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Makefile
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Makefile
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CFLAGS=-Wall -O3 -g
CXXFLAGS=$(CFLAGS)
OBJECTS=clock.o
BINARIES=clock
# Where our library resides. You mostly only need to change the
# RGB_LIB_DISTRIBUTION, this is where the library is checked out.
RGB_LIB_DISTRIBUTION=.
RGB_INCDIR=$(RGB_LIB_DISTRIBUTION)/include
RGB_LIBDIR=$(RGB_LIB_DISTRIBUTION)/lib
RGB_LIBRARY_NAME=rgbmatrix
RGB_LIBRARY=$(RGB_LIBDIR)/lib$(RGB_LIBRARY_NAME).a
LDFLAGS+=-L$(RGB_LIBDIR) -l$(RGB_LIBRARY_NAME) -lrt -lm -lpthread
all : $(BINARIES)
$(RGB_LIBRARY): FORCE
$(MAKE) -C $(RGB_LIBDIR)
clock : clock.o
# All the binaries that have the same name as the object file.q
% : %.o $(RGB_LIBRARY)
$(CXX) $< -o $@ $(LDFLAGS)
# Since the C example uses the C++ library underneath, which depends on C++
# runtime stuff, you still have to also link -lstdc++
%.o : %.cc
$(CXX) -I$(RGB_INCDIR) $(CXXFLAGS) -c -o $@ $<
%.o : %.c
$(CC) -I$(RGB_INCDIR) $(CFLAGS) -c -o $@ $<
clean:
rm -f $(OBJECTS) $(BINARIES)
FORCE:
.PHONY: FORCE