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BackToGame.csproj
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BackToGame.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFramework>net4.6.2</TargetFramework>
<UseWPF>true</UseWPF>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DefineConstants>DEBUG;NET462;TRACE</DefineConstants>
<DebugType>portable</DebugType>
<PlatformTarget>x64</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DebugType>portable</DebugType>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<ApplicationDefinition Remove="App.xaml" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="PlayniteSDK" Version="6.11.0" />
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
</ItemGroup>
<ItemGroup>
<None Include="extension.yaml">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<None Include="Localization/*.*">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<None Include="icon.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>