- Boardgames: what did we learn?
- From boardgames to videogames: time
- Get to know p5.play
- Scoping your next game
Click the image above to reveal slides & notes for today
The toy in a game is usually its core mechanic(s), without ways to win/lose and problems to solve.
Using p5.play, build something that is interactive and potentially enjoyable, based on one of your videogame ideas.
You can download this emoji-pong zip as a hackable template for your toy.