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potion
In plays and game history structures, potion(s) usage is represented by { potion: { life: true, death: true } }.
{ potion: { life: true, death: true } }
In order to follow boolean variable naming rules and because a target can't drink both potions at the same time, change the structure to:
{ hasDrankLifePotion: true, hasDrankDeathPotion: true, }
The text was updated successfully, but these errors were encountered:
34f8e4c
antoinezanardi
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In plays and game history structures, potion(s) usage is represented by
{ potion: { life: true, death: true } }
.In order to follow boolean variable naming rules and because a target can't drink both potions at the same time, change the structure to:
The text was updated successfully, but these errors were encountered: