diff --git a/ClutchFixer/ClutchFix.cs b/ClutchFixer/ClutchFix.cs index c0dc09b..a8334cf 100644 --- a/ClutchFixer/ClutchFix.cs +++ b/ClutchFixer/ClutchFix.cs @@ -110,7 +110,7 @@ public void MakeManifest() Clutch deadzone-range should be reduced in options for additional realism (smaller actuation/""bite"" interval in the pedal). -The process to generate this mod is automated by a console app (.NET 6) that is hosted at https://github.com/avengerx/SCSClutchFixer. +The process to generate this mod is automated by a console app (.NET 9) that is hosted at https://github.com/avengerx/SCSClutchFixer. Generated for game version: [white]" + exactVer + @"[normal] Truck engines fixed: [white]" + engineCount + @"[normal] diff --git a/ClutchFixer/ClutchFixer.csproj b/ClutchFixer/ClutchFixer.csproj index 80dfa7f..5013480 100644 --- a/ClutchFixer/ClutchFixer.csproj +++ b/ClutchFixer/ClutchFixer.csproj @@ -2,7 +2,7 @@ Exe - net6.0-windows + net9.0-windows enable enable 1.0.0