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ImpactX

CI Status Documentation Status License ImpactX
Supported Platforms Development Status Language: C++14 Language: Python

ImpactX: the next generation of the IMPACT-Z code

Documentation

In order to learn how to install and run the code, please see the online documentation: https://impactx.readthedocs.io

Contributing

AMReX

Our workflow is described in CONTRIBUTING.rst.

Developer Environment

Please prepare you local development environment as follows. Pick one of the methods below:

Perlmutter (NERSC)

ssh perlmutter-p1.nersc.gov
module load cmake/git-20210830  # 3.22-dev
module swap PrgEnv-nvidia PrgEnv-gnu
module swap gcc gcc/9.3.0
module load cuda
module load cray-hdf5-parallel/1.12.0.7

# GPU-aware MPI
export MPICH_GPU_SUPPORT_ENABLED=1

# optimize CUDA compilation for A100
export AMREX_CUDA_ARCH=8.0

# compiler environment hints
export CC=$(which gcc)
export CXX=$(which g++)
export FC=$(which gfortran)
export CUDACXX=$(which nvcc)
export CUDAHOSTCXX=$(which g++)
# configure
cmake -S . -B build_perlmutter -DImpactX_COMPUTE=CUDA

# compile
cmake --build build_perlmutter -j 10

# run
cd build_perlmutter/bin
srun -N 1 --ntasks-per-node=4 -t 0:10:00 -C gpu -c 32 -G 4 --qos=debug -A m3906_g ./impactx

Cori KNL (NERSC)

ssh cori.nersc.gov
module swap craype-haswell craype-mic-knl
module swap PrgEnv-intel PrgEnv-gnu
module load cmake/3.21.3
module load cray-hdf5-parallel/1.10.5.2
module load cray-fftw/3.3.8.4
module load cray-python/3.7.3.2
# configure
cmake -S . -B build_cori

# compile
cmake --build build_cori -j 8

# run
cd build_cori/bin
srun -C knl -N 1 -t 30 -q debug ./impactx

Homebrew (macOS)

brew update
brew install adios2      # for openPMD
brew install ccache
brew install cmake
brew install fftw
brew install git
brew install hdf5-mpi    # for openPMD
brew install libomp      # for OpenMP
brew install pkg-config  # for fftw
brew install open-mpi

Apt (Debian/Ubuntu)

sudo apt update
sudo apt install build-essential ccache cmake g++ git libfftw3-mpi-dev libfftw3-dev libhdf5-openmpi-dev libopenmpi-dev pkg-config python3 python3-matplotlib python3-numpy python3-scipy

Spack (Linux)

spack env create impactx-dev
spack env activate impactx-dev
spack add adios2        # for openPMD
spack add ccache
spack add cmake
spack add fftw
spack add hdf5          # for openPMD
spack add mpi
spack add pkgconfig     # for fftw
# optional:
# spack add cuda
spack install

(in new terminals, re-activate the environment with spack env activate impactx-dev again)

Conda (Windows)

conda create -n impactx-dev -c conda-forge adios2 ccache cmake compilers git hdf5 fftw matplotlib ninja
conda activate impactx-dev

# compile with -DImpactX_MPI=OFF

Get the Source Code

Before you start, you will need a copy of the ImpactX source code:

git clone [email protected]:ECP-WarpX/impactx.git
cd impactx

Compile

# find dependencies & configure
cmake -S . -B build

# compile
cmake --build build -j 4

That's all! ImpactX binaries are now in build/bin/. Most people execute these binaries directly or copy them out.

You can inspect and modify build options after running cmake -S . -B build with either

ccmake build

or by adding arguments with -D<OPTION>=<VALUE> to the first CMake call, e.g.:

cmake -S . -B build -DImpactX_COMPUTE=CUDA -DImpactX_MPI=OFF

Run

An executable ImpactX binary with the current compile-time options encoded in its file name will be created in build/bin/.

Additionally, a symbolic link named impactx can be found in that directory, which points to the last built ImpactX executable.

Acknowledgements

This work was supported by the Laboratory Directed Research and Development Program of Lawrence Berkeley National Laboratory under U.S. Department of Energy Contract No. DE-AC02-05CH11231.

License

Copyright (c) 2021, The Regents of the University of California, through Lawrence Berkeley National Laboratory (subject to receipt of any required approvals from the U.S. Dept. of Energy). All rights reserved.

If you have questions about your rights to use or distribute this software, please contact Berkeley Lab's Intellectual Property Office at [email protected].

This Software was developed under funding from the U.S. Department of Energy and the U.S. Government consequently retains certain rights. As such, the U.S. Government has been granted for itself and others acting on its behalf a paid-up, nonexclusive, irrevocable, worldwide license in the Software to reproduce, distribute copies to the public, prepare derivative works, and perform publicly and display publicly, and to permit others to do so.

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