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PluginProcessor.h
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PluginProcessor.h
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/*
==============================================================================
This file was auto-generated!
It contains the basic framework code for a JUCE plugin processor.
==============================================================================
*/
#pragma once
#include <JuceHeader.h>
//==============================================================================
/**
*/
class VolumeReaderAudioProcessor : public AudioProcessor
{
public:
//==============================================================================
VolumeReaderAudioProcessor();
~VolumeReaderAudioProcessor();
//==============================================================================
void prepareToPlay (double sampleRate, int samplesPerBlock) override;
void releaseResources() override;
#ifndef JucePlugin_PreferredChannelConfigurations
bool isBusesLayoutSupported (const BusesLayout& layouts) const override;
#endif
void processBlock (AudioBuffer<float>&, MidiBuffer&) override;
//==============================================================================
AudioProcessorEditor* createEditor() override;
bool hasEditor() const override;
//==============================================================================
const String getName() const override;
bool acceptsMidi() const override;
bool producesMidi() const override;
bool isMidiEffect() const override;
double getTailLengthSeconds() const override;
//==============================================================================
int getNumPrograms() override;
int getCurrentProgram() override;
void setCurrentProgram (int index) override;
const String getProgramName (int index) override;
void changeProgramName (int index, const String& newName) override;
//==============================================================================
void getStateInformation (MemoryBlock& destData) override;
void setStateInformation (const void* data, int sizeInBytes) override;
//getting file/waveform
AudioBuffer<float>& getWaveForm() {return myWaveForm;}
void loadFile(const String& path);
String fName;
bool fileLoaded = false;
private:
//for loading audio formats/waveform
AudioFormatManager myFormatManager;
AudioFormatReader* myFormatReader{nullptr};
AudioBuffer<float> myWaveForm;
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (VolumeReaderAudioProcessor)
};