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Today, Thursday 16th November 2017

  1. Boardgames: what did we learn?
  2. From boardgames to videogames: time
  3. Get to know p5.play
  4. Scoping your next game

Click the image above to reveal slides & notes for today

Your homeworkplay!

Build the toy individual

The toy in a game is usually its core mechanic(s), without ways to win/lose and problems to solve.

Using p5.play, build something that is interactive and potentially enjoyable, based on one of your videogame ideas.

You can download this emoji-pong zip as a hackable template for your toy.