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bd.c
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bd.c
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#ifdef BD
#include <stdio.h>
#include <signal.h>
#include <math.h>
#include <time.h>
#include "Wlib.h"
#include "defs.h"
#include "struct.h"
#include "data.h"
#include "packets.h"
static int torps_b[MAXPLAYER * MAXTORP];
unsigned char get_his_best_tcrs();
unsigned char get_acourse();
bd_new_torp(i, t)
int i;
struct torp *t;
{
torps_b[i] = 1;
t->t_turns = 0;
}
bd_test_torp(i, t)
int i;
struct torp *t;
{
if (torps_b[i])
torps_b[i] = 0;
else
return;
if (t->t_owner != me->p_no && ((t->t_war & me->p_team) ||
(players[t->t_owner].p_team & (me->p_hostile | me->p_swar)))) {
unsigned char crs;
crs = get_his_best_tcrs(&players[t->t_owner]);
if (angdist(crs, t->t_dir) < 6) {
/* XX */
t->t_turns = 32767;
}
}
}
unsigned char
get_his_best_tcrs(j)
struct player *j;
{
unsigned char crs;
get_torp_course(me, &crs, j->p_x, j->p_y);
return crs;
}
get_torp_course(j, crs, cx, cy)
struct player *j;
unsigned char *crs;
int cx, cy;
{
double vxa, vya, vxs, vys, vxt, vyt;
double dp, l, dx, dy;
register int x, y, mx, my, speed;
unsigned char dir;
speed = j->p_speed;
dir = j->p_dir;
x = j->p_x;
y = j->p_y;
mx = cx;
my = cy;
vxa = (x - mx);
vya = (y - my);
l = (double) hypot(vxa, vya);
if (l != 0) {
vxa /= l;
vya /= l;
}
vxs = (Cos[dir] * speed) * WARP1;
vys = (Sin[dir] * speed) * WARP1;
dp = vxs * vxa + vys * vya; /* dot product of (va vs) */
dx = vxs - dp * vxa;
dy = vys - dp * vya;
l = (double) hypot(dx, dy);
dp = (double) (j->p_ship.s_torpspeed * WARP1);
l = (dp * dp - l * l);
if (l > 0) {
l = sqrt(l);
vxt = l * vxa + dx;
vyt = l * vya + dy;
*crs = get_acourse((int) vxt + mx, (int) vyt + my, cx, cy);
return 1;
}
/* out of range? */
return 0;
}
/* get course from (mx,my) to (x,y) */
unsigned char
get_acourse(x, y, mx, my)
int x, y, mx, my;
{
if (x == mx && y == my)
return 0;
return (unsigned char) (atan2((double) (x - mx),
(double) (my - y)) / 3.14159 * 128.);
}
notColor(k)
struct torp *k;
{
switch (players[(k)->t_owner].p_team) {
case FED:
return shipCol[remap[KLI]];
case ROM:
return shipCol[remap[ORI]];
case KLI:
return shipCol[remap[FED]];
case ORI:
return shipCol[remap[ROM]];
default:
return FED;
}
}
monpoprate(pl, packet)
struct planet *pl;
struct planet_spacket *packet;
{
struct planet new;
static int start, new_armies, tick;
int s;
if (!start)
start = time(NULL);
if (((tick++) % 10) == 0) {
s = time(NULL) - start;
if (s) {
printf("rate after %d minutes: %d armies per hour.\n",
s / 60,
(3600 * new_armies) / s);
}
}
new.pl_owner = packet->owner;
new.pl_info = packet->info;
new.pl_flags = ntohs(packet->flags);
new.pl_armies = ntohl(packet->armies);
if (new.pl_owner != pl->pl_owner || (pl->pl_armies == 0))
return;
if (pl->pl_armies >= new.pl_armies)
return;
/* FAILURE: players dropping armies */
new_armies += new.pl_armies - pl->pl_armies;
}
#endif