-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathdescription.txt
29 lines (19 loc) · 936 Bytes
/
description.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
Player Renderer lets you render your player to a Town NPC Spritesheet.
A video tutorial with examples can be found on the Steam Workshop page or at https://youtu.be/MzhXoQlCsTM.
## Generating The Sprite
1. Drip out your character
2. Zoom out to 100% (if the slider doesn't go down to 100%, disable Forced Zoom in the tModLoader Settings)
3. Ensure proper lighting (this will affect the resulting sprites) - Daylight recommended
4. Face to the left (not required, but NPC sprites are expected to face left)
5. Type "/render <name>" in the chat, substituting <name> with your desired name
The sprites will be saved in the `Sprites` directory. next to `Players` and `Worlds`
## Usage In Mod
See the GitHub repository (https://github.com/auxves/PlayerRenderer) for instructions on how to use the sprites in your mod.
## Supports
- Base Character
- Armors
- Vanities
- Accessories
## Changelog
v2.0.0
- Added basic attack animation