A javascript interface / front-end to the reggae meta-build system.
npm install -g reggae-js
It has to be installed globally so that the reggae_json_build.js
executable is available. However, and because of this, require
will
fail to find the library portion so set the NODE_PATH
environment
variable to where npm
installed it
(.e.g. /usr/lib/node_modules/reggae-js/lib
).
This package makes available a few classes and functions that allow the user to write build descriptions in Javacript using node-js. It is essentially the same API as the D version but in JavaScript syntax. A simple C build could be written like this:
var reggae = require('reggae-js')
var mainObj = new reggae.Target('main.o', 'gcc -I$project/src -c $in -o $out', new reggae.Target('src/main.c'))
var mathsObj = new regage.Target('maths.o', 'gcc -c $in -o $out', new reggae.Target('src/maths.c'))
var app = new reggae.Target('myapp', 'gcc -o $out $in', [mainObj, mathsObj])
exports.bld = new reggae.Build(app)
This should be contained in a file named reggaefile.js
in the project's root directory.
Running the reggae
D binary on that directory will produce a build with the requested backend
(ninja, make, etc.)
Most builds will probably not resort to low-level primitives as above. A better way to describe that C build would be:
var reggae = require('reggae-js')
var objs = reggae.objectFiles({flags: '-I$project/src', src_dirs: ['src']})
var app = link({exe_name: 'app', dependencies: objs})
exports.bld = new reggae.Build(app)
Please consult the reggae documentation for more details.