render::primitive::Plane
is confusing
#8730
Labels
A-Rendering
Drawing game state to the screen
C-Docs
An addition or correction to our documentation
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Trivial
Nice and easy! A great choice to get started with Bevy
How can Bevy's documentation be improved?
render::primitive::Plane
is used mostly for frustum culling.It is used as a half-space (discriminate between two sides of a plane in 3d space) to find which sector of a frustum we are in , and I think it should be renamed to
HalfSpace
, especially given we already have ashape::Plane
that has nothing to do with it.The text was updated successfully, but these errors were encountered: