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Game Programming Haskell

code with https://leanpub.com/gameinhaskell

Contributors

  • Elise Huard
  • Tran Quoc-Anh (upgrade 2018)

Usage

I recommend using a sandbox. clone the repo, and then

cabal sandbox init
cabal install --only-dependencies
cabal build

Chapter 1

Showing how to set up a window and draw basic shapes:

cabal run shapes-demo

Chapter 2

State in a more traditional way:

cabal run state-demo

State with FRP:

cabal run frp-demo

Chapter 3

Using textures and animations, and viewport:

cabal run animated

Chapter 4

Let's add some music and sounds:

cabal run music

Chapter 5

Shooting (ASDW keys), levels, can increase windowsize, etc

cabal run extended

Chapter 6

Game with testing enabled

cabal run testing

run tests

cabal test

Other options from

cabal run testing -- --help

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  • Haskell 100.0%