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Building on Apple Platforms

Taner Şener edited this page Mar 20, 2021 · 2 revisions

FFmpegKit build process for Apple platform includes two phases.

  • The first phase compiles FFmpeg, FFmpegKit and enabled external libraries using Autotools and/or CMake

    • To compile assembly files on arm architectures libav gas-preprocessor is downloaded and used during the build
  • The second phase builds FFmpegKit static frameworks and universal (fat) static libraries

When compilation ends, all output libraries are stored under the prebuilt folder.

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