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Imp: refactor the network transport layer #495
Imp: refactor the network transport layer #495
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@Patrick0308 有时间看看 |
@flycash OK |
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Can the current program run through the closed-loop state?
return exchangeClient | ||
} | ||
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func (client *ExchangeClient) Request(invocation *protocol.Invocation, url common.URL, timeout time.Duration, |
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超时时间等需要每次请求再计算下 因为有method维度的配置
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参考:protocol/dubbo/dubbo_invoker.go:137
remoting/exchange_client.go
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client: client, | ||
} | ||
client.SetExchangeClient(exchangeClient) | ||
client.Connect(url) |
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client.Connect需要返回是否成功吧
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已修改
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如果连接不上,这个ip不能创建invoker。
以增加测试用例。
remoting/exchange_server.go
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} | ||
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func (server *ExchangeServer) Start() { | ||
(server.Server).Start() |
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是否必要加(server.Server)中的()
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已删除,原来定义成指针,现在不需要了。
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Please remove useless file and code making easier to review.
@cvictory If u completed ur work and need review, pls give us ur request for review. |
Codecov Report
@@ Coverage Diff @@
## feature/dubbo-protocol-restructure #495 +/- ##
======================================================================
- Coverage 67.20% 66.25% -0.95%
======================================================================
Files 174 174
Lines 9261 9330 +69
======================================================================
- Hits 6224 6182 -42
- Misses 2432 2530 +98
- Partials 605 618 +13
Continue to review full report at Codecov.
|
please review it again. |
@Patrick0308 @pantianying pls review this pr. |
protocol/dubbo/dubbo_codec.go
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remoting.NewCodec("dubbo", codec) | ||
} | ||
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// DubboPackage ... |
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pls add comment for the public structs/funcs
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已改。
protocol/dubbo/dubbo_codec.go
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return fmt.Sprintf("DubboPackage: Header-%v, Path-%v, Body-%v", p.Header, p.Service, p.Body) | ||
} | ||
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// Marshal ... |
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Add comment.
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已改。
protocol/dubbo/dubbo_codec.go
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return bytes.NewBuffer(pkg), nil | ||
} | ||
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// Unmarshal ... |
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add comment
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已改。
"github.com/apache/dubbo-go/common" | ||
) | ||
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type Server interface { |
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add comment for the public structs/funcs.
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已改。
"strconv" | ||
"time" | ||
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hessian "github.com/apache/dubbo-go-hessian2" |
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pls using anther import block.
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已改。
return bytes.NewBuffer(pkg), nil | ||
} | ||
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// Unmarshal ... |
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add comment for public strucs/funcs.
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it is unit test.
remoting/getty/getty_client.go
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"math/rand" | ||
"time" | ||
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"github.com/apache/dubbo-go/remoting" |
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pls using three import import blocks as other dubbo-go files.
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已改。
remoting/getty/getty_client.go
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rand.Seed(time.Now().UnixNano()) | ||
} | ||
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// SetClientConf ... |
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pls add comment for public funcs/structs in this file.
pls add some ut. The ut coverage is lower. |
remoting/codec.go
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codec = make(map[string]Codec, 2) | ||
} | ||
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func NewCodec(protocol string, codecTmp Codec) { |
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maybe It would be better to replace new with register?
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改了。
remoting/codec.go
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codec map[string]Codec | ||
) | ||
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func init() { |
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No need to initialize in init
example:
var codec=make( map[string]Codec)
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改了
remoting/exchange_client.go
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client.SetExchangeClient(exchangeClient) | ||
if client.Connect(url) != nil { | ||
//retry for a while | ||
time.Sleep(1 * time.Second) |
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If it's necessary to try again, there's no need to wait for a while
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连接有可能瞬时的网络问题,所以sleep了100ms
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if pendingResponse.Callback == nil { | ||
pendingResponse.Err = pendingResponse.response.Error | ||
pendingResponse.Done <- struct{}{} |
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use close(pendingResponse.Done)
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这个和原来是一致的。为什么要直接关闭?
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一般chan 作为一次性关闭使用都是close,可以让全部协程<-Done 都触发。只发送一个信号,如果该Done在多个协程使用了,只能关闭一个协程。
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这个只有一个地方使用,这个地方就是接受相应请求。后续可以考虑。
remoting/getty/getty_client.go
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if session == nil { | ||
return errSessionNotExist | ||
} | ||
defer func() { |
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这样的写法有点奇怪,这里没有必要用defer吧。。
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删除了。
@@ -141,6 +141,29 @@ func (r *RPCInvocation) SetCallBack(c interface{}) { | |||
r.callBack = c | |||
} | |||
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func (r *RPCInvocation) ServiceKey() string { |
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why add ServiceKey here? is url.servicekey
wrong?
