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Meshable probably shouldn't require Default #11746

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alice-i-cecile opened this issue Feb 6, 2024 · 1 comment
Closed

Meshable probably shouldn't require Default #11746

alice-i-cecile opened this issue Feb 6, 2024 · 1 comment
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A-Math Fundamental domain-agnostic mathematical operations A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy

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@alice-i-cecile
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          `Meshable` probably shouldn't require `Default`, but imo the shapes should have (consistent) defaults. It can be useful at least for prototyping, and an editor (like Unity, Godot etc.) would need some defaults for shapes anyway

Originally posted by @Jondolf in #11688 (comment)

@alice-i-cecile alice-i-cecile added D-Trivial Nice and easy! A great choice to get started with Bevy A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use A-Math Fundamental domain-agnostic mathematical operations labels Feb 6, 2024
@Jondolf
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Jondolf commented Feb 7, 2024

I think this might've been a misunderstanding, as Meshable already doesn't seem to require Default now that I'm double-checking. So this doesn't seem to be an actual issue and can probably be closed?

(extra context: #11688 (comment))

@alice-i-cecile alice-i-cecile closed this as not planned Won't fix, can't repro, duplicate, stale Feb 7, 2024
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Labels
A-Math Fundamental domain-agnostic mathematical operations A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy
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