From a213c8ac94361422ea85c8c16164b78f5be0f3ca Mon Sep 17 00:00:00 2001 From: Edgar Geier Date: Sat, 4 Mar 2023 12:29:11 +0000 Subject: [PATCH] Remove the early exit to make sure the prepass textures are cleared (#7891) # Objective - Fixes #7888. ## Solution - Remove the early exit to make sure the prepass textures are cleared. --- crates/bevy_core_pipeline/src/prepass/node.rs | 4 ---- 1 file changed, 4 deletions(-) diff --git a/crates/bevy_core_pipeline/src/prepass/node.rs b/crates/bevy_core_pipeline/src/prepass/node.rs index 81724ee4ba3b1..2687b925c00f5 100644 --- a/crates/bevy_core_pipeline/src/prepass/node.rs +++ b/crates/bevy_core_pipeline/src/prepass/node.rs @@ -69,10 +69,6 @@ impl Node for PrepassNode { return Ok(()); }; - if opaque_prepass_phase.items.is_empty() && alpha_mask_prepass_phase.items.is_empty() { - return Ok(()); - } - let mut color_attachments = vec![]; if let Some(view_normals_texture) = &view_prepass_textures.normal { color_attachments.push(Some(RenderPassColorAttachment {