Some questions about Argon #94
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1. How do I make argon either ignore instances in studio or sync it with its propertiesI had a ScreenGui in ReplicatedStorage and when I connect argon it synced it to the file system without its properties just the ClassName, next time I connected it reset the properties of my gui 2. I can't get argon sourcemap to work properlyI do 3. Is there any usecase for roblox model files outside of building a plugin?I get you might want to use model files for assets to build a plugin but I can't think of anything else that can't be done easier without it 4. How do people require like thisrequire"@Shared/Module" I've seen it done in some docs, maybe it was just an example, but I've seen some code small code snippets doing it too. I think this might be a luau-lsp thing, but while I'm at it ig. |
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Replies: 2 comments
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1. How do I make argon either ignore instances in studio or sync it with its propertiesTo ignore instances take a look at Syncback Settings that you can specify in your To sync properties enable the following settings (Roblox Studio plugin):
I know it's misleading but this will be fixed in future updates. 2. I can't get argon sourcemap to work properlyLooks like it's a bug, will fix it in 3. Is there any usecase for roblox model files outside of building a plugin?If you are talking about the 4. How do people require like thisI think it might have been a lune script, though I'm not sure. Anyway, it's not related to Argon as it currently doesn't touch module resolving. |
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Renamed
Fix available in version 2.0.18 @MohamedBannona if you don't have any more questions please mark this discussion as answered. Thanks! |
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Renamed
Sync properties
option toSyncback Properties
which no longer requiresTwo-Way Sync
setting.Fix available in version 2.0.18
@MohamedBannona if you don't have any more questions please mark this discussion as answered. Thanks!