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server_udp_listener.go
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server_udp_listener.go
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package gortsplib
import (
"net"
"strconv"
"sync"
"time"
"github.com/bluenviron/gortsplib/v4/pkg/multicast"
)
type clientAddr struct {
ip [net.IPv6len]byte // use a fixed-size array to enable the equality operator
port int
}
func (p *clientAddr) fill(ip net.IP, port int) {
p.port = port
if len(ip) == net.IPv4len {
copy(p.ip[0:], []byte{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0xff, 0xff}) // v4InV6Prefix
copy(p.ip[12:], ip)
} else {
copy(p.ip[:], ip)
}
}
func allocateUDPListenerMulticastPair(
listenPacket func(network, address string) (net.PacketConn, error),
writeTimeout time.Duration,
multicastRTPPort int,
multicastRTCPPort int,
ip net.IP,
) (*serverUDPListener, *serverUDPListener, error) {
rtpl := &serverUDPListener{
listenPacket: listenPacket,
writeTimeout: writeTimeout,
multicastEnable: true,
address: net.JoinHostPort(ip.String(), strconv.FormatInt(int64(multicastRTPPort), 10)),
}
err := rtpl.initialize()
if err != nil {
return nil, nil, err
}
rtcpl := &serverUDPListener{
listenPacket: listenPacket,
writeTimeout: writeTimeout,
multicastEnable: true,
address: net.JoinHostPort(ip.String(), strconv.FormatInt(int64(multicastRTCPPort), 10)),
}
err = rtcpl.initialize()
if err != nil {
rtpl.close()
return nil, nil, err
}
return rtpl, rtcpl, nil
}
type serverUDPListener struct {
listenPacket func(network, address string) (net.PacketConn, error)
writeTimeout time.Duration
multicastEnable bool
address string
pc packetConn
listenIP net.IP
clientsMutex sync.RWMutex
clients map[clientAddr]readFunc
done chan struct{}
}
func (u *serverUDPListener) initialize() error {
if u.multicastEnable {
var err error
u.pc, err = multicast.NewMultiConn(u.address, false, u.listenPacket)
if err != nil {
return err
}
host, _, err := net.SplitHostPort(u.address)
if err != nil {
return err
}
u.listenIP = net.ParseIP(host)
} else {
tmp, err := u.listenPacket(restrictNetwork("udp", u.address))
if err != nil {
return err
}
u.pc = tmp.(*net.UDPConn)
u.listenIP = tmp.LocalAddr().(*net.UDPAddr).IP
}
err := u.pc.SetReadBuffer(udpKernelReadBufferSize)
if err != nil {
u.pc.Close()
return err
}
u.clients = make(map[clientAddr]readFunc)
u.done = make(chan struct{})
go u.run()
return nil
}
func (u *serverUDPListener) close() {
u.pc.Close()
<-u.done
}
func (u *serverUDPListener) ip() net.IP {
return u.listenIP
}
func (u *serverUDPListener) port() int {
return u.pc.LocalAddr().(*net.UDPAddr).Port
}
func (u *serverUDPListener) run() {
defer close(u.done)
var buf []byte
createNewBuffer := func() {
buf = make([]byte, udpMaxPayloadSize+1)
}
createNewBuffer()
for {
n, addr2, err := u.pc.ReadFrom(buf)
if err != nil {
break
}
addr := addr2.(*net.UDPAddr)
func() {
u.clientsMutex.RLock()
defer u.clientsMutex.RUnlock()
var ca clientAddr
ca.fill(addr.IP, addr.Port)
cb, ok := u.clients[ca]
if !ok {
return
}
if cb(buf[:n]) {
createNewBuffer()
}
}()
}
}
func (u *serverUDPListener) write(buf []byte, addr *net.UDPAddr) error {
// no mutex is needed here since Write() has an internal lock.
// https://github.com/golang/go/issues/27203#issuecomment-534386117
u.pc.SetWriteDeadline(time.Now().Add(u.writeTimeout))
_, err := u.pc.WriteTo(buf, addr)
return err
}
func (u *serverUDPListener) addClient(ip net.IP, port int, cb readFunc) {
var addr clientAddr
addr.fill(ip, port)
u.clientsMutex.Lock()
defer u.clientsMutex.Unlock()
u.clients[addr] = cb
}
func (u *serverUDPListener) removeClient(ip net.IP, port int) {
var addr clientAddr
addr.fill(ip, port)
u.clientsMutex.Lock()
defer u.clientsMutex.Unlock()
delete(u.clients, addr)
}