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[Merged by Bors] - Make PipelineCache internally mutable. #7205
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Was this strictly necessary for this PR? Probably makes sense if we ever add other systems to the stage (i.e. command buffer/render bundle based parallelization).
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I didn't try, but I believe we do need to make sure this runs before any of the render nodes. Otherwise, you potentially won't be able to access a RenderPipeline that you inserted in the same frame depending on system execution order.
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The
at_end
on therender_system
below ensures that all non-exclusive systems, including this one, run before it. Though that might change due to stageless in the not-so-distant future, it's probably fine to omit theat_start
here for now.There was a problem hiding this comment.
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Oh yeah that makes sense. I removed the
at_start
and left a comment instead, in case we move things around in future.