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Any Chance you can update this to 5.2 #15

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BlakeLivSim opened this issue Sep 14, 2023 · 0 comments
Open

Any Chance you can update this to 5.2 #15

BlakeLivSim opened this issue Sep 14, 2023 · 0 comments

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@BlakeLivSim
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It crashes - both in the editor (upon endplay) and on a package game. (something about UpdateTexture)
[Inline Frame] UnrealEditor-Engine.dll!FRHITexture::GetTexture2D() Line 2037 C++
Image

 //UE_DEPRECATED(5.1, "FRHITexture2D is deprecated, please use FRHITexture directly")
    inline FRHITexture2D* GetTexture2D() { return TextureDesc.Dimension == ETextureDimension::Texture2D ? this : nullptr; }
    //UE_DEPRECATED(5.1, "FRHITexture2DArray is deprecated, please use FRHITexture directly")
    inline FRHITexture2DArray* GetTexture2DArray() { return TextureDesc.Dimension == ETextureDimension::Texture2DArray ? this : nullptr; }
    //UE_DEPRECATED(5.1, "FRHITexture3D is deprecated, please use FRHITexture directly")
    inline FRHITexture3D* GetTexture3D() { return TextureDesc.Dimension == ETextureDimension::Texture3D ? this : nullptr; }
    //UE_DEPRECATED(5.1, "FRHITextureCube is deprecated, please use FRHITexture directly")
    inline FRHITextureCube* GetTextureCube() { return TextureDesc.IsTextureCube() ? this : nullptr; }
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