WASM WebGL examples crash "wgpu error: Validation Error" #8047
Labels
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
O-Web
Specific to web (WASM) builds
P-Regression
Functionality that used to work but no longer does. Add a test for this!
Bevy version
0.10.0 (or whichever version is currently used in the bevy WASM examples).
Relevant system information
Android 12 Chrome (v110.0) on pixel 3a, and android 13 Firefox (v110.1) on pixel 4a.
What you did
Opened the https://bevyengine.org/examples/3d/3d-scene/
What went wrong
The 3d scene does not load.
Additional information
I am not sure whether the error is in gfx-rs/naga or bevy's usage of it (through gfx-rs/wgpu). The string
Assertion failed: false && "Unknown named pointer type or missing metadata"
also appears in google/filament#6355 .My own bevy application that uses PbrBundles also had this problem in the WASM build. Then while looking for a cause I noticed that the example also does not run. Removing all PbrBundles or rolling back to bevy 0.9.1 both cause the error to disappear.
chrome on android console log:
The text was updated successfully, but these errors were encountered: