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model_list_objects_response.go
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model_list_objects_response.go
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/**
* Go SDK for Auth0 Fine Grained Authorization (FGA)
*
* API version: 0.1
* Website: <https://fga.dev>
* Documentation: <https://docs.fga.dev>
* Support: <https://discord.gg/8naAwJfWN6>
* License: [MIT](https://github.com/auth0-lab/fga-go-sdk/blob/main/LICENSE)
*
* NOTE: This file was auto generated by [OpenAPI Generator](https://openapi-generator.tech). DO NOT EDIT.
*/
package auth0fga
import (
"encoding/json"
)
// ListObjectsResponse struct for ListObjectsResponse
type ListObjectsResponse struct {
Objects *[]string `json:"objects,omitempty"`
}
// NewListObjectsResponse instantiates a new ListObjectsResponse object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewListObjectsResponse() *ListObjectsResponse {
this := ListObjectsResponse{}
return &this
}
// NewListObjectsResponseWithDefaults instantiates a new ListObjectsResponse object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewListObjectsResponseWithDefaults() *ListObjectsResponse {
this := ListObjectsResponse{}
return &this
}
// GetObjects returns the Objects field value if set, zero value otherwise.
func (o *ListObjectsResponse) GetObjects() []string {
if o == nil || o.Objects == nil {
var ret []string
return ret
}
return *o.Objects
}
// GetObjectsOk returns a tuple with the Objects field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ListObjectsResponse) GetObjectsOk() (*[]string, bool) {
if o == nil || o.Objects == nil {
return nil, false
}
return o.Objects, true
}
// HasObjects returns a boolean if a field has been set.
func (o *ListObjectsResponse) HasObjects() bool {
if o != nil && o.Objects != nil {
return true
}
return false
}
// SetObjects gets a reference to the given []string and assigns it to the Objects field.
func (o *ListObjectsResponse) SetObjects(v []string) {
o.Objects = &v
}
func (o ListObjectsResponse) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Objects != nil {
toSerialize["objects"] = o.Objects
}
return json.Marshal(toSerialize)
}
type NullableListObjectsResponse struct {
value *ListObjectsResponse
isSet bool
}
func (v NullableListObjectsResponse) Get() *ListObjectsResponse {
return v.value
}
func (v *NullableListObjectsResponse) Set(val *ListObjectsResponse) {
v.value = val
v.isSet = true
}
func (v NullableListObjectsResponse) IsSet() bool {
return v.isSet
}
func (v *NullableListObjectsResponse) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableListObjectsResponse(val *ListObjectsResponse) *NullableListObjectsResponse {
return &NullableListObjectsResponse{value: val, isSet: true}
}
func (v NullableListObjectsResponse) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableListObjectsResponse) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}