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因为回来的时候,所有参数放到了rpcInvocation中。按照dubbo java做法,其实invocation下会有invoker,再通过invoker获取url。这里暂时不去完全适配。
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这个invocation里面不是有invoker吗?
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invoker需要去获取,暂时还没有。 原来逻辑里是通过构建一个url,通过url.ServiceKey来获取服务标识。
requestTimeout = t | ||
exchangeClient := getExchangeClient(url) | ||
if exchangeClient == nil { | ||
return nil |
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when get nil exchangeClient, if we should throw a error?
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type Protocol interface {
Export(invoker Invoker) Exporter
Refer(url common.URL) Invoker
Destroy()
}
这个接口的Refer接口,没有error返回值,所以要么只能panic,要么只能返回nil.
因为连接不上认为是比较常见的问题,所以返回nil来支持。
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java中是往上抛异常。
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so add warning log?
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加一句日志会更好一点。不过我们后面应该考虑一下要不要修改这个返回值,支持返回error。
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我增加一个warning的log吧。
Codecov Report
@@ Coverage Diff @@
## feature/dubbo-protocol-restructure #495 +/- ##
======================================================================
- Coverage 67.20% 66.09% -1.12%
======================================================================
Files 174 174
Lines 9261 9343 +82
======================================================================
- Hits 6224 6175 -49
- Misses 2432 2544 +112
- Partials 605 624 +19
Continue to review full report at Codecov.
|
config/application_config.go
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@@ -40,7 +37,7 @@ func (*ApplicationConfig) Prefix() string { | |||
return constant.DUBBO + ".application." | |||
} | |||
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// Id ... | |||
// ID ... |
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if u do not wanna add comment here, pls add // nolint
.
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ok. It is keep the same as before.
config/application_config.go
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import ( | ||
"github.com/apache/dubbo-go/common/constant" | ||
"github.com/creasty/defaults" |
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split
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ok
protocol/dubbo/dubbo_invoker.go
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@@ -19,7 +19,10 @@ package dubbo | |||
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import ( | |||
"context" | |||
"github.com/apache/dubbo-go/config" |
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split
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ok
protocol/dubbo/dubbo_invoker.go
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@@ -48,21 +51,31 @@ var ( | |||
attachmentKey = []string{constant.INTERFACE_KEY, constant.GROUP_KEY, constant.TOKEN_KEY, constant.TIMEOUT_KEY} | |||
) | |||
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// DubboInvoker ... | |||
// DubboInvoker. It is implement of protocol.Invoker. One dubboInvoker refer to one service and ip. |
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DubboInvoker is implement of protocol.Invoker, a DubboInvoker refer to one service and ip.
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ok
protocol/dubbo/dubbo_invoker.go
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@@ -83,6 +96,9 @@ func (di *DubboInvoker) Invoke(ctx context.Context, invocation protocol.Invocati | |||
defer atomic.AddInt64(&(di.reqNum), -1) | |||
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inv := invocation.(*invocation_impl.RPCInvocation) | |||
// init param | |||
inv.SetAttachments(constant.PATH_KEY, di.GetUrl().GetParam(constant.INTERFACE_KEY, "")) | |||
inv.SetAttachments(constant.VERSION_KEY, di.GetUrl().GetParam(constant.VERSION_KEY, "")) |
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add to attachmentKey?
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because there params are removed in previous process.
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好主意。
protocol/dubbo/dubbo_invoker.go
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} | ||
} | ||
if result.Err == nil { | ||
result.Rest = inv.Reply() | ||
result.Attrs = response.atta | ||
result.Attrs = result.Attachments() |
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do you set attachments to result?
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Yes
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我的意思是,result.Attachments() 取出来的就是result.Attrs,你这里取自己给自己赋值?而且没看到result的attrs有被赋值,response.atta 原来的这个内容在哪里呢?
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en, 取错对象了,应用用rest.
protocol/dubbo/dubbo_invoker_test.go
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@@ -58,7 +57,9 @@ func TestDubboInvoker_Invoke(t *testing.T) { | |||
res := invoker.Invoke(context.Background(), inv) | |||
assert.NoError(t, res.Error()) | |||
assert.Equal(t, User{Id: "1", Name: "username"}, *res.Result().(*User)) | |||
assert.Equal(t, "test_value", res.Attachments()["test_key"]) // test attachments for request/response | |||
//result will not contain attachment | |||
// attachment in result it is useless. |
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useless?
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Have removed.
