Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

IL2CPP unity game, I have the complete texts file (translated) but the plugin doesn't work... #211

Open
cacarasa opened this issue Aug 14, 2021 · 6 comments

Comments

@cacarasa
Copy link

error

I installed both the Bepin and Melonloader versions plus the plugin
XUnity.AutoTranslator-MelonMod-4.13.0 plugin and the new dialogs in that sector do not appear/change.

I extracted all the texts from the game, translated them and put them in their corresponding file and did not put any translator in the configuration file. What can it be?

thanks in advance

@gravydevsupreme
Copy link
Collaborator

IL2CPP is still very much alpha software. I'd expect it to work with only a few titles. I am currently in the process of getting the IL2CPP version of the plugin up-to-date, but that is unlikely to solve these problems.

In general it is much harder for me to determine the cause of problems when it comes to IL2CPP because all the code has been natively compiled making it much harder to read it than if it was just compiled to IL.

@cacarasa
Copy link
Author

no way to reload translations? have console BepInEx_UnityIL2CPP?
Alt-R dont work..

Thanks

@cacarasa
Copy link
Author

the problem will be that the text is over Texture?
textura

@gravydevsupreme
Copy link
Collaborator

You may be able to use the new version recently posted here:

#159

The hotkeys should work in that. Only for BepInEx for now as I am highly time-constrained.

@cacarasa
Copy link
Author

cacarasa commented Aug 18, 2021

Thanks!!!
it does not work very well but with the shortcut Alt+U it works for me... thank you very much again

@gravydevsupreme
Copy link
Collaborator

gravydevsupreme commented Jan 9, 2022

How does this work with v5.0.0. Lots of changes have been made, so it might work.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants