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There is a simulator mode, but it doesn't have any useful back-end right now. My plan is to eventually integrate it into the bone101 UI interfaces, but I plan to get those working with real hardware first.
From @troywweber7 on June 2, 2017 21:0
This issue is a 2-part issue:
does bonescript have to always be developed on the beaglebone itself (this is clunky and difficult to support)?
does bonescript have a simulator mode similar to octalbonescript?
Copied from original issue: jadonk#150
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