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Currently, we have a few ways to integrate with the debugger that may have fragility, especially in situations like migrating to Bazel. After running a Bazel build for the first time we generate a source map into the home directory.
Confirm if:
Xcode is able to load this source map consistently and try to mitigate it otherwise
Switching between Bazel and Xcode is working
The text was updated successfully, but these errors were encountered:
Hi @jerrymarino. We just finish our implementation with Bazel and XCHammer and we are unable to run the app on a simulator by Xcode. Xcode prompts the message "Could not attach". Does this behavior have any relationship with this issue?
Currently, we have a few ways to integrate with the debugger that may have fragility, especially in situations like migrating to Bazel. After running a Bazel build for the first time we generate a source map into the home directory.
Confirm if:
The text was updated successfully, but these errors were encountered: