_FixedTimeStep: 0.016666668 + m_MaxDeltaTime: 0.05 diff --git a/ProjectSettings/XRSettings.asset b/ProjectSettings/XRSettings.asset new file mode 100644 index 0000000..482590c --- /dev/null +++ b/ProjectSettings/XRSettings.asset @@ -0,0 +1,10 @@ +{ + "m_SettingKeys": [ + "VR Device Disabled", + "VR Device User Alert" + ], + "m_SettingValues": [ + "False", + "False" + ] +} \ No newline at end of file