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CustomKtxFileLoader.cs
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// Copyright (c) 2019-2022 Andreas Atteneder, All Rights Reserved.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using UnityEngine;
using KtxUnity;
class CustomKtxFileLoader : TextureFileLoader<KtxTexture>
{
protected override void ApplyTexture(TextureResult result) {
var renderer = GetComponent<Renderer>();
if(renderer!=null && renderer.sharedMaterial!=null) {
renderer.material.mainTexture = result.texture;
// Optional: Support arbitrary texture orientation by flipping the texture if necessary
var scale = renderer.material.mainTextureScale;
scale.x = result.orientation.IsXFlipped() ? -1 : 1;
scale.y = result.orientation.IsYFlipped() ? -1 : 1;
renderer.material.mainTextureScale = scale;
}
}
}