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LGTM
requestTimeout = t | ||
exchangeClient := getExchangeClient(url) | ||
if exchangeClient == nil { | ||
return nil |
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加一句日志会更好一点。不过我们后面应该考虑一下要不要修改这个返回值,支持返回error。
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func getExchangeClient(url common.URL) *remoting.ExchangeClient { | ||
clientTmp, ok := exchangeClientMap.Load(url.Location) | ||
if !ok { |
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这一步实际上存在并发隐患。如果多线程进来,同时发现没有,就会同时进来这里,于是创建多个,而后者覆盖前者Store
调用的结果。修改的建议是使用double-check在发现!ok之后加锁再尝试取一次,取不到则创建。
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增加了一层锁,可以看下:用了syncMap
return exchangeClientTmp | ||
} | ||
exchangeClient, ok := clientTmp.(*remoting.ExchangeClient) | ||
if !ok { |
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什么情况下会执行到!ok里面?我有点没看懂……
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没有情形,会走到这个里面。 默认放进去的都是这个类型。
protocol/jsonrpc/jsonrpc_invoker.go
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@@ -54,7 +53,7 @@ func (ji *JsonrpcInvoker) Invoke(ctx context.Context, invocation protocol.Invoca | |||
url := ji.GetUrl() | |||
req := ji.client.NewRequest(url, inv.MethodName(), inv.Arguments()) | |||
ctxNew := context.WithValue(ctx, constant.DUBBOGO_CTX_KEY, map[string]string{ | |||
"X-Proxy-Id": "dubbogo", | |||
"X-Proxy-ID": "dubbogo", |
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这里修改之后,是否会出现新版本的jsonrpc客户端调过去老版本的jsonrpc服务端失败的问题?因为老版本的可能只能识别"X-Proxy-Id"。
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+1
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恢复。
remoting/exchange.go
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} | ||
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func SequenceId() uint64 { | ||
// increse 2 for every request. |
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最好把为什么+2而不是+1这个讲清楚。这是一个很tricky的事情=。=
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加了注释,client-》 server期望用偶数,server-》client用奇数。 这个没有强制,只是为了更加方便区分。
remoting/exchange.go
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// NewRequest | ||
func NewRequest(version string) *Request { | ||
return &Request{ | ||
ID: int64(SequenceId()), |
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这里看来,为什么sequenceId不直接生成64位?
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之前想用uint表示,后面想了下,还是用int64吧。 和java之类的通信,会溢出。
p.Service.Method = invocation.MethodName() | ||
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timeout, err := strconv.Atoi(invocation.AttachmentsByKey(constant.TIMEOUT_KEY, "3000")) | ||
if err != nil { |
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You would better define a constant like default timeout for 3000.
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已改
if err != nil { | ||
// it will be wrapped in readwrite.Write . | ||
return nil, err | ||
} |
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perrors.WithStack(err)
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已改
Event: pkg.Header.Type&hessian.PackageHeartbeat != 0x00, | ||
} | ||
if pkg.Header.Type&hessian.PackageHeartbeat == 0x00 { | ||
// convert params of request |
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No go fmt? '&' 前后应该有空格才对。建议ide调成自动format
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有的,主要是有优先级比较的缘故(& 和 ==)吧。加了个括号就好了。。。
argBuf := new(bytes.Buffer) | ||
for i := 0; i < 400; i++ { | ||
argBuf.WriteString("击鼓其镗,踊跃用兵。土国城漕,我独南行。从孙子仲,平陈与宋。不我以归,忧心有忡。爰居爰处?爰丧其马?于以求之?于林之下。死生契阔,与子成说。执子之手,与子偕老。于嗟阔兮,不我活兮。于嗟洵兮,不我信兮。") | ||
argBuf.WriteString("击鼓其镗,踊跃用兵。土国城漕,我独南行。从孙子仲,平陈与宋。不我以归,忧心有忡。爰居爰处?爰丧其马?于以求之?于林之下。死生契阔,与子成说。执子之手,与子偕老。于嗟阔兮,不我活兮。于嗟洵兮,不我信兮。") |
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I do not think Chinese is ok. Pls mod to English...
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这个是之前的用例,我移动了个地方。 中文也测试下,可以吧。 我加个注释?
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func doHandleRequest(rpcInvocation *invocation.RPCInvocation) protocol.RPCResult { | ||
exporter, _ := dubboProtocol.ExporterMap().Load(rpcInvocation.ServiceKey()) | ||
result := protocol.RPCResult{} |
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Is dubboProtocol.ExporterMap() may be nil?
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除非是非法流量。
处理的逻辑统一在export == nil 里进行处理。
} | ||
} | ||
//FIXME atomic operation | ||
cl.init = true |
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need atomic.Bool
return er | ||
} | ||
request := NewRequest("2.0.2") | ||
request.Data = invocation |
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2.0.2 means what?
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2.0.2 means what?
Pls use constant.
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2.0.2是协议版本
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这个pr太大了,不做调整了。 我去社区提个issue吧,很多地方都有。
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LGTM
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LGTM
现在dubbo和getty耦合度很高,所以先进行第一轮抽象,部分逻辑后续待优化。
做的改动:
5.requestId变成全局,PendingResponse也变成全局
待优化的小的功能点:
代码主干流程完成,部分异常和分支流程待完善,单元测试待完善。 先提交给大家看下