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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
_global_script_classes=[{
"base": "Node",
"class": &"AimGizmo",
"language": &"GDScript",
"path": "res://ui/components/aim/aim.gd"
}, {
"base": "Node2D",
"class": &"BlockDoor",
"language": &"GDScript",
"path": "res://world/door/block_door.gd"
}, {
"base": "HBoxContainer",
"class": &"CaretOptionButton",
"language": &"GDScript",
"path": "res://ui/components/caretoptionbutton/caretoptionbutton.gd"
}, {
"base": "Area2D",
"class": &"Door",
"language": &"GDScript",
"path": "res://world/door/door.gd"
}, {
"base": "Hittable",
"class": &"Enemy",
"language": &"GDScript",
"path": "res://enemys/Enemy.gd"
}, {
"base": "Area2D",
"class": &"Hammer",
"language": &"GDScript",
"path": "res://hammers/hammer.gd"
}, {
"base": "Area2D",
"class": &"Hitbox",
"language": &"GDScript",
"path": "res://colliders/hitbox.gd"
}, {
"base": "CharacterBody2D",
"class": &"Hittable",
"language": &"GDScript",
"path": "res://colliders/hittable.gd"
}, {
"base": "Area2D",
"class": &"Hurtbox",
"language": &"GDScript",
"path": "res://colliders/hurtbox.gd"
}, {
"base": "TileMap",
"class": &"Level",
"language": &"GDScript",
"path": "res://levels/Level.gd"
}, {
"base": "Node",
"class": &"LevelManager",
"language": &"GDScript",
"path": "res://levels/LevelManager.gd"
}, {
"base": "Resource",
"class": &"Maze",
"language": &"GDScript",
"path": "res://classes/Maze.gd"
}, {
"base": "StaticBody2D",
"class": &"OneWayPlatform",
"language": &"GDScript",
"path": "res://world/one_way_platform.gd"
}, {
"base": "Hittable",
"class": &"Player",
"language": &"GDScript",
"path": "res://player/player.gd"
}, {
"base": "Control",
"class": &"Popuppable",
"language": &"GDScript",
"path": "res://ui/popup.gd"
}, {
"base": "Line2D",
"class": &"Trail2D",
"language": &"GDScript",
"path": "res://fx/trail.gd"
}, {
"base": "Node",
"class": &"Util",
"language": &"GDScript",
"path": "res://autoloads/Utils.gd"
}]
_global_script_class_icons={
"AimGizmo": "",
"BlockDoor": "",
"CaretOptionButton": "",
"Door": "",
"Enemy": "",
"Hammer": "res://assets/hammers/hammer01.png",
"Hitbox": "",
"Hittable": "",
"Hurtbox": "",
"Level": "res://levels/level_icon.svg",
"LevelManager": "",
"Maze": "",
"OneWayPlatform": "",
"Player": "",
"Popuppable": "",
"Trail2D": "res://fx/trail2d_icon.svg",
"Util": ""
}
[application]
config/name="hammer space"
run/main_scene="res://ui/start.tscn"
config/use_custom_user_dir=true
config/custom_user_dir_name="hamm"
config/features=PackedStringArray("4.0")
boot_splash/show_image=false
boot_splash/fullsize=false
boot_splash/use_filter=false
boot_splash/bg_color=Color(0.254902, 0.282353, 0.372549, 1)
[autoload]
Utils="*res://autoloads/Utils.gd"
Globals="*res://autoloads/Globals.gd"
Events="*res://autoloads/Events.gd"
SoundManager="*res://autoloads/sound_manager.tscn"
MusicPlayer="*res://autoloads/MusicPlayer.gd"
[display]
window/size/viewport_width=320
window/size/viewport_height=320
window/size/window_width_override=1280
window/size/window_height_override=1280
window/vsync/vsync_mode=0
window/stretch/mode="canvas_items"
window/size/width=1280
window/size/height=1280
window/size/test_width=1280
window/size/test_height=1280
[input]
ui_accept={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"unicode":4194309,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194310,"physical_keycode":0,"unicode":4194310,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"unicode":32,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
]
}
ui_cancel={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194305,"physical_keycode":0,"unicode":4194305,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":false,"script":null)
]
}
ui_focus_next={
"deadzone": 0.5,
"events": []
}
ui_focus_prev={
"deadzone": 0.5,
"events": []
}
left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194319,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
]
}
right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194321,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
]
}
jump={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
]
}
fall={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194322,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
]
}
pickup={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":67,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":2,"pressure":0.0,"pressed":false,"script":null)
]
}
up={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194320,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null)
]
}
down={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194322,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
]
}
throw={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":67,"physical_keycode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":2,"pressure":0.0,"pressed":false,"script":null)
]
}
[layer_names]
2d_physics/layer_1="world"
2d_physics/layer_2="player"
2d_physics/layer_3="player_hurt"
2d_physics/layer_4="enemy_hurt"
2d_physics/layer_5="enemy"
2d_physics/layer_6="hammer"
2d_physics/layer_7="hammer_inactive"
2d_physics/layer_8="moving_platform"
[logging]
file_logging/enable_file_logging=true
[memory]
limits/message_queue/max_size_kb=40960
[physics]
2d/run_on_separate_thread=true
2d/default_gravity=300.0
[rendering]
textures/default_filters/anisotropic_filtering_level=0
environment/defaults/default_clear_color=Color(0.160784, 0.160784, 0.160784, 1)
textures/canvas_textures/default_texture_filter=0
quality/driver/driver_name="GLES2"
2d/options/use_nvidia_rect_flicker_workaround=true
quality/intended_usage/framebuffer_allocation=0
quality/intended_usage/framebuffer_allocation.mobile=0
2d/snapping/use_gpu_pixel_snap=true
vram_compression/import_etc=true