Improve AxisSetting constructor #7234
Labels
A-Input
Player input via keyboard, mouse, gamepad, and more
C-Code-Quality
A section of code that is hard to understand or change
(While the thought is still in my head, re:
new_symmetric
) Maybe it made more sense in the context of other refactoring, but I feel like a constructor that is "symmetric" but allows you to still specify the dead zone size and live zone size separately would be more ideal.Originally posted by @rparrett in #7233 (review)
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