This widget is used to draw tiled textured areas.
source
- texture file path
offset_x
, offset_y
- texture offset on X-axis and Y-axis. Used to make "flowing" textures (default: 0, 0)
scale
- texture scale (default: 1.0)
color
- color tint of texture (default: [1, 1, 1, 1])
on_drag(widget, touch)
- fires, when user drags TexturedWidget