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[Merged by Bors] - fix shader compilation error reporting for non-wgsl shaders #3441

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jakobhellermann
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in #3289 I accidentally only logged errors for wgsl shaders, this PR expands the error reporting the the other supported shader types.

@jakobhellermann jakobhellermann added A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior labels Dec 26, 2021
@github-actions github-actions bot added the S-Needs-Triage This issue needs to be labelled label Dec 26, 2021
@alice-i-cecile alice-i-cecile removed the S-Needs-Triage This issue needs to be labelled label Dec 26, 2021
@cart cart added this to the Bevy 0.6 milestone Dec 27, 2021
@jakobhellermann jakobhellermann force-pushed the fix-shader-compile-errors branch from 5a1aaf3 to 5f83b76 Compare December 29, 2021 12:31
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cart commented Dec 29, 2021

bors r+

bors bot pushed a commit that referenced this pull request Dec 29, 2021
in #3289 I accidentally only logged errors for wgsl shaders, this PR expands the error reporting the the other supported shader types.
@bors bors bot changed the title fix shader compilation error reporting for non-wgsl shaders [Merged by Bors] - fix shader compilation error reporting for non-wgsl shaders Dec 29, 2021
@bors bors bot closed this Dec 29, 2021
@jakobhellermann jakobhellermann deleted the fix-shader-compile-errors branch December 29, 2021 22:38
mockersf pushed a commit to mockersf/bevy that referenced this pull request Jan 1, 2022
…ne#3441)

in bevyengine#3289 I accidentally only logged errors for wgsl shaders, this PR expands the error reporting the the other supported shader types.
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3 participants